|
|||||||
![]() |
|
|
Thread Tools |
|
|
#1 |
|
Supermodder
Join Date: Jan 2006
Location: London
Posts: 395
![]() |
Game file sizes could soon be 70% smaller
|
|
|
|
|
|
#2 |
|
I pwn all your storage
Join Date: Jul 2005
Location: Southampton
Posts: 13,933
![]() ![]() ![]() ![]() |
If this works, they can easily whack it onto consoles, I'll be veeery happy.
|
|
|
|
|
|
#3 |
|
Resident frenchie
Join Date: Jun 2006
Location: localhost
Posts: 588
![]() |
finally {if news == 'not hoax' then content:=content*10; endif; }
forget this spellng, I'm not sure of the exact way of typing it.
__________________
I also have a MTBF. |
|
|
|
|
|
#4 |
|
Geoff Richards
Moderator
Join Date: Jul 2003
Location: UK
Posts: 2,089
![]() |
Smaller on my hard drive, quicker to install from DVD... I was thinking this would be perfect for next-gen consoles but then again, I imagine all the extra capacity of Blu-ray is for video files.
Then again, smaller textures on the disc would presumably use less VRAM, which is ALWAYS a good thing in a console (as any PS2 owner can attest) |
|
|
|
|
|
#5 |
|
Bored
Join Date: Oct 2001
Location: Rochester Kent
Posts: 1,268
![]() |
Smaller textures = less RAM requirements for PC games?
If so then ill hold on upgrading to 2Gb ![]() WEll game installs are obscenely huge for someone who cant keep splashing out on HDD's and if it were to speed up load times then all the better!
__________________
>[DFI LAN-PArty UT NF4 Ultra-D]-[Athlon64 3200+ Winchester]-[1Gb Corsair pc3200]-[Vapochill Micro]-[Powercolor ATI Radeon X800XL 256Mb]-[Chieftec DX-01-YL With 6 Fans]< Pug- "The spirit of modding is unleashing your creativity in the pursuit of individuality." Current Project: Unnamed Chieftec Dragon Mod |
|
|
|
|
|
#6 |
|
Ultramodder
Join Date: Feb 2003
Location: B'ham
Posts: 1,465
![]() |
so a 50gb blu ray disk is no longer needed, im sure with 70% reduction most even next gen games can fit on dvds
nice one sony
__________________
I am Roger, that is me0 |
|
|
|
|
|
#7 |
|
Space Monkey
Join Date: Apr 2004
Location: Texas
Posts: 2,699
![]() ![]() ![]() ![]() ![]() |
The company name in the link is misspelled.
Interesting news. If the textures' file sizes are smaller, would that mean that uber-video cards wouldn't be necessary to play the new games with higher detail? Or do I have that completely wrong? -monkey
__________________
But of bliss and of glad life there is little to be said, before it ends; as works fair and wonderful, while still they endure for eyes to see, are their own record, and only when they are in peril or broken for ever do they pass into song. -J.R.R. Tolkien, The Silmarillion |
|
|
|
| supermonkey |
| View Public Profile |
| Find More Posts by supermonkey |
|
|
#8 |
|
Hypermodder
Join Date: May 2006
Location: United Kingdom
Posts: 756
![]() |
I very much doubt that there sizes will be reduced 70%, more like 40%-50% reduction over the next few years, but even so its going to be a great tool, if it is implemented correctly and taken up by a large enough sector of the gaming industry...
__________________
My signature dumped me... ___________ |
|
|
|
| olly_lewis |
| View Public Profile |
| Find More Posts by olly_lewis |
|
|
#9 |
|
Madeira's banana is the best!!!
Join Date: Sep 2005
Location: Madeira ; Portugal
Posts: 6,464
![]() ![]() ![]() ![]() ![]() ![]() ![]() |
i hope the industry uses this.
__________________
Renegade X - 0.40 Release! <---- CLICK! |
|
|
|
|
|
#10 |
|
When did I get a custom title!?!
Join Date: Nov 2004
Location: UK
Posts: 1,753
![]() |
any details on how it works?
__________________
Sn45g game server mod My Electronics Site![]() Hardware: 3400+ Sempr0n, 1GB RAM, 1.28TB local storage, x1950pro,Razer Viper,M$ comfort curve 2000,L70S + 17", Fujitsu 17" CRT Audio: HD-650's, PE congress amp, Sound Blaster AWE64, Soundblaster 24bit |
|
|
|
|
|
#11 |
|
I *am* a Dremel
Join Date: Feb 2003
Location: Michigan
Posts: 1,619
![]() |
yah I'm curious to the mechanics of this compression or storage algorithem. Would this add significant overhead in terms of processing the images, will current graphics cards be able to render them? (seems to be the case). I'm still a little bit confused so this is a compression format, can the compression be carried through the render process? or is it just for saving disk space
if it can be carried through the whole rendering process than either A) games could run on less hardware or have smaller footprints etc, or B) games could have much higher quality textures and more textures for the same hardware. I'm still a tad bit confused |
|
|
|
|
|
#12 |
|
.
Moderator
Join Date: Jul 2004
Location: Southampton, Hants
Posts: 5,746
![]() |
If some sort of lossless compression is used, wouldn't this mean that more CPU power is required? Or is there some other techique used where no extra processing power is requried?
Basically, how does it work
__________________
Project Red - HL2 - PSOne LCD S-Video Guide
Main Rig: Asus Striker Extreme, Intel Core 2 Quad Q6600 G0 OC'd to 2.65GHz, 4GB Corsair XMS, 8800GTS in SLI, 36 & 74GB Raptors |
|
|
|
|
|
#14 | |
|
Design Warrior
Join Date: May 2004
Location: Oxford, UK
Posts: 2,510
![]() ![]() |
Quote:
![]() Maybe it works in the same way as this 96KiB game? Just a thought. Edit: Damn, beaten to it! ch424
__________________
The Alligator Intel Q6600 @ 3GHz | Asus P5QL-E | 4GB x OCZ Platinum | ASUS HD4850 | Yuraku YV24WBH1 | 2x 1TB Samsung F1 | Vista Ultimate Dell Latitude D430 | 1.2GHz 2MB Core 2 Duo U7600 | 2GB x DDR2-533 | 12.1" WXGA | 80GB 4200rpm | Intel 945GMS | DVD/CDRW | 64-bit Xubuntu | Samsung Galaxy Last edited by ch424; 4th Oct 2006 at 19:46. |
|
|
|
|
|
|
#15 |
|
Supermodder
Join Date: Jan 2006
Location: London
Posts: 395
![]() |
I'm going to have to tell them to get a new name, allegorithmic doesn't really roll off the tongue.
|
|
|
|
|
|
#16 | |
|
Space Monkey
Join Date: Apr 2004
Location: Texas
Posts: 2,699
![]() ![]() ![]() ![]() ![]() |
Quote:
-monkey
__________________
But of bliss and of glad life there is little to be said, before it ends; as works fair and wonderful, while still they endure for eyes to see, are their own record, and only when they are in peril or broken for ever do they pass into song. -J.R.R. Tolkien, The Silmarillion |
|
|
|
|
| supermonkey |
| View Public Profile |
| Find More Posts by supermonkey |
|
|
#17 |
|
6 screens / 1 card
Join Date: Jul 2006
Location: AB.CA
Posts: 2,005
![]() |
To me this sounds a lot like when mpeg4 / divx / xvid came out: smaller file sizes, faster transfer, BUT more CPU power needed (though in this case it may be more GPU power needed). I wonder how long before Intel buys / clones this - They have the CPU power but not the bandwidth of AMD.
__________________
It's not about how life treats you, it's about how you treat life. |
|
|
|
|
|
#18 | |
|
Banned
Join Date: Feb 2005
Location: Aberdeen, UK, EU
Posts: 7,607
![]() ![]() |
Quote:
|
|
|
|
|
| specofdust |
| View Public Profile |
| Find More Posts by specofdust |
|
|
#19 |
|
I pwn all your storage
Join Date: Jul 2005
Location: Southampton
Posts: 13,933
![]() ![]() ![]() ![]() |
not hard to pronounce at all. Just an extra syllable to algorthimic
|
|
|
|
|
|
#20 | |
|
Ultramodder
Join Date: Aug 2004
Posts: 1,364
![]() ![]() |
Quote:
__________________
3Ghz P4E, asus P4C800E-deluxe, 2GB OCZ (2x1024), Sapphire HD 3850, SB audigy 2 zs |
|
|
|
|
![]() |
| Thread Tools | |
|
|