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Old 26th Sep 2006, 09:59   #1
Garside
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Dark Messiah of Might & Magic Preview

http://www.bit-tech.net/gaming/2006/...Preview/1.html




If you like it, I've set up a digg link you can digg it to share it with others, let everyone know the glory that is Dark Messiah.

http://digg.com/gaming_news/Dark_Messiah_Preview

Last edited by Garside; 26th Sep 2006 at 12:28.
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Old 26th Sep 2006, 10:05   #2
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Hopefully this will be the game that Elder Scrolls IV could have been.

Looking forward to it
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Old 26th Sep 2006, 10:08   #3
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You read that quick
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Old 26th Sep 2006, 10:13   #4
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Quote:
Originally Posted by Garside
You read that quick
Thats what she said.

Seriously though, I can read quick.
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Old 26th Sep 2006, 10:19   #5
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Heh. Looking good hope i get that game in my hands soon
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Old 26th Sep 2006, 11:10   #6
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You shoot an arrow as far as i know. It's looking pretty good there, i might have to get it.
Anyone else think that the protagonist's arms in the final screenshot look weird?
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Old 26th Sep 2006, 11:53   #7
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Played the demo, cant freakin wait.
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Old 26th Sep 2006, 12:15   #8
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Like doug said, This game looks like the game that oblivion should have been, can't wait to find some time to get stuck in
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Old 26th Sep 2006, 12:43   #9
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The demo was fun, I will be getting this one when it comes out.
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Old 26th Sep 2006, 15:31   #10
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Ehm.....

arrowbasher
Shoot-a-arrow
pointandshoot
stringbender
flying toothpicker
bowslasher
willemteller
woodthingy shooter
woodflyer
thing that sticks into target
swift woodpointers
bend string to fire a straw device
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Old 26th Sep 2006, 15:58   #11
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Quote:
Originally Posted by [USRF]Obiwan
/schtuff
What?
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Old 26th Sep 2006, 17:25   #12
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/me wants...alot.
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Old 26th Sep 2006, 17:26   #13
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I'm sure this game will be a lot better than Elder Scrolls IV: Oblivion. It looks amazing.
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Old 26th Sep 2006, 17:51   #14
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Wow someone must have read my mind when I was thinking about games I want. This looks fantastic (as long as load times aren't an issue) and will certainly be a must have for me.
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Old 26th Sep 2006, 18:23   #15
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The demo was quite cool, but I have to say I'm not all that fond of first person swordplay.
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Old 26th Sep 2006, 19:27   #16
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Quote:
So how does the RPG element work? As you hack, slash and bow-n-arrow (is there a verb for shooting an arrow? If so, that ain't it! - Ed.) your way through the game, you are rewarded for completing tasks with skill points. These points can then be spent on buying different skills to upgrade your character's abilities. The skill sets are split up into three separate categories: combat, magic and miscellaneous. Within each skill set, the initial abilities cost the least amount of points; as more advanced skills are opened up, costs increase greatly.
I think in this situation loose or shoot would be fine to use. One thing that is frowned uppon in archery is saying 'fire' as there is no such thing involved.
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Old 26th Sep 2006, 21:06   #17
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Quote:
Originally Posted by draxar
The demo was quite cool, but I have to say I'm not all that fond of first person swordplay.
Have to agree. I was one of the lucky bunch who got MP keys from bit-tech's contest (thanks guys), and seeing warriors in action is a pretty bad joke. Granted, M&M is a roleplay environment and shouldn't be all matrix-anime-prince of persia style, but the animations and maneuvers could at least look a little more interesting.

Plus, the "target lock" mode kinda makes the experience a little on the easy side once you get good using it.
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Old 26th Sep 2006, 21:16   #18
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Chances are the multiplayer will be released with a lot of bugs, but because of Steam updating and patching shouldn't be too big a problem.
I must say I was quite shocked to read that passage. Is that how low software standards have fallen - that the many, many bugs that exist in a released-to-public aka "finished" version of a game are fixed within a reasonable amount of time? Has QA gone completely out the window?
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Old 26th Sep 2006, 22:40   #19
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Id love to try this demo but I cant get it to work. It plays the movies then the load screen comes up. After that it goes to a black screen and finally mm.exe crashes.
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Old 26th Sep 2006, 23:28   #20
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Quote:
Originally Posted by xPaladin
Have to agree. I was one of the lucky bunch who got MP keys from bit-tech's contest (thanks guys), and seeing warriors in action is a pretty bad joke. Granted, M&M is a roleplay environment and shouldn't be all matrix-anime-prince of persia style, but the animations and maneuvers could at least look a little more interesting.

Plus, the "target lock" mode kinda makes the experience a little on the easy side once you get good using it.
My main problem with it is when you're getting a fairly limted ability to glance around without turning your whole body, limited peripheral vision, no real sense of where all of your body is, and less of a three dimensional view of how your fighting them - while it's obviously different in style and limited in number of moves, the PofP sword fighting style does allow you a much better sense of where you and your opponent are.
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