1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

Other CryEngine3 Soft-Body Vehicle Physics Mod

Discussion in 'Gaming' started by lancer778544, 1 Jun 2012.

  1. lancer778544

    lancer778544 Multimodder

    Joined:
    5 Jan 2011
    Posts:
    3,049
    Likes Received:
    506
  2. Jedra

    Jedra Supermodel

    Joined:
    11 Sep 2010
    Posts:
    1,821
    Likes Received:
    44
    If that stuff was real time then it is about the best I have seen. Thanks for posting.
     
  3. MiNiMaL_FuSS

    MiNiMaL_FuSS ƬӇЄƦЄ ƁЄ ƇƠƜƧ ӇЄƦЄ.

    Joined:
    24 Dec 2003
    Posts:
    6,695
    Likes Received:
    177
    amazing car physics.

    A few flawed bits, a couple of times it was overly 'floppy' in the air before landing/impact, but on the whole the best I've ever seen.

    Would make a great racing game.
     
  4. Elton

    Elton Officially a Whisky Nerd

    Joined:
    23 Jan 2009
    Posts:
    8,577
    Likes Received:
    196
    Would make an excellent burnout game.
     
  5. Guest-16

    Guest-16 Guest

    Can I just play this? Sandbox crashing. I'm fine with that.
     
  6. Bokonist

    Bokonist What's a Dremel?

    Joined:
    2 Mar 2011
    Posts:
    55
    Likes Received:
    1
    Real time at 100 fps it seems. There is an engine with a huge amount of potential! I wonder what the draw distances are like?
     
  7. lancer778544

    lancer778544 Multimodder

    Joined:
    5 Jan 2011
    Posts:
    3,049
    Likes Received:
    506
    A new video has been released:

     
  8. Guest-23315

    Guest-23315 Guest

  9. lancer778544

    lancer778544 Multimodder

    Joined:
    5 Jan 2011
    Posts:
    3,049
    Likes Received:
    506
    I was thinking, could this be used for accident reconstruction?
     
  10. Guest-23315

    Guest-23315 Guest

    I would have thought that there would be far too many variables in every crash, such as the crumple zones of the cars, air resistance, surface conditions etc. But, to give a vague idea, I don't see why not..
     
  11. Ljs

    Ljs Modder

    Joined:
    4 Sep 2009
    Posts:
    2,234
    Likes Received:
    117
    Grand Theft Auto!
     
  12. Fizzban

    Fizzban Man of Many Typos

    Joined:
    10 Mar 2010
    Posts:
    3,691
    Likes Received:
    275
    Not nearly enough detail, but for gaming it is a definite step up.
     
  13. lancer778544

    lancer778544 Multimodder

    Joined:
    5 Jan 2011
    Posts:
    3,049
    Likes Received:
    506
    Thanks both, I hadn't considered all the variables.
     
  14. siliconfanatic

    siliconfanatic Johny-come-Lately

    Joined:
    10 Sep 2012
    Posts:
    2,317
    Likes Received:
    344
    bout the only flae i see is the hinges/joints are a tad too flimsy. maybe add a tiny amount of rigidity and it would look even better.
     
  15. aramil

    aramil One does not simply upgrade Forums

    Joined:
    10 Jul 2012
    Posts:
    961
    Likes Received:
    58
    Looks like it was made from one material. Wonder how it would fair with different strengths and properties.

    Very good though.

    Sent on my CM10 JB powered i9100 by TapaTalk 2
     
  16. Krikkit

    Krikkit All glory to the hypnotoad! Super Moderator

    Joined:
    21 Jan 2003
    Posts:
    23,929
    Likes Received:
    657
    Can someone get Reflections Interactive on the phone? They've got a new engine to make a new Driver. Awesome. :D
     
  17. Lenderz

    Lenderz Minimodder

    Joined:
    4 Nov 2010
    Posts:
    380
    Likes Received:
    15
    I love soft bodies....
     
  18. lancer778544

    lancer778544 Multimodder

    Joined:
    5 Jan 2011
    Posts:
    3,049
    Likes Received:
    506


    They've now released a tech demo for you to have a play with. There's one vehicle and a playground to play with. There's a download link for the free tech demo in the Youtube description or there's a faster download link here.

    Or you can pay £10 for alpha access which gives you:

    » 5 detailed, customizable, destructible vehicles
    » 6 terrains to explore and drive across
    » Frequent free updates adding terrains, vehicles, features, gameplay, and bug fixes
    » Full modding and content creation capabilities - make maps and vehicles, and script gameplay
    » Use the built-in terrain editor and any 3D modeling, image editing, and text editing software

    More info here.
     
    Andre_B likes this.
  19. liratheal

    liratheal Sharing is Caring

    Joined:
    20 Nov 2005
    Posts:
    12,858
    Likes Received:
    1,957
    I'm pretty sure, and don't quote me on this, that I just had a happygasm.
     
  20. sotu1

    sotu1 Ex-Modder

    Joined:
    24 Aug 2007
    Posts:
    2,884
    Likes Received:
    26
    That looks amazing, not normally impressed by tech demos but that definitely needs to be in all vehicular gaming in the future. Somehow I doubt Battlefield 4 will feature this (a shame) but would be good.

    The cars seemed a little light, bouncing all over the place and picking up too much airtime on flat, if bumpy roads, but I'm sure that can be tweaked.
     

Share This Page