|
|||||||
![]() |
|
|
Thread Tools |
|
|
#1 |
|
Just another nobody
Join Date: Jun 2001
Location: Oxford
Posts: 2,671
![]() |
Team Fortress 2 trailer now available online
|
|
|
|
|
|
#2 |
|
Ultramodder
Join Date: Oct 2004
Location: Holyoke, MA
Posts: 1,281
![]() |
Wow looks really good. A bit "The Ship" type shading, colors and characters. I can't wait!
__________________
Top 5 Listening to Now - A Second To Last - Dying Against Your Will Rock Kills Kid - Paralyzed Zero State Reflex - I'm Splintering Hot Hot Heat - Middle of No Where ![]() - www.nerges.net |
|
|
|
|
|
#3 |
|
Supermodder
Join Date: Aug 2005
Location: England
Posts: 289
![]() |
It sort of reminds me of XIII, but with better graphics. I never played the original but it does tempt me into buying Episode 2.
RE:atanum141 - Maybe your thread was missed because it was in the Console section instead of PC Gaming? Only thing I can think of. |
|
|
|
|
|
#4 |
|
Supermodder
Join Date: Apr 2005
Posts: 584
![]() |
I love the new style and I think it'll add variety to Source's current games. It'd get boring if everything was as realistic as it is right now. I'm glad they're diversifying.
|
|
|
|
|
|
#5 |
|
I Mod, Therefore I Own
Join Date: Feb 2002
Location: Somewhere in the south
Posts: 3,454
![]() ![]() |
As was said in the previous thread about TF2, its more like Evil Genius than it is any movies imo :P
__________________
|
|
|
|
|
|
#6 |
|
Brett Thomas
Join Date: Aug 2004
Location: Cleveland, OH USA
Posts: 3,906
![]() |
I really like the look, actually. I'm pretty surprised at exactly how MUCH I like it....seems to be a little nicer than "the ship". But those guys are fairly new at all this, and I expect their graphics will improve a bit more over time
__________________
"Frankly that seems overkill. iluvtrees2 arguing with spec is the intellectual equivalent of a bunny rabbit taking on a pissed-off lion." - Nexxo |
|
|
|
|
|
#7 |
|
Modder
Join Date: Mar 2005
Location: Belgium
Posts: 58
![]() |
YouTube? Please...
Why not grab the trailer "TWIWMTBP": http://www.valvesoftware.com/ep2/Tea...ser01_720p.wmv http://www.gamershell.com/download_14681.shtml http://www.3dgamers.com/games/teamfortress2/downloads/
__________________
..:: Now, and always ::.. |
|
|
|
|
|
#8 |
|
True Jungle Brother
Join Date: Feb 2005
Posts: 2,639
![]() |
wow, that looks very impressive. ive just bought EP1 tonight to get up to speed for EP2 and this game to make the purchase worthy i guess
![]() i missed the first team fortress game though, anyone fancy giving me a bit of a run down on it? is it basically a BF2 scenario or is there a type of search and deestroy element to it or something? i only want a brief idea to get the jist no essay's please
__________________
Don't hate the Geek, Hate the code!
|
|
|
|
|
|
#9 |
|
Supermodder
Join Date: Aug 2004
Location: Las Vegas NV & Rolla MO
Posts: 412
![]() |
wow.... um cartoony but that has an appeal all its own. did anyone else notice that the sniper looks like Muldoon from Jurassic Park?
|
|
|
|
|
|
#10 | |
|
Hypermodder
Join Date: Jan 2004
Posts: 643
![]() |
Quote:
If I remember correctly, TF was the origin of team-based online gameplay in first-person shooters. Furthermore, the Battlefield series was based off the ideas presented for Valve's Team Fortress 2, until it changed into its present form. - tf |
|
|
|
|
|
|
#11 |
|
Multimodder
Join Date: Sep 2005
Location: new york
Posts: 97
![]() |
i still have the good old tf (the one for quake.. not tfc) and play it once a while (people are still playing it! can you believe that?). honestly, i dont like the new cartoon look that much. :-\
|
|
|
|
|
|
#12 |
|
Banned
Join Date: Feb 2005
Location: Aberdeen, UK, EU
Posts: 7,609
![]() ![]() |
Personally I think the cartoon look sucks. I'm someone who likes ultra-gritty FPS, but this just seems like a bad idea to me. Maybe it'll be fun, but I can't help but feel that using apparently realistic characters and environments could be much more involving.
|
|
|
|
| specofdust |
| View Public Profile |
| Find More Posts by specofdust |
|
|
#13 | |
|
Hypermodder
Join Date: Jan 2004
Posts: 643
![]() |
Quote:
|
|
|
|
|
|
|
#14 |
|
full duplex
Join Date: Jun 2005
Location: Ohio, USA
Posts: 494
![]() |
i wanna see some first person shots, not these animated clips that we'll never see while actually playing the game. kind of a weak "preview" IMHO.
|
|
|
|
|
|
#15 |
|
Ultramodder
Join Date: Apr 2003
Location: Netherlands
Posts: 1,218
![]() |
yeah.. in game footage please. I played tfc for about 4 years. And i hoped it would look better in tf2. And now they are making fun of it. While a lot of people play it "professionaly" they make it look like a cheap cartoonnetwork cartoon. They got the best engine in the world and they make it look like a cartoon...
This is the way it SHOULD look: http://www.fortress-forever.com/?a=media
__________________
Mascleta: "The most accurate simulation of thunder, humans can simulate..." The answer is 42, so... whats the question again? If you know what 'Peek' and 'Poke' represents, then you are probably as old as me. |
|
|
|
|
|
#16 |
|
Supermodder
Join Date: Feb 2005
Location: bristol
Posts: 442
![]() |
im sure some people will make an ultra-real skin pack for it for all the people not liking the look. personaly i like it, the game play in tfc was never realistic so why make it look it? people using grenades to do super jumps etc im actualy gonna buy ep2 for this and portal i think
|
|
|
|
|
|
#17 |
|
what is the cheesecake?
Join Date: Aug 2004
Location: London
Posts: 4,903
![]() ![]() ![]() ![]() ![]() ![]() |
i bloody love it. bout time too. EVERY single FPS out there goes for uber realistic omgyoucanseetheirpores graphics, and frankly i'm bored of it. they use photorealism as a license to ignore the responsibility to come up with an interesting aesthetic. don't get me wrong, photorealism works, sometimes. look at half life 2. but the thing with that is they put a lot of thought into the actual design of the visuals - not just "oh, grab some photos and texturemap them, sorted". But then look at other games like killer7. awesome visual style which completely works. both games probably had countless hours worth of design put into them on the aesthetics front. TF2 looks to have had the same thought put into it. OK, so the "heavy" char looks like mr. incredible. So what? look at all the other character designs - they're awesome. that's not just tired imitation.
what i want to see is *more* games experimenting with unique visual styles- much like movie directors experiment with different photographic techniques. we have a great, versatile medium with video games, and it's a shame to waste all that potential on "generic photorealistic shooter X...... 2!!!!"
__________________
"Sesame Street is brought to you by the letters P, W, N, the number 3, and the letter D." I'm a pretentious git with a camera. ISPs want to spy on you. Join the fight against phorm XBL/PSN/Steam ID: FodT |
|
|
|
|
|
#18 |
|
Hypermodder
Join Date: Jun 2004
Location: UK
Posts: 659
![]() |
What i always liked about TFC was the game play factor it had! It was such a fun game to play!
I'll deffidently be buying what ever i need to, to get hold of this. I think the graphics designers will be dissapointed at the graphics getting a semi flaming. I think we should all try before we rate as i think the graphics system should allow more people to enjoy the fast pace of TFC. As for fortress forever... that looks AMAZING i wish that would get some funding from valve. |
|
|
|
|
|
#19 |
|
say whoa
Join Date: Oct 2001
Location: Warwick
Posts: 5,537
![]() |
I think more people seem to be for the bold art direction, as opposed to against it. I mean, come on, TF was never exactly very realistic. You bounced half away across maps with concussion grenades and rocket jumped out of pits with ease. The fast paced frantic gameplay is perfect for this aesthetic, I love it! I spent ages playing TFC and to date it's the only FPS I ever played and belonged to a clan and a league etc. I cannot wait for this to drop
![]() BUT... I was actually even more impressed with how fun Portals looks. http://www.youtube.com/watch?v=Ku9gH...valve%20portal
__________________
15GB 3G iPod - 16GB 3G iPhone
24" iMac - 2.66 GHz - 4GB RAM - 640 GB HDD - 500GB WD MyBook - 40" Samsung M87 |
|
|
|
|
|
#20 | |
|
Banned
Join Date: Feb 2005
Location: Aberdeen, UK, EU
Posts: 7,609
![]() ![]() |
Quote:
![]() I don't think I really explained what I meant well enough. I'm not talking about realistic locations and weaponry and stuff, just saying I think that graphics that are aiming to be as photorealistic as possible with the current tech would be more suited to what I expect will or at least should be a serious multiplayer game. That's not to say I want another soulless game, I agree fully with those who say that graphics comes first too much, and that they're often used as an excuse for shipping a terrible game, but what I desire is serious, good graphics and a good game. |
|
|
|
|
| specofdust |
| View Public Profile |
| Find More Posts by specofdust |
![]() |
| Thread Tools | |
|
|