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#1 |
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Just another nobody
Join Date: Jun 2001
Location: Oxford
Posts: 2,671
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Microsoft takes steps to official X360 homebrew
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#2 |
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Supermodder
Join Date: Jun 2005
Posts: 348
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this is a masterstroke by MS imo. Everyone with programming knowledge will wanna have a go at this.
in fact ive started developing a little shooter a week or 2 ago using XNA and running it under windows, its fun to do quite complicated to figure out all the code, but its a good learning experience
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700GB RAID 0 Array X2 4800+ 7800 GTX SLi X-Fi FPS 24" dell Aqua Watercooling |
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| simosaurus |
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#3 |
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Supermodder
Join Date: Apr 2005
Location: London
Posts: 321
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It's a step in the right direction. The compulsory XNA membership requirement for people to use the games you create is a bit lame - how many people are going to stump up $99 so they can play one or two games a mate has knocked up in his spare time? If they really want to create a grassroots developer community, they need to allow those games to be freely distributable (or even semi-commercially). They could include a compulsory splash screen or watermark to limit the appeal to commercial game developers instead. Or maybe place a limit on the size of code that it will compile.
I'll only get excited when MS allow free, open source tools to create games or apps for the platform. |
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| ralph.pickering |
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#4 |
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Minimodder
Join Date: Mar 2002
Location: Luton, UK
Posts: 24
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Sorry but all this talk about MS money making gets to be very boring. Why should they be open source? I notice nobody complains about pharmaceutical companies licencing of products which prohibits another manufacturer making a cheaper "generic" version.
Lets cut to basics, if it wasn't for the clever marketing and product placement in the early versions of windows, the majority of people would still be working on dumb terminals, and the home PC would still be a niche enthusiast market instead of the mainstream it is today. So what Microsoft have made a fortune on their products, if you'd been in at the early stages of windows and had MS share options I doubt you'd be complaining or campaigning for open source. Personally I'm glad to see the possibility of enthusiasts being able to produce for the windows and xbox 360 platforms. |
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#5 |
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Can't mod my way out of a paper bag
Join Date: Aug 2005
Location: Bellingham, WA
Posts: 4,475
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Hardly. It would just mean that Apple would be the major player and the field would be much more diverse today.
As for the current topic, MS is trying to have their cake and eat it too. They want other people to develop games for their system, but still give them money. Hopefully some clever soul will figure out how to end-run them and make this a truly open community.
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#6 |
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Sierra my delta, bravo!
Join Date: Oct 2006
Location: WA, Australia
Posts: 812
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A step in the right direction indeed! Open Source is the way of the future, and it's about time Microsoft realised it. Could this be the start of more Open Source developments from Microsoft?
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#7 |
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What's a Dremel?
Join Date: Oct 2006
Location: Newcastle
Posts: 12
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This is a totally genius move by MS! Genius! The emulator community will go mad for this
I may even buy a 360 come the new year - Shock horror! |
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#8 |
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I Mod, Therefore I Own
Join Date: Feb 2002
Location: Somewhere in the south
Posts: 3,462
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Maybe a new XBMC on the 360 is on the horizon now then.. and legally too
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#9 |
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Madeira's banana is the best!!!
Join Date: Sep 2005
Location: Madeira ; Portugal
Posts: 6,480
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nice..... has anyone tried using it?
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#10 |
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I pwn all your storage
Join Date: Jul 2005
Location: Southampton
Posts: 13,933
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One of the lecturers at uni is at the launch night today.
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#11 | |
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Supermodder
Join Date: Mar 2005
Location: England
Posts: 419
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Quote:
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