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Old 17th Dec 2003, 22:49   #41
ouija
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Jazzle, thanks for getting me back into modelling items in sketchup again

This took me several hours, three of which were for the top curved section.


Swiftech MCW20 northbridge block.
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Old 17th Dec 2003, 22:56   #42
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top notch model ouija

*Edit* you just changed it, nm

sketchup really, really needs a chamfer, and fillet command ><

i was jw tho.. if you could explain how you fillet'd the edges ( if you did it how im thinking you did it, you musta been glad to get it over with, lol )
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Old 17th Dec 2003, 23:03   #43
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First of all, understand that I had to do it twice. The original curve had too many sections as it was a single curve. The second time, the curve was a half circle divided in half meaning less faces and was easier for sketchup to render (such small faces sometimes don't appear, like with my 7.62mm bullet model).

After recessing the faces for the metal clips a second time, I started the curves a second time. You have to take the top face, and offset it (by the radius of your chamfer which was 2mm here). Then you push/pull it upwards by the same value. At this point you can remove the vertical faces created as you won't see them.

At the endpoint of each curve section (which needs to be exploded into individual straight lines), draw a curve at a tangent to the top face down to the same point on the larger circle (which was the original face). Explode this arc and clone it using the rotate tool with the CTRL key held down. Make sure you clone around the centre of the top face (which is a circle). You will have two arcs now and you have to join up the points to make each individual face. Once you've done this, you have to clone the entire section however many times your circle or curve has. You can then select these faces and soften the edges to create a smooth edge.

Sound awkward? It is, but it's harder to explain than it is to do. Took me a while to figure out if this could be done or not. I had to do it on my 7.62mm rounds and my radiator.

[edit] Tell you what, I'll make a step-by-step illustrated guide for the forum... back in half an hour
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Old 17th Dec 2003, 23:10   #44
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wow guys
Allot of great models added in the last day. Very very nice work

Anyone willing to tackle an abit IC7 MAX mobo?

I made a simple crap version and im happy enough with it, but it would be nice to have a sweet version like some of the other mobos in this thread.
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Old 17th Dec 2003, 23:12   #45
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not quite how i pictured how you did it, but however it gets done right ?
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Old 17th Dec 2003, 23:15   #46
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Finished the tutorial screenshots, I'm about to post the step-by-step guide now.
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Old 17th Dec 2003, 23:16   #47
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Quote:
Originally posted by ishiii
wow guys
Allot of great models added in the last day. Very very nice work

Anyone willing to tackle an abit IC7 MAX mobo?

I made a simple crap version and im happy enough with it, but it would be nice to have a sweet version like some of the other mobos in this thread.
*Edit*

theres ic7, ic7max2, ic7max2 ver.2, and ic7max3

which one are we talkin about here ? :\

Last edited by El Nosba; 17th Dec 2003 at 23:28.
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Old 17th Dec 2003, 23:32   #48
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How to created a curved chamfer in Sketchup 3.0

Enjoy
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Old 17th Dec 2003, 23:34   #49
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Hey

The ic7max3
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Old 17th Dec 2003, 23:39   #50
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Quote:
Originally posted by ishiii
Hey

The ic7max3
im sure ill have plenty of time after friday, if im not busy tomorrow itll most likely be done by then ( if everything goes well ) if i AM busy itll prolly get done friday afternoon/night
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Old 18th Dec 2003, 00:44   #51
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edit: irrelavant post now, ignore me - i said ignore me, i'm not here.

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Old 18th Dec 2003, 00:45   #52
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It's not the exact size, I have downloaded the originally posted one and decided to make one that was tileable.

[edit] Working on other shapes, I will post them when they are done
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Old 18th Dec 2003, 00:48   #53
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Quote:
Originally posted by ouija
Jazzle, thanks for getting me back into modelling items in sketchup again
no problem.
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Old 18th Dec 2003, 00:50   #54
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Quote:
Originally posted by ouija It's not the exact size, I have downloaded the originally posted one and decided to make one that was tileable.
it is one of the exact sizes available (according to ishii who made it) but tileable is cool

Quote:
Originally posted by ouija [edit] Working on other shapes, I will post them when they are done
excellent, please do
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Old 18th Dec 2003, 01:04   #55
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No really, it's less than half a millimeter out, but it is not the same


Diamond mesh, 100% tileable by duplicating.
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Old 18th Dec 2003, 03:04   #56
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ya I did my best to make the hexmesh exact size, from specs on the page that sells it.

but tileable i did not do, and tileable is the only way.
WTG dude
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Old 18th Dec 2003, 07:41   #57
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I thought jazzle meant mine was the exact size as the one in the first post. The entire component can be resized by one hole width anyway.
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Old 18th Dec 2003, 18:00   #58
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just to show you im workin on it ( only have been for like 45 mins )

it should be done today, since it turns out im not busy, and shouldnt be pretty much all day
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Old 18th Dec 2003, 18:42   #59
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Modelled this ages ago. Just converted it to Sketchup 3.0 and smoothed the pins off.


AMD Duron.
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Old 18th Dec 2003, 18:46   #60
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lol, nice work. How long tht take u
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