Join Date: Jan 2002
Location: Berkshire, UK
UPDATES ON THE WAY
Bots Replacing Players in Duel / Brawl / Elimination Game Modes:
In response to player feedback from Beta, we will address your concerns regarding Bots with full health replacing leaving players. We will now replace the leaving player with a dead Bot in Duel, Brawl, and Elimination game modes. This will effectively make you win the current round if it was the only opponent left alive. For the rounds that follow, the Bot will stay in place of the player.
Conqueror and Berserker:
Currently if your opponent blocks a light attack from these two characters, they can combo into a free Guard Break. This will no longer happen.
We will address the bug where the second and third stabs from a guardbreak do not apply bleed.
Light Attacks: reduced recovery time
Light Chains: reduced time between attacks
Pouncing Thrust; Hunter’s Strike: Increased damage and link options after those moves
Shield Crush: add link to Light Attack chains
Hunter’s Rush: reduced recovery time
Guardbreak Counter (All Heroes):
Currently you can’t counter a guardbreak during a guardbreak attempt. This will be return to the previous behavior seen in the Beta.
That first one... FINALLY. I really don't understand the thinking in how they did it in the first place. If it had worked that way in Domination and this way in the Elimination modes I'd have understood, but they had it so backwards it made no sense at all!
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