Last mission of Mass Effect 3. Talk about desperate struggle! You genuinely think you'll never make it, despite having spent HOURS making sure your war effort was at full level before starting! Even then, your force gets absolutely decimated at every turn! Depressingly emotional, tense and brilliantly built. Gives a real sense of using every scrap of resource and fight you have left in you. Couple that with the story and I loved every minute of it.
BFBC2 Valparaiso rush. nothing beats winning as attackers this level with 5 tickets to spare. GTA4 bank heist mission. so well executed and the scripted "nothing goes to plan" just seems so spontaneous. the few missions from Assassin's Creed series where you are required to blend in and take out your targets without being noticed. that's how AC should be played. Portal 1 test chamber where you go up and down in different platforms many times to finally reach a much higher platform. and the later one where you have to use similar concept to avoid turrets and reach a higher ledge. love doing it. also those 2, Vietcong was an underrated game.
First time I played through Ravenholme in HL2 I was soooo tense I let out a huge sigh of relief, then I realised my heart was pounding so I played it again. I do remember how utterly amazed I felt when I was on the rooftop accros from Father Gregori's compound and I heard the scream of the fast zombies and then watched the nearby drainpipe vibrating madly as they climbed up. I them realised that maybe I should have kept some more ammo...
I'm probably gonna piss off a lot of people but I didn't like Ravenholme. Gregori was ridiculous and the whole thing seemed out of place. I get that the head crambs and zombies destroyed a whole town but I never felt scared or remotely tense. I just saw it as a playground for buzz saws and the grav gun.
I'd agree I'm not quite sure why people found it so tense. I enjoyed it a lot though but as you say mainly because it's a big playground where I can run around firing saw blades at zombies. My favourite missions in games not strictly in order: 1) The battle with The End in MGS3 2) The swamp boat section in Half Life 2 3) "All In" mission in Starcraft 2 4) The final boss of Metroid Prime 5) Maybe not a mission as such but Nefarian in Blackwing Lair will forever be my favourite boss in an MMO dungeon.
+1 to that. Tales of Symphonia is one of my favorite games of all time. Sank >120 hours into it. Great storyline, memorable characters and fun combat. I loved the teamplay and tactics when fighting bosses (which were actually pretty hard iirc) with my two brothers. Found the sequel rubbish though.
I'll have to say, COD:2's Stalingrad and D-Day were excellent renditions. As was pretty much the entirety of WaW.
The mission in the ship in COD4. Blackout? Still can't play it without tilting my head when escaping! Sent from my GT-I9100 using Tapatalk 2
I see to have lost my copy of CoD4 and it's still priced like it's only been out a few months I forgot about rush on Africa...what a map...that snowy one too, can't remember what it was called, the one where the attackers start up a mountain. Also absolutely loving rush or conquest on Sharqi Peninsula these days.
Oh yes, very yes. Also it's not really a 'level', more a region, but the entire city of Vivec in Morrowind. An amazingly organic-feeling and politically charged place for such a static single-player game, brimming with hidden gems, subplots and detail.
Resident evil 1, dogs smashing through the windows and giving me a heart attack. Resident evil code veronica when the camera moved with the player showing that the prerendered environments were gone. My first proper team match on BF2.
In no particular order.... Sonic 1 - Special stage. I still remember the first time i got in the special stage and thought 'Huh? What the...? WHA?! EH?! OMFG WHICH WAY IS UP?!?! FF8 - Giant Cactuar fight. Seriously, how smegging big?! Awesome, bonkers and genius. MGS - Psycho Mantis. Utter genius by the devs to come up with that. Portal 2 - Large round room with conversion gel in the middle, about 3/4 through 'The Fall'. Had lots of fun passing the time with that, just checkout the screenshot in my steam profile (in the sig) Lord of the Rings Online - The Rift. Simply the most well designed 12 man raid in any MMO I've ever played. Each of the 8 bosses tests a couple of classes to a higher degree that the others (european first kill of Boss 7(Thrang), tymv ) and then the final boss (a Balrog no less) brings it all together with a big test for each class and archtype. (and a very scary few minutes for the main tank which a few of you might have experienced.) Medal Of Honour: Frontline - Opening mission D-Day landings. Even now I don't think any game has been able to throw you into the action the way that did and that was back on PS2. If it was remade with current capabilities it would easily be the best single player FPS ever made just from it's stunning impact regardless of how it plays. Crysis Warhead - on the train This was a favourite of Gunsmiths I believe (and easily his funniest video). Pure carnage and destruction from start to finish. Very therapeutic Guitar Hero 3 - Through The Fire And Flames You want a button mashing challenge? Look no further. 95% on expert bitches (man i need to get out more lol) Devil May Cry 3(I think) - Tower of Souls (or something like that) Special game mode. Kill everything in the room, 3 lift portals appear going up 1,10 or 100 levels each. Get as high as possible. If meory serves I got up to a level once which had every boss from the entire game in it, it wont surprise you to learn that I never made it past. Street Fighter II - Smashing up the car Come on, who didn't love this? Mortal Kombat - The Pit (various incarnations) Again, everyone loved these levels. Probably tons more but I just can't think of them at the moment.