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Windows Titanfall

Discussion in 'Gaming' started by Weekly_Estimate, 16 Nov 2013.

  1. Weekly_Estimate

    Weekly_Estimate Random bird noises.

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  2. Cei

    Cei pew pew pew

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    Massively turned off by the fact that it is multiplayer only :(
     
  3. fix-the-spade

    fix-the-spade Multimodder

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    It does, but EA, Origin. I'm reserving judgement until it's out and we see what kind of F2P style obstacles EA puts into it to 'encourage' you to buy all the little subscriptions and micro transactions on top of the already full price game.

    Given how some of BF4's unlocks are turning out I'm not overly hopeful.
     
  4. Parge

    Parge the worst Super Moderator

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    That's the exact reason I'm so excited! Finally a company that is willing to be honest with itself and pour all its energy into what it does best!
     
  5. xpronic

    xpronic What's a Dremel?

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    I was skeptical about this game at first, but the more I see of it, the better it gets. Hopefully it doesn't launch with a series of bugs like recent aaa games lol.
     
  6. Otis1337

    Otis1337 aka - Ripp3r

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    Well i think its a good thing

    I rather a studio put all there efforts into one or the other.

    some members of ZiiP have played this game at game shows and said its basicly going to be the next big MP shooter, nothing but praise for it. Looking forward to titanfall! :)
     
  7. [ZiiP] NaloaC

    [ZiiP] NaloaC Multimodder

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  8. Mr Happy

    Mr Happy 4 8 15 16 23 42

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    So this is 6v6 only or so i am led to believe, is this enough to enjoy the game? I hope so
     
  9. NIHILO

    NIHILO The Customer isn't always right!

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    youre not wrong, it is 6v6. But IIRC it will be 48 "players" total a match when counting NPC's
     
  10. [ZiiP] NaloaC

    [ZiiP] NaloaC Multimodder

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    Played it at Gamescom and yes, yes it is.

    It's 6 human-controlled Pilots per team. Add to that the 12 AI-controlled Militia and the up to 6 AI-controlled Titans (Pilots can set their Titans on free-roaming mode) and it's still plenty busy.

    Pilots were worth 300xp when I played it and Militia were worth 50xp. The level was nicely populated and there were only momentary lulls in the action. It really does work as well as they say it does.
     
  11. NIHILO

    NIHILO The Customer isn't always right!

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    (insert Rhodes AI VS human pilot speach from Iron Man here)
     
  12. [ZiiP] NaloaC

    [ZiiP] NaloaC Multimodder

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    The Militia are there as cannon fodder, nothing more. What they do brilliantly, as one of the designers mentioned as well in an article, is give people who are new to FPS or do not have phenomenal twitch-skills a change to earn their Titan that bit faster.

    Everyone get's a Titan after a certain amount of time, getting kills just makes it available faster. Shooting Pilot after Pilot after Pilot will give a Titanfall in a very short space of time, but dropping Militia like flies will also help. Once you're in a Titan, thing change significantly for you. The dynamics and momentum change. You're no longer teeny and you're also carrying a really big gun... :D
     
  13. Mr Happy

    Mr Happy 4 8 15 16 23 42

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    I can see this being my next "big game" purchase, i just worry that from day 1 it will be funkd like every other EA game out there
     
  14. benji2412

    benji2412 <insert message here>

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    Hopefully because it isn't as hyped at SimCity and BF4 the release will occur when it's finished this time.
     
  15. Kanester

    Kanester Quake God.

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    I think this is as close to a new Quake game i'm going to get. Looking good so far.
     
  16. Otis1337

    Otis1337 aka - Ripp3r

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    so, This is 6V6 only! its bulked up with AI! how disappointing!

    Dont mind small online player games at all but would of wanted 8v8 or 12v12 at least! and no AI.

    This is the problem with it been a multiplayer story driven. They are using AI to tell the story and direct the flow of the online games...., so making this competitive is out the window.

    I just lost all interest for the game!
     
    Last edited: 12 Jan 2014
  17. chewbaccas_nan

    chewbaccas_nan Minimodder

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    6v6.... Wow next gen pushing the boundaries there
     
  18. GeorgeStorm

    GeorgeStorm Aggressive PC Builder

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    More isn't always better, by a long shot :p

    I'm just going to wait and see.
     
  19. Spraduke

    Spraduke Lurker

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    Cs is best at 5v5, less chaos and luck kills and more skill required

    Sent from my HTC One S using Tapatalk
     
  20. Otis1337

    Otis1337 aka - Ripp3r

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    The forced AI is the most annoying thing for me. But 6v6 with the walker mechs is to low, i feel 8v8 would of been ok
     

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