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Old 28th Jun 2007, 11:50   #1
Tim S
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Lucasarts making Wii lightsaber game?

http://www.bit-tech.net/news/2007/06...tsaber_game_/1

Lucasarts has hinted that it is planning to use of Nintendo's Wiimote as a lightsaber in an upcoming title. Hopefully, it'll be better than Red Steel.

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Old 28th Jun 2007, 11:53   #2
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You could link to the original article

and note: there will be more details in Fall.
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Old 28th Jun 2007, 11:54   #3
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with the sound and vibration coming from the remote itself it would be sweeeet, even dual-wield with the nun chuck, ala General Grevious
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Old 28th Jun 2007, 11:54   #4
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Old 28th Jun 2007, 12:13   #5
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I might just buy a Wii then
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Old 28th Jun 2007, 12:16   #6
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Quote:
Originally Posted by d3fiant
with the sound and vibration coming from the remote itself it would be sweeeet, even dual-wield with the nun chuck, ala General Grevious
Nah two seperate wii motes would be amazing.

they should do soul calibur but with lightsabers and jedi
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Old 28th Jun 2007, 12:20   #7
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Quote:
Originally Posted by DougEdey
You could link to the original article
Link added

Was my bad, could have sworn I put the link in, but I guess I must have missed it. Blame the new keyboard I'm reviewing...
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Old 28th Jun 2007, 12:20   #8
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Will they bring out a limited edition Light Sabour WII Mote?? That would be better it it had a plastic addon for more effect.
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Old 28th Jun 2007, 12:23   #9
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Blame the new keyboard I'm reviewing...
Is that going to be in its review Inteligent keyboard missing links :P
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Old 28th Jun 2007, 12:27   #10
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When I first heard about the Wii there were two games I thought would be immense titles to make for it- Tiger Woods and Star Wars. Guess it's all falling into place now .

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Old 28th Jun 2007, 12:37   #11
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So long as the motion and movement is full free range and mimicks what you do with the remote, I'd consider a Wii for it.

I Just dont want a version of this game where no matter how much you swing the remote, the saber has but 3 or 4 pre-defined, static motions.
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Old 28th Jun 2007, 12:56   #12
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Quote:
Originally Posted by mmorgue
So long as the motion and movement is full free range and mimicks what you do with the remote, I'd consider a Wii for it.

I Just dont want a version of this game where no matter how much you swing the remote, the saber has but 3 or 4 pre-defined, static motions.
qft
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Old 28th Jun 2007, 12:56   #13
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Quote:
Originally Posted by mmorgue
I Just dont want a version of this game where no matter how much you swing the remote, the saber has but 3 or 4 pre-defined, static motions.
^^ i don't want that either.
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Old 28th Jun 2007, 13:46   #14
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And yet that's what it will be....
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Old 28th Jun 2007, 14:58   #15
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Having played the Wii, I'm officially on the fence with this announcement. On one hand, I've been looking forward to a Star Wars lightsaber game. On the other, I've experienced first hand just how touchy the Wii-mote can be. I've found Table Tennis to be nearly impossible to master, and I can only imagine trying to block blaster shots with a lightsaber.

The game will have to be designed with the remote in mind. By that I mean that they'll have to take into account the response time and the players natural inclination to swing quickly.

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Old 28th Jun 2007, 14:58   #16
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this could kick some serious arse!! I'm quite excited.
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Old 28th Jun 2007, 15:06   #17
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Is that a lightsaber in your pocket, or are you just exited about the concept of wielding a lightsaber in your living room?
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Old 28th Jun 2007, 15:25   #18
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It would be good in first person, more fun deflecting lazer bolts
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Old 28th Jun 2007, 15:31   #19
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Can you wiield a liightsaber?
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Old 28th Jun 2007, 15:38   #20
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Quote:
Originally Posted by mikeuk2004
Will they bring out a limited edition Light Sabour WII Mote?? That would be better it it had a plastic addon for more effect.
[sarcasm]Only to be realsed outside of America due to high expected levels of lawsuits.[/sarcasm]
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