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#1 |
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Pewlius Caesar
bit-tech Staff
Join Date: Nov 2001
Location: Ascot, Berks
Posts: 18,021
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Independent Games Festival 2008
http://www.bit-tech.net/gaming/2007/...estival_2008/1
We take a look at the best and brightest games from this years Independent Games Festival and hazard some guesses at which games will be winners and which will be losers as they compete for the $20,000 Grand Prize.
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#2 |
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Ultramodder
Join Date: Oct 2004
Location: Holyoke, MA
Posts: 1,281
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Looks interesting, I might actually download the demo of Penumbre: Overture...
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Top 5 Listening to Now - A Second To Last - Dying Against Your Will Rock Kills Kid - Paralyzed Zero State Reflex - I'm Splintering Hot Hot Heat - Middle of No Where ![]() - www.nerges.net |
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#3 |
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Player Character
bit-tech Staff
Join Date: Apr 2007
Posts: 7,965
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I highly recommend it, it's utterly spine-chilling though!
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#4 |
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bit-tech Staff
Join Date: Mar 2001
Location: Oxford, UK
Posts: 7,620
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I think I might download the beta demo for my mac, just to prove that people do try and play games on them.
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#5 | |
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Player Character
bit-tech Staff
Join Date: Apr 2007
Posts: 7,965
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Quote:
...oh, really?!
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#6 |
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Resident frenchie
Join Date: Jun 2006
Location: localhost
Posts: 590
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Love how you save games in Penumbra.... also, I got a modified shader file in the forums, for newer cards, it rocks a lot...look for it it improves the game even more.
I've got the ultimate way to kill dogs easily jump on a crate and swing at them. I hate how the hammer movements are made from the mouse. I turned on easy mode : hold button to swing ! (heh i like n00b style sometimes.) Looking forward to new indie games...
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I also have a MTBF. |
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#7 |
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Player Character
bit-tech Staff
Join Date: Apr 2007
Posts: 7,965
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...I just found out theres a mod to add Wii-mote support...:O :O :O :O
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#8 |
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I *am* a Dremel
Join Date: Feb 2003
Location: Michigan
Posts: 1,621
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are physics based games a fad or a new game mechanism that's just starting to be explored. most of them tend to be sand box type games like garry's mod and such. Or some incorprate detailed physics as a major game mechanic (okay only the crash mode in burnout comes to mind but there's many more) is this going to establish it's place in games, or are they going to fade out after being over done by way too many, sand box type games
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#9 |
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Hypermodder
Join Date: May 2007
Posts: 887
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I don't think it will be phased out, although it may become much more ... natural i guess
Like in GRAW or something, physics are used to make the environment more realistic, and games like HL2 use it to help you solve challenges and stuff (although its getting a bit overused, see ZeroPunctution on The Orange Box) |
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