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Geoff Richards
Moderator
Join Date: Jul 2003
Location: UK
Posts: 2,089
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Bizarrely real buildings
http://www.bit-tech.net/news/2005/07...3_screenshots/
There was no way the original screenshot was a *photograph* but one would have been forgiven for assuming it was merely a render. Now we know it was really in-game, I just want the game even more now! |
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Just another nobody
Join Date: Jun 2001
Location: Oxford
Posts: 2,671
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Holy ***
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i <3 bloodcar
Join Date: Dec 2003
Location: runlevel 3
Posts: 939
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neeeeeed
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#4 |
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Why not? I own a domain to match.
Join Date: Feb 2004
Location: An hour north of Boston
Posts: 12,576
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meh, the environment looks more real than the cars...
I have to wonder if other 360 games as well as ps3/rev games will be up to this level.
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#5 |
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Free from artificial flavourings
Join Date: Apr 2005
Location: Right here, right now
Posts: 2,227
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The problem with having such beautiful scenery in a game like PGR means that you either miss it as you zip past at 120mph, or you slow down to look at the scenery, but end up losing the race! Oh, the humanity!
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#6 |
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Natural Born Chaos
Join Date: Nov 2003
Location: Telford
Posts: 7,133
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Well, I think this has answered the question: Xbox360 or wait for PS3
![]() The Xbox360 looks better with every bit of news, and this is coming from a PS guy
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#7 |
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Supermodder
Join Date: May 2005
Location: Leicester
Posts: 312
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H*ly Cow!!
Nice Well that decides it for me aswell... Xbox 360 all the way
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#8 |
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Brett Thomas
Join Date: Aug 2004
Location: Cleveland, OH USA
Posts: 3,906
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Hah...we haven't even seen what will happen with Gran Turismo 5. Let's not all run amok just yet ('amok, amok, amok!!!').
That *is* beautiful, though. I'll be looking forward to this. I do agree that the buildings look more real than the cars, perhaps, but buildings are also static and rectangular, without real curves, and that helps a lot. What I'm worried about is that, by looking at the polygons from their wireframe, that pretty building is just a big, painted on texture aside from the fire escape...not real windows, etc. It has beautiful bump/environment mapping to make it look pretty, but... It will be real when they get sun glinting off of windows, and the car is reflected, etc., etc. those can't be seen by a screenshot like this.
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"Frankly that seems overkill. iluvtrees2 arguing with spec is the intellectual equivalent of a bunny rabbit taking on a pissed-off lion." - Nexxo |
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#9 |
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I inglish is god
Join Date: May 2003
Location: Uruguay
Posts: 1,140
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Holy Molly!
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#10 |
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Multimodder
Join Date: Jun 2005
Posts: 187
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Was it just me or was the pictures with the actual cars in them not as in high detail?
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#11 |
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Geoff Richards
Moderator
Join Date: Jul 2003
Location: UK
Posts: 2,089
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PGR2 cars were 20,000 polys in total. PGR3 cars use 40,000 polys just for the interiors...
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#12 |
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Tyrannosaurus Alan !
Join Date: Mar 2005
Location: Uk, Essex
Posts: 2,367
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Ok now thats what I call graphics I can't wait for the 360 now, stuff the PS3 though just thinking about the price of these games £40+ most probably; while games like Hl2 are like £30 on PC. [offtopic] Why are some console games so much more than the PC? [/off topic] ...frank
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#13 |
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Eat my...
Join Date: Jul 2004
Location: UK
Posts: 2,210
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WOW!!
Looks like I'm getting a 360
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#14 | |
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Gerwaff
Join Date: May 2002
Location: Norwich, UK
Posts: 7,898
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Quote:
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#15 |
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Geoff Richards
Moderator
Join Date: Jul 2003
Location: UK
Posts: 2,089
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Yes, exactly right: the PC platform is an "open" standard, so publishers can price lower for PC games because they only have to cover development costs plus the obvious marketing / distribution costs etc
However, for consoles, you have to have a license to publish a game for that system. Indeed, that "permission" can be withheld: Microsoft made it a requirement that all games had *some* sort of Xbox Live! component or they couldn't be released afaik. Publishers then have to pay a royalty to the platform holders (Sony / Microsoft / Nintendo) per copy sold - £5 maybe. This covers the loss made on the hardware, but also general marketing eg Sony pimping PS2 to people, so they'll own the console they need to buy your game. Oh, and it also generates the profit required to invest in R&D for the next generation ie the hundreds of millions spent making PS3 / Xbox 360 l33t. Oh, and finally, there's simple price elasticity: console gamers have paid more for decades. There are established price points which clearly work, as determined by the market place, and if that is £39.99, so be it. Irrespective of what you may personally believe, it's possible they wouldn't sell enough *extra* copies at £29.99 to cover the £10 "loss" compare with the volume they'd sell at £39.99 You would *think* more people would buy if games were £30, but that's price elasticity for you. Google if you want to learn more about it. |
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#16 |
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When did I get a custom title!?!
Join Date: Nov 2004
Location: UK
Posts: 1,753
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looks good, no as amazing as most people are saying in my eyes. Im not rearly a poly person rearly... games look different when running. What I look for in a racing game is when the graphics click and it seams asif the car is slipping through the air (NFS underground manges this somthimes if your turn off light halos and motion blur and max everything else out). This smooth almost fluidic racing style also has to go to the controls so that the entire race feals like a well coreraphed single movemnt every part perfect... games like the grand prix series just run me off. Much of the graphics of the Xbox 360 ect. will be wasted on the tv sets people run them off aswell. Idealy these consoles need a DVI or dsub conection for a Pc monitor as they have the power to output games at that res.
hopefully I will be able to produce some simlar artwork as I get a free copy of pro desktop while Im in education from my school which after a little play around apears to be able to be able to produce VERY detailed mechanisms ect. I think my summer project might be to make a car engine in it. I think I can also export the models to another program to texture. Im new to the whole 3d modeling stuff but Im quite good at it already, im better than my teacher and I have only had 2 lessons lasting an hour and have made a compleate model of a cog...
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#17 |
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Hax.
Join Date: Oct 2004
Location: Uk
Posts: 2,758
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OMFG... Holy **** amazing
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#18 |
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Supermodder
Join Date: Jul 2005
Location: Nottingham
Posts: 404
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so hows this gonna look on old fashioned tele sets then?
i take it these screenie are for the HD stuff. be good to see them again on normal tv's aswell, for the visually lacking amongst us
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#19 | |
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Ultramodder
Join Date: Mar 2002
Location: Aberdeen
Posts: 1,386
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Quote:
Hi Definition TV my friend. Thats the point. |
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#20 | |
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Geoff Richards
Moderator
Join Date: Jul 2003
Location: UK
Posts: 2,089
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Quote:
I'm sure we'll hear more about SD vs HD closer to the console's release |
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