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Old 1st Aug 2007, 18:25   #1
Da Dego
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Microsoft DirectX 10.1 to have new Audio API

http://www.bit-tech.net/news/2007/08...ew_audio_api/1

Microsoft leaks some details of its new audio API support in the latest version of Direct X 10.1 SDK.

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Old 1st Aug 2007, 18:26   #2
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Meh.

Surround sound = annoying.
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Old 1st Aug 2007, 18:35   #3
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What the hell is wrong with OpenAL? It works well on Vista (and my X-Fi supports it, I'm not buying another damn X-Fi again).
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Old 1st Aug 2007, 18:41   #4
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Quote:
"XAudio2 is a low-level audio signal processing library for Windows XP and Windows Vista providing a fully modern audio pipeline, including:
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Old 1st Aug 2007, 20:37   #5
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i know i am not getting a creative audio card.....
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Old 1st Aug 2007, 20:38   #6
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Quote:
Originally Posted by Ramble View Post
What the hell is wrong with OpenAL? It works well on Vista (and my X-Fi supports it, I'm not buying another damn X-Fi again).

It's open source
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Old 1st Aug 2007, 21:20   #7
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So this works in XP? Oh I WONDER how much more of DX10.x works in XP, Bill?
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Old 1st Aug 2007, 21:22   #8
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so how many people have a PC capable of DX10 ? (looks around the room with the odd hand or two up)
(P.S. that means vista and a 8 series gfx card)

So how many people are going to upgrade their PC to DX10.1 ? (looks around room, blank stares)

So how many of you have actually played a game with DX10 ?
So how many of you thought it was worth dropping £500 into you rig to do it ? (£350 gfx and £120 windows and £30 game)
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Old 1st Aug 2007, 21:41   #9
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Quote:
Originally Posted by completemadness View Post
so how many people have a PC capable of DX10 ? (looks around the room with the odd hand or two up)
(P.S. that means vista and a 8 series gfx card)

So how many people are going to upgrade their PC to DX10.1 ? (looks around room, blank stares) Me.

So how many of you have actually played a game with DX10 ? Not Me.
So how many of you thought it was worth dropping £500 into you rig to do it ? (£350 gfx and £120 windows and £30 game) Me.
I don't have Vista, and won't buy it until at least the 1st service pack. My 350 quid graphics card is still an amazing card on dx9, so i'm happy with the investment, even if dx10 didn't exist. I don't know why M$ is being so bitchy about saying dx10 can only be on vista, we all know that it could run on XP if they wanted it to. Thats why I was so happy when they said the 10.1 audio api was compatible with XP, hopefully that means they're going to port dx10 to xp...which would be smart imo.
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Old 1st Aug 2007, 22:03   #10
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Quote:
Originally Posted by completemadness View Post
so how many people have a PC capable of DX10 ? (looks around the room with the odd hand or two up)
(P.S. that means vista and a 8 series gfx card)
*raises hand*

Quote:
So how many of you have actually played a game with DX10 ?
*raises hand again*

Quote:
So how many of you thought it was worth dropping £500 into you rig to do it ? (£350 gfx and £120 windows and £30 game)
*half raises hand* The game was rubbish (Call of Juarez), but I didn't spend anywhere near that much to play it. Most of the cost was heavily subsidised, and the game came bundled free.

Besides, you could have easily said the same when DX9 came out, and undoutedly DX11 will have the same criticisms levelled against it.
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Old 2nd Aug 2007, 02:26   #11
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Quote:
Originally Posted by DougEdey View Post
It's open source
I fail to see the problem here...
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Old 2nd Aug 2007, 03:30   #12
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Originally Posted by WildTangent View Post
I fail to see the problem here...
It's only a problem for Microsoft.
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Old 2nd Aug 2007, 08:25   #13
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I fail to see the problem here...
It's called sarcasm, Microsoft have only just accepted an Open Office Document XML standard because they were threatened internally with Monopoly laws.
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Old 2nd Aug 2007, 08:44   #14
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Quote:
Originally Posted by Ramble View Post
What the hell is wrong with OpenAL? It works well on Vista (and my X-Fi supports it, I'm not buying another damn X-Fi again).
OpenAL is a high language whereas XAudio2 is a low language. OpenAL sits on top of XAudio2 from what I can gather.

It'll be "XP compatible" rather than enabling for games that will be DX9/10 compliant for XP or Vista, but wanting to use a single XAudio2 based audio.
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Old 2nd Aug 2007, 16:05   #15
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Quote:
Originally Posted by DougEdey
Quote:
Originally Posted by WildTangent View Post
I fail to see the problem here...
It's called sarcasm, Microsoft have only just accepted an Open Office Document XML standard because they were threatened internally with Monopoly laws.
Sorry mate, misunderstood your stance on the issue.
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Old 2nd Aug 2007, 17:45   #16
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Besides, you could have easily said the same when DX9 came out, and undoutedly DX11 will have the same criticisms levelled against it.
the difference with DX10 is now they are forcing a new OS on you, with all the previous DX's - they were all backwards compatible for a few versions of windows

DX10 is a nice step forwards, but from the reviews Ive seen of things using it, its not a huge step forwards
And the fact its vista only will slow down adaption of it because games companies are not going to rule out DX9 until they know there is a sufficient userbase for DX10

Making it Vista only is just another hurdle people have to get over to use DX10, and it will slow down adoption
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Old 2nd Aug 2007, 19:53   #17
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Originally Posted by completemadness View Post
the difference with DX10 is now they are forcing a new OS on you, with all the previous DX's - they were all backwards compatible for a few versions of windows

DX10 is a nice step forwards, but from the reviews Ive seen of things using it, its not a huge step forwards
And the fact its vista only will slow down adaption of it because games companies are not going to rule out DX9 until they know there is a sufficient userbase for DX10

Making it Vista only is just another hurdle people have to get over to use DX10, and it will slow down adoption
This will also make OpenGL a lot more attractive since it isn't tied to one platform. Every user regardless of their OS will be able to experience the game to the extent that their hw and drivers will allow.
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Old 13th Aug 2007, 09:44   #18
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DirectX 10.1 makes DirectX 10 hardware obsolete:

http://hardware.slashdot.org/article.../08/11/0524250

It also requires Vista SP1, but adds very little to the DirectX feature set, according to the article.
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Old 13th Aug 2007, 14:15   #19
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yeah i saw that. Yay for OpenGL

way to go microsoft, make my 8800gtx obsolete, no that doesn't piss me off, no not at all.
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Old 13th Aug 2007, 14:22   #20
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well tbh im glad i waited until now to buy my new comp. not only can i get a qc for £170 i can also wait for the 9800 or 8900 (whichever way round they decide to do it) in November :-) surely this would be 10.1 compliant
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