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Old 17th Jul 2009, 17:20   #141
Floyd
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What is it if you dont mind me asking?
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Old 17th Jul 2009, 17:24   #142
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A reservior design. Its missing its top sheet of acrylic.
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Old 18th Jul 2009, 16:24   #143
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Just wanted to say how extremely impressive some of the work is in this thread esp metric you have inspired me to work on my(limited) design skills.

I asked the guys at work to render some component designs for me last week and their stuff was not even half as good tbh - gonna show them this on Monday and watch the reaction
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Old 18th Jul 2009, 18:10   #144
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Ada (a NAS):


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Metaversa 02 (unfinished concept):
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Old 19th Jul 2009, 12:13   #145
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Does anyone know any good guides to solidworks, got the 2008 student version from school and have worked through quite a few of the tutorials though find it quite tricky to use and get the shape that I want in the end.

Thanks for any help.
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Old 19th Jul 2009, 13:05   #146
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...Metaversa 02 (unfinished concept):...
Wow, I remember Metaversa 01...
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Old 19th Jul 2009, 20:45   #147
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Quote:
Originally Posted by Bufo802 View Post
Does anyone know any good guides to solidworks, got the 2008 student version from school and have worked through quite a few of the tutorials though find it quite tricky to use and get the shape that I want in the end.

Thanks for any help.
I actually found it quite difficult to find any good tutorials on Solidworks, despite its popularity .
Have you tried working on your designs in Google Sketchup? Both are solid-based modelers, and for me, after working a lot in Sketchup, the transition to Solidworks was almost seamless.

Do you have a rough sketch or picture of what you're trying to make in SW? I might be able to help you (still a newbie himself)
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Old 19th Jul 2009, 21:13   #148
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I haven't used it for a month or so now and am looking to try again, it was when I was trying to design the nosecone and chassis for my schools entry to the greenpower competition that I was having problems and haven't had time to give it a proper go since.

The previous comment wasn't about a specific problem though just a general thing, the main problem I was having was getting things to join up and fill in properly.

If there aren't that many guides I'll use sketchup for now and keep trying with solidworks, was just hoping that someone here knew of a decent one to make it a bit easier. This is mainly due to seeing the quality of some of the models here and it would be a nice challenge to set myself over the summer holidays (I know I won't get anywhere as near as good as some of them but I'd like to be able to make passable models).
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Old 19th Jul 2009, 23:36   #149
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Solidworks really is one of the most user-friendly 3D-CAD programs which I've used at work. After you figure out the work-flow, using it is pretty straight forward, but you'll still learn new things after a couple of years I've actually prefered the Solidworks UI over Sketchups from the beginning, but maybe my brain just doesn't function normally
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Old 20th Jul 2009, 11:01   #150
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Quote:
Originally Posted by Bufo802 View Post
I haven't used it for a month or so now and am looking to try again, it was when I was trying to design the nosecone and chassis for my schools entry to the greenpower competition that I was having problems and haven't had time to give it a proper go since.

The previous comment wasn't about a specific problem though just a general thing, the main problem I was having was getting things to join up and fill in properly.

If there aren't that many guides I'll use sketchup for now and keep trying with solidworks, was just hoping that someone here knew of a decent one to make it a bit easier. This is mainly due to seeing the quality of some of the models here and it would be a nice challenge to set myself over the summer holidays (I know I won't get anywhere as near as good as some of them but I'd like to be able to make passable models).
The surface modeling tool comes in very handy for areodynamic profiles. Use of guide lines and mirror tool.

I would model one half of the item, then mirror it that way i know its perfect.

Side note, my render farm...



The yellow dragon spec

AMD opteron 165 @2.4GHz, 2GB, X800XT PE

Black Dragon Spec (newly built)

Intel Pentium E2160 @ 2.25GHz (still clocking), 4GB and a very sorry Geforce 2 PCI (soon to swap out for something that can display 1280x1024 32bit, good lord!)

Maxwell network rendering now allows for me to add, my Q6600, Opty 165 and E2160. 8 core rendering! Not bad for a home setup

EDIT,

Rendering to stress the new system to make sure it can cope with constant load. SL14 took 3 hours, two of which maxwell render was set as low priority most annoying!

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Last edited by Burnout21; 20th Jul 2009 at 16:50.
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Old 21st Jul 2009, 19:31   #151
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Does anyone know if it is to possible to add the toolbox to solidworks after installation when you don't have the disk?

Just been doing some online tutorials I found which required the use of it and it looked like it made things a bit easier.
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Old 21st Jul 2009, 19:54   #152
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Quote:
Originally Posted by Bufo802 View Post
Does anyone know if it is to possible to add the toolbox to solidworks after installation when you don't have the disk?

Just been doing some online tutorials I found which required the use of it and it looked like it made things a bit easier.
not sure, as ive always installed office premium which includes the toolbox as standard.
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Old 21st Jul 2009, 20:36   #153
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Testing out a few Maxwell materials before adding them to the tutorial:

Hammered nickel plating finish
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Old 21st Jul 2009, 20:46   #154
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Quote:
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Testing out a few Maxwell materials before adding them to the tutorial:

Hammered nickel plating finish
wow this is great guys and nice tut! i'm horrible with this stuff ish.. mainly because i haven't done enough with any of the software but started working with 3ds max and maya recently so we'll see if i improve lol
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Old 22nd Jul 2009, 21:37   #155
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STICKEY

Can we get a moderator to chop out the tut and sticky it? Great stuff in there, and based on the post count popular stuff as well.


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Old 23rd Jul 2009, 07:21   #156
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Can we get a moderator to chop out the tut and sticky it? Great stuff in there, and based on the post count popular stuff as well.


No i think it needs to be put in the OP, then the whole thread sticked
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Old 23rd Jul 2009, 16:01   #157
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Man I need to get a newer version of solidworks and start on my torture rack case again.
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Old 28th Jul 2009, 08:59   #158
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I got a few requests for a Maxwell Materials tutorial, I'll try to get that one out as soon as possible (hopefully sometime this week, aiming for Thursday or the weekend).
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Old 28th Jul 2009, 09:28   #159
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Strangely the best IOR file i have found for hammered nickel is concrete, works out ok. Shall tweak it around and post a render soon. So little time and too much to do!
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Old 29th Jul 2009, 22:25   #160
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It took longer to render than to create.
Modelled in Sketchup (chess pieces from 3D Warehouse) and rendered in Hypershot.
Pls comment since this is my first post here.
Cheers!

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