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#1 |
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Richard Swinburne
bit-tech Staff
Join Date: Mar 2001
Location: Omnipwntent
Posts: 28,247
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Gears of War PC Preview
http://www.bit-tech.net/gaming/2007/...r_pc_preview/1
Has the seminal duck and cover shooter been granted safe passage to the PC? Probably. Bit-tech takes a first look at a game that could possibly give Crysis and Bioshock a run for their money.
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#2 | ||
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I pwn all your storage
Join Date: Jul 2005
Location: Southampton
Posts: 13,933
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One thing:
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also: Quote:
Aside from that, I may have to rebuy GoW because they are intent on forcing us console users to be punished. Third thing (as quack just confirmed) the ad used Gary Jules and Michael Andrews' version of Mad World. Last edited by DougEdey; 20th Sep 2007 at 09:57. |
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#3 |
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I Mod, Therefore I Own
Join Date: Feb 2002
Location: Somewhere in the south
Posts: 3,454
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Yeah, I think that I may wind up buying it on PC too, though I think that my 7900GS is going to explode at the mere mention :P
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#4 | |
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\o/
Join Date: Mar 2002
Location: England
Posts: 5,221
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Quote:
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Denying Rights to Music lovers. Denying Rights to Movie lovers. |
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#5 |
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Mod Master
Join Date: Sep 2004
Location: Bristol, UK
Posts: 2,498
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The whole of the second half of page 2 is a duplicate of the end of page 1 and first half of 2...tut tut
![]() Looks very nice, must get a 360 sometime...but that means a new TV as well eurgh.
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Main Rig: C2D E6850 (3.0GHz) : Asus P5E (X38) : 4GB XMS2 PC6400 : HD4870 512MB : Enermax 620W : 2 x Samsung F1 1TB : Antec P182
Laptop: Turion64 ML-34 (1.8Ghz/1MB) : 1GiB Hyundai : Mobility Radeon X700 128MB : 100GB Seagate HDD My Flickr : My Gamercard |
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#6 |
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Supermodder
Join Date: Jul 2007
Location: UK
Posts: 343
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I have GoW on my 360, gonna wait till the new acts reach the 360 (which they will! microsoft and epic are not usually stupid at the same time)
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| cjoyce1980 |
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#7 |
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Supermodder
Join Date: Oct 2005
Location: India
Posts: 406
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I don't understand why the resolution is capped at 1,920×1,200. I thought UE3 was all about high-resolution textures and models and so on?
Anyway, game looks delicious, as it has since it was first unveiled. =)
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It sure took me a long time to realize I hadn't changed my forum settings since returning from Canadia-land. Last edited by Aankhen; 20th Sep 2007 at 13:31. Reason: Apparently the comment box doesn't like UTF-8 |
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#8 | ||
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I feel your presents.
Join Date: Nov 2003
Location: Bourne, Lincolnshire, UK
Posts: 6,297
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I must have been living under a rock or something - I didn't realise this was coming to PC. I only wondered last night if I'd have kept my xbox360 how much further I'd have got in GoW.
Looks good so far. *Starts scrimping for a 24" monitor* ![]() Quote:
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MSI X58M - i7 920 4Ghz - 6GB Corsair - GTX260 648/2520 ::: Vote for bit-tech T - theevilelephant - "it sounded like bouncing around on a pogo stick, screaming in chinese while occasionally throwing a cat at a door." |
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#9 |
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Richard Swinburne
bit-tech Staff
Join Date: Mar 2001
Location: Omnipwntent
Posts: 28,247
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I'm very miffed that I didn't get the layout right
I can't even being to understand what went wrong.EDIT: Fixed! RARRRR! Frustration!! Sorry if you've been reading and had to F5. ![]() We've got another bit of Gears content coming later which I'm triple checking now.
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Last edited by Bindibadgi; 20th Sep 2007 at 10:41. |
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#10 |
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Hypermodder
Join Date: Jan 2002
Posts: 735
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Sticking with meh orange box!
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#11 |
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Multimodder
Join Date: Jun 2006
Location: Chicago
Posts: 193
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Well screen resolution != texture resolution afaik, you can run at 1280x720 and still have high res textures, but the screen is at a pretty low resolution. Since the whole "HD" thing, some people act like the screen resolution is everything, and that all other settings are somehow tied to it(texture resolution, model detail). I'm not saying you do, but I've heard it from quite a few people who have 360s or ps3s.
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#12 |
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What's a Dremel?
Join Date: Sep 2007
Posts: 3
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Does anyone know what kind of headphones they are wearing? I would really like to get a pair.
Thanks. |
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#13 |
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Multimodder
Join Date: Aug 2007
Posts: 72
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'Gears of War PC also marks the debut of the Unreal Engine 3 Game Editor, which Cliff was particularly excited about since some of Epic's best designers have come from the modding community.'
Oh i don't know about that. Roboblitz came with it (albeit modded/cut down, but still the Unreal Engine 3 editor nonetheless) |
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| Bionic-Blob |
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#14 | |
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Supermodder
Join Date: Oct 2005
Location: India
Posts: 406
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I suppose it was a bad idea to bring up the texture resolution in my OP: what I was really wondering about is more along the lines of "what limitations are there that force Epic to cap GoW at 1,920×1,200 rather than, say, 2,560×1,600".
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It sure took me a long time to realize I hadn't changed my forum settings since returning from Canadia-land. |
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#15 |
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Modder
Join Date: Sep 2007
Posts: 50
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What GPU should i have if i wanna play it at 1280x800 without AA?
Please give me some suggestion. thanks
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We are "netted" together!
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#16 |
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quad fuelled, GTX200 powered
Join Date: Aug 2007
Location: in a room near Soton Uni. UK
Posts: 3,940
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this game looks great. hope it isn't like a Halo2 port.
im interested in whether my q6600+8800GTS320 can do this game at 1680x1050 on highest. if it can, surely UT3 can be maxed on my system, at worst, a decrease in resolution. |
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