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Old 13th Apr 2006, 17:05   #1
Tim S
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PS3 OS to use more than one SPE

http://www.bit-tech.net/news/2006/04/13/ps3_os_rumours/
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Old 13th Apr 2006, 17:26   #2
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Digging themselfs a grave i believe.....
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Old 13th Apr 2006, 17:47   #3
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Blade? like the 360's interface is made up of 'blades'
oops on that but at least the OS can help people get the most out of the system in a management way for games n so on.
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Old 13th Apr 2006, 17:48   #4
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/methinks more issues than good it will bring...
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Old 13th Apr 2006, 17:49   #5
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I really don't like the new Xbox interface. It gets so confusing with the screens sliding from left to right and right to left--hard to tell which one you are on. They could have just done something a lot easier and more efficient in my opinion. I hope the PS3 does not follow the same path.
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Old 13th Apr 2006, 18:10   #6
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Blades.... hmmm reminds me of the IBM servers.

Maybe a Sony Man will just replace the blades for you whenever one fails? :P




Depending on how its made this could be good or bad as having it on its own SPE *may* (depending on how they are programming it) prevent anything else from using that SPE. I doubt a OS will require an entire SPE to itself.

But it should make the OS a lot faster. They could even make it look flashy. But why? You don't need a flashy OS. All a games console should do really is play games. You should spend a maximum of 10minutes at any time on the OS screens.

Last edited by DougEdey; 13th Apr 2006 at 18:31.
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Old 13th Apr 2006, 18:28   #7
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You misunderstood, the gui is that of "blades"
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Old 13th Apr 2006, 18:30   #8
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Quote:
Originally Posted by customholle
You misunderstood, the gui is that of "blades"
Maybe I shoulda used a smiley, called "sarcasm"
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Old 13th Apr 2006, 18:51   #9
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From the first page in the article:

Quote:
One of the first things that one notices when they utilize the Xbox 360 is that it has an operating system running constantly in the background, even while playing games. This is a new feature as far as dedicated Game Console hardware is concerned.
Forgive me if i'm wrong, but hasn't every recent console (probably all consoles) had an OS managing the hardware just as PC's have? I know i'm been picky and they probably mean the GUI stuff, right?

These technical articles on non-technical sites seem to spark more problems between fanboys than they solve. I would still like to see a proper technical evaluation of the PS3's OS, probably not going to happen though...
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Old 13th Apr 2006, 18:52   #10
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Big deal there's still 6 more.
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Old 13th Apr 2006, 19:05   #11
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Quote:
Originally Posted by Kaze22
Big deal there's still 6 more.
Yeh thats what I am thinking.
I dont think it should be too much of a problem.
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Old 13th Apr 2006, 19:31   #12
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There are only 6 more if they have sorted the yield issues out, the last i heard they were struggling to probuce in volume 5 cell chips let alone the 7 cell chip

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Old 13th Apr 2006, 19:51   #13
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interesting

we will see how it goes

depends if they can actually MFR cell chips allready ...
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Old 13th Apr 2006, 22:50   #14
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Quote:
Originally Posted by DougEdey
Maybe I shouldve used a smiley, called "sarcasm"
Yeah, i figured, just a little bit tech helpfulness for those who mightn't have caught it (like myself totally)
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Old 14th Apr 2006, 00:56   #15
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This is too Xbox360 to be taken seriously.

AH
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Old 14th Apr 2006, 01:09   #16
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I don't believe this. It's just rumours.
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Old 17th Apr 2006, 13:02   #17
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Developers will likely have problems using upall 7 spe's at first anyway - and the extra spe will be used for tasks related to central gameplay functions such as voice and communications etc, which obviously has to use up resources.
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