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#1 |
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Ex-Modder
Join Date: Aug 2007
Location: Bournemouth and London
Posts: 2,516
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Why do expansion packs require the original game?
Why not ship the engine and the expansion bits? Leave the original campaign out. I know for some games it'll be essential (eg, carrying over characters from a previous save etc) but for instance why can't Borderlands DLC just be the game engine, the new bits and some pre built characters at a minimum level, skills unassigned?
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#2 |
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Code Monkey
Join Date: Oct 2009
Location: Windhoek, Namibia
Posts: 1,060
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Because that would mean that people like myself, who first buy the game when it comes out, then the dlc afterwards, would essentailly have 3 copies of the game. Offering a stand-alone version and then a dlc only version would require more development, different boxes, different data burnt to DVD (threrefore a different production run at the factories) which would all cost more money.
In short: it's the cheaper, "for the masses" option, as most people would only bother with a dlc in the first palce if they already have the original copy. /2cents |
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#3 | |
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Needs more dragons and stuff.
Join Date: Apr 2010
Location: Surrey, UK
Posts: 3,536
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#4 |
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still wants Homeworld 3
Join Date: Aug 2007
Location: Luton
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you mean like
Half Life 2 Half Life 2 Episode 1 Half Life 2 Episode 2 ? Assassin's Creed 2 Assassin's Creed 2 Brotherhood Assassin's Creed 2 Revelations ? im not sure what you are getting at? most expansion packs nowadays does get sold with engine. DLC doesn't, but no one cares about pointless DLC addons.
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#5 |
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Co-Mumble Ruler!!
Join Date: Sep 2011
Location: West Midlands, United Kingdom
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GTA IV Episodes from Liberty City whilst was sold as dlc to console players. It is a separate game on pc. And has been sold as a separate game on console also. full engine minus the other characters Niko etc
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#6 | |
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Do you even mod, bro?
Join Date: Jul 2010
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#7 | |
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Proud Model M User
Join Date: Jan 2009
Location: California
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Quote:
On the other hand I remember Company of Heroes expansions being entirely standalone. Which was awesome.
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#8 |
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Ultramodder
Join Date: Jan 2010
Location: Aberdeen, Scotland
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Seems to be becoming more common these days that they are stand alone.
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#9 |
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Proud Model M User
Join Date: Jan 2009
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Easier to justify DLC that way. At least they'll get your money with the addon content. All of which seemingly don't get cheaper as quickly..
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#10 |
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Your mum's a Dremel
Join Date: Mar 2011
Location: Conwy, Wales, UK
Posts: 176
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I think the idea of an expansion is becoming more of a rusted idea. Depends how you define DLC, it seems to have started as referring to small (relatively) chunks of game content whereas an expansion always used to be something like 30-50% of the main game added on. Could use the example of Diablo Lord of Destruction which only added one Act but it was really large, added 2 new classes and a heap of other fixes and additions to the main game. Compare that to the DLC of Borderlands; Moxxi's underdome for example, which OK does add quite a bit of gameplay but the content isn't vastly different. It uses the same core mechanics, classes, weapons, enemies..etc but then it costs a fraction of the price an expansion would.
It's difficult because these stand alone expansions often have to include a lot of the original game to function e.g. Supreme Commander Forged Alliance.. pretty much has everything the original has because it was necessary for it to work plus it's just so much better in every way. So I think you'd feel rather irritated to have bought them both. So yeah expansions are most often stand alone these days. That's because they are much closer to the retail cost of the original game since they contain much more content than DLC. But if you look at the business model of someone like Bethesda, they're trying to flesh out what they class as DLC and expansions. Pretty impossible to argue that Skyrim: Dawnguard isn't an expansion but it's not stand alone and maybe doesn't have heaps more content than some DLC for other games.
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#12 |
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Your mum's a Dremel
Join Date: Mar 2011
Location: Conwy, Wales, UK
Posts: 176
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lol. I assume because DC is used as an acronym for multiple other things :P
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#13 |
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Needs more dragons and stuff.
Join Date: Apr 2010
Location: Surrey, UK
Posts: 3,536
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What was wrong with Expansion Pack? That was fine. It's content that adds to the game. Sounds like an expansion pack to me. Stuff this DLC crap. I will be vetoing the use of the word DLC from now on and refer to all extra items for games as expansion packs.
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#14 |
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Your mum's a Dremel
Join Date: Mar 2011
Location: Conwy, Wales, UK
Posts: 176
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Hmm perhaps you're right. Having the distinction now just has a connotation to the amount of content in it, which isn't accurate. DLC doesn't necessarily mean it's smaller than an expansion pack but it would instantly make me think it did.
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#15 |
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Ultramodder
Join Date: Jan 2010
Location: Aberdeen, Scotland
Posts: 1,110
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Ep is a better acronym actually could be expansion pack or episode which are essentially same thing
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#16 |
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Your mum's a Dremel
Join Date: Mar 2011
Location: Conwy, Wales, UK
Posts: 176
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Not quite related to the original question but RPS have an interesting article related to DLC
http://www.rockpapershotgun.com/2012...-a-good-thing/
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#17 |
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What's a Dremel?
Join Date: Jul 2012
Posts: 20
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Hmm well if DLC was shortened to just DC what would that make DC universe online?
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