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In the driver we’ve used for our testing here, there are currently two additional filters: narrow tent and wide tent. We’ve also been told that there is an edge detect filter on the way, too. We’ve got an alpha driver that uses the new filter, but we haven’t had the time to do any testing with it yet. We’ll be having a closer look at AMD’s ATI Radeon HD 2000-series image quality in a follow up article later this week.
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Very few people liked Oranges to Apples so we went back to apples to apples, but they are still in game tests, using our own custom time demos where applicable. The best playable settings just physically takes far
far too long to test, Tim would be writing the article for three weeks if that was the case.