News Nvidia responds to AMD’s PhysX criticisms

Discussion in 'Article Discussion' started by Sifter3000, 21 Jan 2010.

  1. Sifter3000

    Sifter3000 I used to be somebody

    Joined:
    11 Jul 2006
    Posts:
    1,766
    Likes Received:
    26
  2. MitchBomcanhao

    MitchBomcanhao What's a Dremel?

    Joined:
    21 Jan 2010
    Posts:
    20
    Likes Received:
    0
    Is it me or is everyone misspelling AGEIA? it's not AEGIA. not even the nvidia guys know that? or am I missing some name change? :D
     
  3. woodss

    woodss Yes Louis Wu

    Joined:
    19 Jan 2010
    Posts:
    51
    Likes Received:
    0
    PhysX does what it says on the tin, regardless
     
  4. Sifter3000

    Sifter3000 I used to be somebody

    Joined:
    11 Jul 2006
    Posts:
    1,766
    Likes Received:
    26
    Ha, good spot!
     
  5. Pete J

    Pete J Employed scum

    Joined:
    28 Sep 2009
    Posts:
    7,267
    Likes Received:
    1,834
    To be honest, after the fiasco with Nvidia disabling PhysX whenever an ATI GPU is present, I'm more inclined to believe what AMD/ATI have to say on the matter.
     
  6. mi1ez

    mi1ez Modder

    Joined:
    11 Jun 2009
    Posts:
    1,626
    Likes Received:
    106
    Exactly my thoughts Pete
     
  7. fingerbob69

    fingerbob69 Minimodder

    Joined:
    5 Jul 2009
    Posts:
    801
    Likes Received:
    16
    His answer fails to address the Batman A. lock out issue. There'll be more in the future for sure.
     
  8. erratum1

    erratum1 What's a Dremel?

    Joined:
    30 Apr 2009
    Posts:
    1,924
    Likes Received:
    68
    Never mind all this squabbling, bring on fermi.
     
  9. knutjb

    knutjb What's a Dremel?

    Joined:
    9 Mar 2009
    Posts:
    62
    Likes Received:
    0
    Maybe this is a good subject for an unbiased test?
    I don't think AMD or Nvidia would be willing to show how they "know" but it should be possible to dig into it. Seeing that Nvidia has turned off standard direct x features from running on ATI cards, I forget the game, maybe there is something to this.
     
  10. Skiddywinks

    Skiddywinks Minimodder

    Joined:
    10 Aug 2008
    Posts:
    932
    Likes Received:
    8
    It might "support" multicore, but there is no doubt they are not giving PhysX-on-CPU users as much optimising and accessibility as those who have bought they're own brand of card.
     
  11. alpaca

    alpaca llama eats dremel

    Joined:
    27 Jan 2009
    Posts:
    1,127
    Likes Received:
    45
    which is, as it is their brand and software, their right. but if something is your right, it does not mean that if you do it, people are going to like you.
     
  12. chizow

    chizow What's a Dremel?

    Joined:
    12 Dec 2008
    Posts:
    24
    Likes Received:
    1
    The only realistic solution was already provided in an answer by Huddy in the original interview:

    Of course, non-committal on their obligation to support features for their own products.
     
  13. chizow

    chizow What's a Dremel?

    Joined:
    12 Dec 2008
    Posts:
    24
    Likes Received:
    1
    In that case, you don't have anything to worry about, according to Chris Hook (AMD something something of lies, BS, misinformation etc) your ATI cards have supported physics since at least the 4890....

    http://www.youtube.com/watch?v=NFSUh8OjO-0#t=7m23s

    Because physics are important to them....really.
     
  14. thehippoz

    thehippoz What's a Dremel?

    Joined:
    19 Dec 2008
    Posts:
    5,780
    Likes Received:
    174
    lol *as he inserts the multi core code back into the driver- look there it is!
     
  15. chizow

    chizow What's a Dremel?

    Joined:
    12 Dec 2008
    Posts:
    24
    Likes Received:
    1
    Its been in the SDK since day 1, if you run Vantage its the part that y'know, pegs all available physical AND logical cores to 100%....y'know the portion that runs at 6-15 FPS because modern CPUs simply aren't fast enough to adequately accelerate physics simulations.

    If it were possible to accelerate advanced physics effects on the CPU, don't you think Intel would've rolled it out with Havok by now? ;)
     
  16. frontline

    frontline Punish Your Machine

    Joined:
    24 Jun 2007
    Posts:
    825
    Likes Received:
    12
    Personally, i think Valve had the right idea using Havok to introduce some basic CPU powered Physics into the Source engine games, which enhance the gameplay, rather than dominate it.
     
  17. confusis

    confusis Kiwi-modder

    Joined:
    5 Jan 2006
    Posts:
    2,406
    Likes Received:
    63
    all we need is a copy of the source code and we will definitely find out :)

    (i think chizow is an nvidia fanboy!)
     
  18. chizow

    chizow What's a Dremel?

    Joined:
    12 Dec 2008
    Posts:
    24
    Likes Received:
    1
    http://developer.nvidia.com/object/physx_downloads.html

    Knock yourself out, it may only cost ya $50K, but even if you got it, would you know what to do with it to "definitely find out"? ;)

    Perhaps, but at least I wouldn't be an ignorant ATI fanboy! ;)
     
  19. thehippoz

    thehippoz What's a Dremel?

    Joined:
    19 Dec 2008
    Posts:
    5,780
    Likes Received:
    174
    yeah was being sarcastic chiz.. and the code for 3dmark was always a bunch of marketing- I mean it artificially inflated scores for nvidia by rewriting code.. it's like hax- what's the point in a bench then.. like messing with the lod bias

    the cpu bench used the gpu as well.. so it doesn't really matter if they claim it uses all cores- physx has always been a marketing tool for them- pretty much nothing that can't be done with havok on todays cpu.. think that's what the guy at ati was getting at
     
  20. confusis

    confusis Kiwi-modder

    Joined:
    5 Jan 2006
    Posts:
    2,406
    Likes Received:
    63
    I'd rather be an ignorant ATI fanboy than an ignorant nVidia fanboy.. Had my share of geforces, happy with my radeon :)
     
Tags: Add Tags

Share This Page