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#1 |
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Pewlius Caesar
bit-tech Staff
Join Date: Nov 2001
Location: Ascot, Berks
Posts: 18,021
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NVIDIA fixes Tomb Raider: Legend problems
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#2 |
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What's a Dremel?
Join Date: Apr 2005
Location: South Africa
Posts: 14
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Far better, now we only need a patch for ATI cards and a sequel to this great game.
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| Herr_SturmGeist |
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#3 |
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Natural Born Chaos
Join Date: Nov 2003
Location: Telford
Posts: 7,133
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Go nVidia
![]() What a response!
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#4 |
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Multimodder
Join Date: Mar 2006
Posts: 210
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Wow! Within one night after Bit-Tech's complaint, they released a fix.
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#5 |
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Geoff Richards
Moderator
Join Date: Jul 2003
Location: UK
Posts: 2,089
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A quick word of thanks to everyone in Theale and Santa Clara for knuckling down and getting this resolved so quickly. Your dedication to improving the gaming experience for your customers across the board is something I'm sure many gamers are grateful for.
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#6 | |
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Hypermodder
Join Date: Jul 2002
Location: Northern Ireland
Posts: 799
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Quote:
Nvidia are to be commended highly; this is the level of support that every company should aspire to. |
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#7 |
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Multimodder
Join Date: May 2005
Location: Finland
Posts: 163
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Well, there shouldn't have been any problem to start with, so a little sceptisism would be appropriate.
It's great that they got a fix out this fast and all, but it's still a bit late. But it's also worth noting that, to my recollection, nvidia hasn't had driver related problems like this before...most likely some but can't remember any big titles.
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#8 |
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I *am* a computer king.
Join Date: Oct 2003
Location: pants!
Posts: 2,302
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These acronyms are getting out of hand (TWIMTBP).
Good to see they're quick on the fix though, unlike some people *cough*EA*cough*.
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#9 |
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Minimodder
Join Date: Apr 2006
Location: Minneapolis
Posts: 43
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I'm not to happy about the tomb raider legend situation.
Or any other PC game that requires a patch in the first............WEEK.
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#10 | |
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Multimodder
Join Date: May 2005
Location: Finland
Posts: 163
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Quote:
I do agree with you that the games should be tested enough to ensure that there's no need to fix it right away, but the thing is that with so many different hardware combinations out there, I'd imagine it'd be next to impossible to make a new release 100% bug free... I think I would draw the line in between games that are playable (meaning that you're able to "complete" them) without patching and games that need a patch to be playable. TRL isn't exactly that much different from many other games, it's just that it's THE most popular brand and perhaps because of that it's even more likely that there are some setups out there that will have problems with it. Happy Easter to this thread (too)!
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#11 |
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glourious bacon?
Join Date: Nov 2003
Location: Bourne, Lincolnshire, UK
Posts: 6,292
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Blimey, what an improvement. Just a driver update means I can play with all on at native res.
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