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#1 |
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Player Character
bit-tech Staff
Join Date: Apr 2007
Posts: 8,009
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Supreme Commander heading to 360
http://www.bit-tech.net/news/2007/10...g_to_console/1
Supreme Commander, one of the best RTS games ever, is now going to be heading to a Xbox 360 near you apparently, so check out the details within.
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#2 |
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You there computer man fix my pants
Join Date: Mar 2007
Location: on teh interwebz
Posts: 1,256
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RTS on a console is just so wrong!!!
Sure way to fail the game, unless there are plans for it to support mouse and keyboard on the console ![]() Cant see me trying to control a hoard of units in the 100's with a game pad. I say, keep street fighter, mortal combat and similar fighters on the console and keep RTS for the pc
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#3 |
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bit-tech Staff
Join Date: Mar 2001
Location: Oxford, UK
Posts: 7,620
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You've not looked at the Halo Wars interface then?
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#4 |
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Still Alive
Join Date: Oct 2007
Location: Southampton
Posts: 1,148
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RTS games traditionally port horribly to the console market, not enough buttons.
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| UncertainGod |
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#5 |
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An Ugly Pineapple!
Join Date: Jan 2005
Location: Hellsinki
Posts: 1,813
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So far I havent seen a good RTS port for console. Back in the days C&C for PS1 was horrible and it hasnt changed much IMO. Lets see how this one turns out.
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#6 |
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Dont do that...
Join Date: Jun 2007
Location: Alberta, Canada
Posts: 3,070
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I wonder if pc playes can play against the console players online. wouldn't be fair to them, but i have no problem with that.
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#7 |
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I Mod, Therefore I Own
Join Date: Nov 2002
Location: London
Posts: 3,587
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oh my that will not end well...
good luck trying to play something as complex as supcom with a gamepad :| |
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#8 | |
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Supermodder
Join Date: Jul 2007
Location: UK
Posts: 344
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Quote:
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| cjoyce1980 |
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#9 |
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You there computer man fix my pants
Join Date: Mar 2007
Location: on teh interwebz
Posts: 1,256
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No I have not, im kind of anti Halo, so had no interest in Halo Wars at all.
I've yet to see a console pull off an RTS, guess ill go get up to speed on Halo Wars interface then.
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#10 |
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CK is God!!!
Join Date: Oct 2006
Posts: 1,074
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what about the minigame in FF7 that was alright
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#11 |
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quad fuelled, GTX200 powered
Join Date: Aug 2007
Location: in a room near Soton Uni. UK
Posts: 3,943
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the only way they *MAY* successes with a console RTS is to design around the console interface. that's why Halo War's interface may seem to work.
but the true way to play a RTS is still on PC, with a 8800GTX
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#12 | |
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Baby called to see the boss...
Join Date: Jul 2007
Location: Newcastle Uni
Posts: 597
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#13 |
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Rainbow Warrior
Join Date: Jul 2007
Location: Hampshire, England
Posts: 999
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Has there ever been a successful RTS for console? Unless there's a different controller, I can't imagine this working.
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#14 |
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Multimodder
Join Date: Feb 2006
Location: Sydney, Australia
Posts: 91
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Being an RTS fan I've always waited with hope for a decent RTS to grace the console market. My dreams were answered back in 98, when the original C&C was ported to the N64. They made it all 3d, and it was absolutely fantastic to play. The only downside was that the N64 didn't support the cutscene movies. The cartridge weighed a tonne though and I believe they used a 256 meg one to hold all the mission objective sound bites.
What were we talking about again? |
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| BurningFeetMan |
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#15 |
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Uninformed Opinionist
Join Date: Jul 2006
Location: Sweden
Posts: 78
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Maybe they're doing it like the new Civilization?
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#16 |
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Supermodder
Join Date: Aug 2001
Location: The Dark Place
Posts: 371
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Of course you forget about the new keyboard plugin widget for the 360 that clips onto the base of the controller, that would give us all the buttons we need.
Kimbie |
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#17 | |
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What you Looking at Fool!
Join Date: Sep 2004
Location: Sheffield, UK
Posts: 3,052
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If there is no Keyboard and mouse support, then forget it. Or if there is no mouse and MSN pad support, then forget it. You cant play these games with joypads, and how many poor sales on the console versions is it going to take before they realise its all down to the input devices that make up those extra sales. I would of got C&C 3 on 360 if it supported keyboard and mouse. The console has the power, just not the correct input device. My PC wont play Supreme commander and Id love to be able to get it on 360 but I doubt it will happen.
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#18 |
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Hypermodder
Join Date: Nov 2006
Location: US of A
Posts: 884
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Atleast the PS3 version could use a M+K setup (hopefully)
In regards to the 360 port: I personally don't like ports "in general", so tbh I would be in favor of a PS3 version since it would have to be built from the ground up......but that's my opinion.....whether that would affect the game negatively idk...I'm no game developer..... |
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#19 |
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Whats a Dremel?
Join Date: Jun 2006
Location: Australia
Posts: 94
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I've got supreme commander and it's ok.... Can't see it making a big hit on a dull boring console with it's powerful 128mb video card.
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