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Old 1st Dec 2005, 11:59   #1
The_Pope
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EVE Online gets Solid State speed boost

http://www.bit-tech.net/news/2005/12...e_solid_state/

All I want for Christmas is a 64GB solid state disk array....
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Old 1st Dec 2005, 12:14   #2
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I know someone who has a 4Gb solid state drive. bought from enay for £70 (the seller didn't know what he was selling LOL) he had to pay a further £50 for a power supply, little cheaper than what these cost lol
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Old 1st Dec 2005, 12:36   #3
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The max users online was already up to arround above 16,000 before the instalation of the ram disks and is likely to pass 18,000 sunday. As for the 4000% speed increase theres alot of other things limiting this increase. It may be 4000 times quick accessing the info but it sure isnt that much faster sending me the data. The game was suffering from serious lagg yesterday evening, but then again with 400+ people in one system I guess this is to be expected. (all those chinese macro miners :@ but thats another story)

It is some seriously fast hardware they have but from a users perspective there seems to be something limiting the 150 blade servers and the ram disks from working to their full ability.

A happy eve gamer but there giving this more praise than its worth imo
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Old 1st Dec 2005, 12:40   #4
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The question is - was the upgrade worth the cost???

I, and many others, can't wait for this to enter the consumer market. Solid state laptops for one would be very beneficial, even more so than desktops.
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Old 1st Dec 2005, 12:41   #5
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Interesting to get an insider-perspective Dodge - thanks for that. Based on the figures, the storage array is no longer the bottleneck, so if you and other players are still suffering from lag, as you say, the problem must lay elsewhere. Having solved this one issue, I guess the sysadmins are free now to work on other areas to improve performance... /shrugs

What's the story with the "chinese macro miners" ?
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Old 1st Dec 2005, 13:14   #6
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"to Santa "Hardware" Claus:

Please bring me a 64GB solid state disk array for Christmas, i promise i wont torture more hardware during 5 yea....... hum!!! to much!!!!!........... 5 days, ok?.

from a semi mad old kid
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PS: dont bring a coal burned grafics card again. i have been nice to hardware this year, i have anesticised all my modded hardware and sterilized all my dremel bits and all my modding tools, and i have stoped making tatues on my bald cat with the dremel and fluorescent markers so he glows like a radioactive cat when he goes under a UV light.

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Old 1st Dec 2005, 13:18   #7
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just wait for the 64bit dual-core bladeservers to come in and for the server code to be re-writted in 64bit :drool:
people always moan about lag but the only time i ever get lag is when someone brings down nodes by having a fleet battle in jita or something equally stupid
the problem is the concentrations of players, theres plenty of cpu power to go around if everyone was spread evenly over the systems but because they cant assign more than 1 cpu to a system and people tend to congregate in hubs you get insane lag in a few systems

edit:
macrominers:
buy several accounts (or use trials) and then use macros to mine low-end ores in safe systems 23/7
they then sell off the ore ingame and then sell the ISK on ebay, which is against the eula, its just not easy for GMs to stop them
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Old 1st Dec 2005, 18:23   #8
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Well, I know what I wish I had... 128GB would be enough for me, and I might even be able to live on 64GB of disk storage. I could always get two of them... If they didn't cost an exorbant amount of cash. I recall, a couple of months ago, Tom's Hardware Guide reviewing a "make-your-own" solid-state drive, that effectively went into a PCI-express slot, and you filled it by adding DIMMs; I don't recall how it managed to keep them powered, (I think there was a battery on the card, oddly enough) but it could get you up to 8GB of high-performance storage; the card itself cost only soem $200US or so. However, using DRAM as a storage medium... I think I must've mistaken something here.
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Old 1st Dec 2005, 18:57   #9
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You probably mean the Gigabyte I-Ram, which is four DIMMS in a PCI (not express) slot for power, and a SATA socket on the corner. Up to 4GB of solid-state storage over SATA-I, with ~12hr battery backup (comp unplugged, it uses 5vsb power when just off).

I'm all over solid-state when it's semi-affordable. Storage is THE bottleneck in systems today, it can't be eliminated (or reduced) soon enough imo. I'd imagine within a few years it'll be affordable for an OS disk (16-32gb size), and any large storage will probably be on a 7200RPM/32MB/4-8TB disk. Though if companies have their way, we'll have no need for over 50GB, which covers OS and apps, and that's it, as we won't be able to do anything with our paid content.
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Old 1st Dec 2005, 21:06   #10
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Quote:
Originally Posted by Firehed
You probably mean the Gigabyte I-Ram, which is four DIMMS in a PCI (not express) slot for power, and a SATA socket on the corner. Up to 4GB of solid-state storage over SATA-I, with ~12hr battery backup (comp unplugged, it uses 5vsb power when just off).

I'm all over solid-state when it's semi-affordable. Storage is THE bottleneck in systems today, it can't be eliminated (or reduced) soon enough imo. I'd imagine within a few years it'll be affordable for an OS disk (16-32gb size), and any large storage will probably be on a 7200RPM/32MB/4-8TB disk. Though if companies have their way, we'll have no need for over 50GB, which covers OS and apps, and that's it, as we won't be able to do anything with our paid content.
Ah yes, I remember that name now; it's exactly what I was talking about. Although I hadn't been certain on the battery backup. Although more expensive, SRAM would obviously be more ideal, in that a small battery could back it up for a few years without any continued power; this is, for instance, how data was saved on older console-game cartridges, before the advent of flash memory.

Indeed, storage is a primary bottleneck, though thankfuly it doesn't apply frame-to-frame. It just merely generates the vast majority of the "downtime," where we don't need to be active. But with servers, this bottleneck can't loosen fast enough. And I truly despise the idea of pair content. It only hurts the honest people. The old adage REALLY needs to be updated from "locks only keep honest people out." Hollywood can throw all the DRM they want onto DVDs, but it won't stop the bootleggers cranking out thousands upon thousands of legit-functioning copies.
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Old 1st Dec 2005, 21:37   #11
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You can bolt 8 of these things together to generate a Tera-RamSan.

EDIT: Fully loaded with fibre channel interfaces it can generate 24GB/s of sustainable bandwidth
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Old 2nd Dec 2005, 04:26   #12
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Never have I decided that giving up a testicle would be worth it, until now. Goodby lefty; you will be missed.
Hhhrrrmm,, One terrabyte of solid state please!
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Old 2nd Dec 2005, 07:28   #13
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Quote:
Originally Posted by B3CK
Never have I decided that giving up a testicle would be worth it, until now. Goodby lefty; you will be missed.
Hhhrrrmm,, One terrabyte of solid state please!
I believe the full terabyte costs about £750,000.
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Old 2nd Dec 2005, 14:39   #14
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The story with macrominers.

People buy mutilple accounts and use "macro's" to automaticly mine 23/7 for them. (1 hour downtime daily). They mine in 1.0 systems so they cant be attacked by players or NPC's, completly safe. They also stay in NPC corps so they cant be wardec'd (player corps can declare war on each other) again they are safe. So in this safe envrironment they are able to mine all they want all day long then sell the minerals on the market to other players.

The influx in these cheaters is driving down market prices, more supply less demand. when i started playing eve in feb, the basic raw mineral Tritanium was 3isk a unit, in some places it is now down to only 1isk a unit. This may not sound all that bad, but its the same with all the other common minerlas, with cheaper minerals modules and ships are becmoing cheaper, this is driving down the money that all the industrialsists make. A new player to the game can mine trit and make a nice small earning, now you have to play 3x longer to get the same retun as I did when I started to play.

The dev's say they dont have the time to police it which is fair enough i guess but they should then give the power to the people to police it, but its trickey without innocent players getting harmed and taken out of the game (travian anyone??).

http://search.ebay.co.uk/search/sear...rclo=&saprchi=

You can buy macro miner guides on ebay and isk is plentiful on there :/ RL and ingame money should NOT be linkned in MMORPG's ruins the game. PLEASE CCP get a chineese server ASAP to get rid of them!

Someone did a guide of isk/$ a hour worked out at 1.30$/hour i think, gotta be better than 3rd world wages right?
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