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Old 20th Sep 2007, 12:19   #1
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CliffyB on Life, Design and Gears of War PC

Our 2nd part of the Gears of War PC Preview content is the Interview with 'CliffyB':

http://www.bit-tech.net/gaming/2007/...rs_of_war_pc/1

Earlier in the week, bit-tech had the chance to have a chat with well known game designer CliffyB at a promotional event for Gears of War on the PC. In this candid interview he talks about the game, his thoughts on game design and his wish to make a game based on Dance, Dance, Revolution but "with a pole”.

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Old 20th Sep 2007, 13:00   #2
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I'm in two minds whether to buy it or not. I've played the game, and I know the story... That to me is one of the biggest re-playability factor. If I already know the story, why do it again until you have forgotten most of it. Maybe I'll give it a year.
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Old 20th Sep 2007, 13:25   #3
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"I don't know why anybody would think we'd make a sequel to a game that sold over 4 million copies. That would be stupid."

Shouldn't that be wouldn't think?!

Makes no sense to me!
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Old 20th Sep 2007, 13:28   #4
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I think it was sarcasm
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Old 20th Sep 2007, 13:37   #5
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im in two minds also ive never touched the game but with a whole array of games shipping over the next few months i may just leave this one
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Old 20th Sep 2007, 13:49   #6
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its a very good game. You should play it. Get it in a year or something.
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Old 20th Sep 2007, 15:00   #7
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shouldn't:

Quote:
This was meant as a joke, and laugh we did. But, there's a serious point here too. Clearly Cliff, to use his proper name, understands his value as both a designer and a brand, and naturally it makes him just as much a commodity as the games he makes.
be in italics as it's not Cliffy saying it?
(Bottom of page 2)

And why on earth wasn't he asked if the PC content would be coming to 360?
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Old 20th Sep 2007, 15:50   #8
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Well i've not played this so if the port comes out good (and it sounds like it might), I will buy this.

Liked the interview too, he sounds like a good guy.
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Old 20th Sep 2007, 16:18   #9
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Quote:
Originally Posted by DougEdey View Post
shouldn't:

be in italics as it's not Cliffy saying it?
(Bottom of page 2)

And why on earth wasn't he asked if the PC content would be coming to 360?
Ta

Because, uh, I'm pretty sure it isn't :P Unless MS live it as an extra purchase I spose, but the game's a year old now and they have to offer something for the PC version.
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Old 20th Sep 2007, 16:21   #10
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Quote:
Originally Posted by Bindibadgi View Post
Because, uh, I'm pretty sure it isn't :P Unless MS live it as an extra purchase I spose, but the game's a year old now and they have to offer something for the PC version.
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Old 20th Sep 2007, 19:02   #11
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Interesting stuff!

I've played a couple of hours of Gears (up through the dodging shadows section) Co-op on my mate's 360. Honestly, I loved it. This is definitely one of the games I'm looking forward to.
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Old 20th Sep 2007, 19:37   #12
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I'm really looking forward to this. I hope i can play it pretty much maxed @1440x900 as i don't really want to spend any more on my pc untill after xmas.
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Old 20th Sep 2007, 20:51   #13
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Quote:
Ciffy B: Well, we wanted to cast the net as wide as possible as far as the amount of possible systems Gears could run on. So, being on DX9 and running on Windows XP and Vista, we just wanted to make sure we could run on as many systems as humanly possible...it was just good business sense for us. But, if you have a kick-ass system, if you have all the latest [hardware] loaded up there then the game is just going to shine that much better.
shame the xbox360 port nature means windows lockin... I suppose that was the long term stratagy of xbox to further the microsoft directx lockin.
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Old 21st Sep 2007, 17:44   #14
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Played it a few weeks back at a Microsoft event. Looks frickin gorgeous. Didn't get to see any of the new content though The controls felt, "different". You can tell that the game was tuned for a gamepad. I still got my ass handed too me (singleplayer) as even with mouse precise aiming it doesn't really help that much. 3rd person with mouse + keyboard felt kinda cramped. Could just be we are used to m/k being 1st person.

The default controls will probably require tweaking to your like (separate buttons for cover and weapon sites doesn't feel quite as natural as it does on the gamepad). It was of course running on mammoth hardware so they wouldn't give any details of scalability (or how it looks on less than max detail )

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Old 21st Sep 2007, 17:47   #15
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Hookers and Blow!!

That i cant wait for.

I have finished playing GOW, on the 360, and its one of them games, that you feel like playing again on the Hard level (if you haven't already), just because of the game play and story line. Excellent game

cant wait for number 2!
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