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Old 2nd Feb 2008, 20:37   #1
DXR_13KE
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infinity space MMO cheesecake



http://www.infinity-universe.com/Infinity/index.php

Quote:
# Open ended gameplay: unlike many other games, Infinity does not force you to play in any specific way. The game is race-less, class-less and skill-less. You can play as a merchant, trade, mine asteroids or minerals on planets, explore the galaxy, do scientific research, create your own industrial corporation.. or, if you are more into action, play as a space pirate.. at your own risk.

# Real-time fighting: most MMORPGs today use a turn-based approach to combat. In Infinity, you are directly controling your spaceship movements and lasers. Your own skills and dexterity will make the difference, not a bunch of stats on your character!

# Persistent universe: infinity is a massively, multiplayer online game. The universe is persistent. When you are not playing online, the game does not stop. Other players continue to play, the universe evolves, and new things are always happening.

# Procedural universe: procedural programming is a technique to let the computer generate the game universe on-the-fly, in real-time on request, rather than manually building everything. Because of this, the generated universe can be absolutely huge. In Infinity, billions of worlds, most of them never explored by any player, are awaiting the adventurous soul.

# Seamless engine: Infinity's engine features a completely seamless experience. You can fly in space and land on planets.. without any loading times or unnatural transitions.

# Planet landing: you are not restricted as to where you can land. Explore every square centimeter of your home planet! On planets you can see the flora and fauna, find oceans, hills, mountains, cities, and a lot of other details.

# Unique quests: Infinity offers a wide range of missions available in space stations or cities. But sometimes you might want to try something more challenging. Discover the storyline's quests. Unlike missions, quests follow a real story, and can only be accomplished by one player (or a group of players). Once the quest is done, it disappears forever from the game and is no longer available to other players. Be the first to complete a quest, and you'll get fame, money... and much more.

# Newtonian physics: rigid body physics are used to simulate the game objects. However, the newtonian space flight will be controlled by a computer, which will simplify the navigation. The amount of inertia is automatically adjusted. It will be very easy to travel in space, land on a planet, or dock to a station in manual mode.

# Astrophysics: Unlike most other games, Infinity respects the relative scales and distances one could find in space. Realistic orbits are used, and planets move in real-time. Many systems have multiple suns, with a complete hierarchy of celestial bodies orbiting around each other. You will find moons and asteroids in orbit of larger planets, themselves orbiting the sun(s).
i am not into MMOs but this will be amazing........
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Old 2nd Feb 2008, 22:17   #2
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nice
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Old 2nd Feb 2008, 23:11   #3
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That sounds like the space MMO to end all space MMO's tbh, depends how well they do it. Also, binary star systems aren't that frequent, I'm sure they'll pimp the density up.
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Old 2nd Feb 2008, 23:41   #4
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Sounds llike a rival to EVE
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Old 3rd Feb 2008, 00:10   #5
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Been following this for years....the planet generation looks interesting. It will have to go some to beat eve.

Im just gutte that they shellfed this

http://www.youtube.com/watch?v=ECR5RxTfuuk

Nexus 2 ..that Nuke at the end...mmmmmm.

Still heres hoping for HW3...yay!
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Old 3rd Feb 2008, 04:09   #6
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Same here. Been following infinity for awhile. It's just amazing that one guy is doing all the programming.

Did anyone play the ICP beta awhile back?
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Old 3rd Feb 2008, 16:08   #7
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Looks cool, but I doubt it'll pull my interests away from WoW.
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Old 3rd Feb 2008, 17:07   #8
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Quote:
Originally Posted by Krikkit View Post
Also, binary star systems aren't that frequent, I'm sure they'll pimp the density up.
Not true at all, binary and other multiple star systems are quite common, they make up a large percentage of known star systems.

This game sounds like it could be very awesome, or very lonely and slow. Or it could be vapour ware, it just sounds too good to be true.
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Old 5th Feb 2008, 20:27   #9
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I have been following it for years and it's very not vaporware look at the dev pages. the guy developing it very much knows his stuff. As it's developed by one person progress is slow and realease of anything near a final game is many years away. What has been done so far and demonstrated is far beyond any space sim:
procedural generation of entire planets
Seamless from high orbit to grass level transition
Actual moving planetry systems
Procedural nebula and star systems all moving and fully to scale with realistic orbits
very advanced shadowing and lighting (although not fully realistic as seeing things in space is mkind of usefull!)
actual physics... momentum and such like

anyway if your still not convinced there is a combat prototype with a planet and some ships although t he game has come on a long way since then
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Old 9th Feb 2008, 01:32   #10
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Just the descriptions have me addicted
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Old 9th Feb 2008, 02:09   #11
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Hope its better than WoW.
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Old 10th Feb 2008, 12:52   #12
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Quote:
Originally Posted by Kipman725 View Post
I have been following it for years and it's very not vaporware look at the dev pages. the guy developing it very much knows his stuff.
Yeah but that's kind of my point, it sounds so good but it's only being developed by some guy, it might come out, but it could be so far in the future it's practically vaporware. I'd love to play it though, it sounds awesome.
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Old 10th Feb 2008, 13:11   #13
DXR_13KE
Madeira's banana is the best!!!
 
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maybe some medium size dev will look at it and consider lending him a hand.....
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