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Old 24th Oct 2007, 13:05   #1
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Supreme Commander heading to 360

http://www.bit-tech.net/news/2007/10...g_to_console/1

Supreme Commander, one of the best RTS games ever, is now going to be heading to a Xbox 360 near you apparently, so check out the details within.

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Old 24th Oct 2007, 13:16   #2
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RTS on a console is just so wrong!!!
Sure way to fail the game, unless there are plans for it to support mouse and keyboard on the console
Cant see me trying to control a hoard of units in the 100's with a game pad.

I say, keep street fighter, mortal combat and similar fighters on the console and keep RTS for the pc
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Old 24th Oct 2007, 13:48   #3
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You've not looked at the Halo Wars interface then?
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Old 24th Oct 2007, 13:52   #4
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RTS games traditionally port horribly to the console market, not enough buttons.
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Old 24th Oct 2007, 13:58   #5
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So far I havent seen a good RTS port for console. Back in the days C&C for PS1 was horrible and it hasnt changed much IMO. Lets see how this one turns out.
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Old 24th Oct 2007, 14:28   #6
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I wonder if pc playes can play against the console players online. wouldn't be fair to them, but i have no problem with that.
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Old 24th Oct 2007, 14:32   #7
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oh my that will not end well...

good luck trying to play something as complex as supcom with a gamepad :|
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Old 24th Oct 2007, 15:05   #8
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Quote:
Originally Posted by Jamie
You've not looked at the Halo Wars interface then?
halo wars interface is just pure genuis. others should copy it
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Old 24th Oct 2007, 15:12   #9
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Quote:
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You've not looked at the Halo Wars interface then?
No I have not, im kind of anti Halo, so had no interest in Halo Wars at all.

I've yet to see a console pull off an RTS, guess ill go get up to speed on Halo Wars interface then.
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Old 24th Oct 2007, 16:54   #10
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what about the minigame in FF7 that was alright
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Old 24th Oct 2007, 17:28   #11
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the only way they *MAY* successes with a console RTS is to design around the console interface. that's why Halo War's interface may seem to work.

but the true way to play a RTS is still on PC, with a 8800GTX
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Old 24th Oct 2007, 23:19   #12
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Quote:
Originally Posted by yakyb
what about the minigame in FF7 that was alright
the one on condor mountain? awesome! loved them rock rollers, the flame catapults were pretty useless though
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Old 24th Oct 2007, 23:32   #13
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Has there ever been a successful RTS for console? Unless there's a different controller, I can't imagine this working.
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Old 25th Oct 2007, 01:42   #14
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Being an RTS fan I've always waited with hope for a decent RTS to grace the console market. My dreams were answered back in 98, when the original C&C was ported to the N64. They made it all 3d, and it was absolutely fantastic to play. The only downside was that the N64 didn't support the cutscene movies. The cartridge weighed a tonne though and I believe they used a 256 meg one to hold all the mission objective sound bites.

What were we talking about again?
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Old 25th Oct 2007, 08:33   #15
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Maybe they're doing it like the new Civilization?
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Old 25th Oct 2007, 09:24   #16
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Of course you forget about the new keyboard plugin widget for the 360 that clips onto the base of the controller, that would give us all the buttons we need.

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Old 25th Oct 2007, 12:36   #17
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Quote:
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Of course you forget about the new keyboard plugin widget for the 360 that clips onto the base of the controller, that would give us all the buttons we need.

Kimbie
And its nice too.

If there is no Keyboard and mouse support, then forget it. Or if there is no mouse and MSN pad support, then forget it.

You cant play these games with joypads, and how many poor sales on the console versions is it going to take before they realise its all down to the input devices that make up those extra sales.

I would of got C&C 3 on 360 if it supported keyboard and mouse. The console has the power, just not the correct input device.

My PC wont play Supreme commander and Id love to be able to get it on 360 but I doubt it will happen.
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Old 26th Oct 2007, 02:33   #18
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Atleast the PS3 version could use a M+K setup (hopefully)

In regards to the 360 port: I personally don't like ports "in general", so tbh I would be in favor of a PS3 version since it would have to be built from the ground up......but that's my opinion.....whether that would affect the game negatively idk...I'm no game developer.....
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Old 27th Oct 2007, 03:02   #19
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I've got supreme commander and it's ok.... Can't see it making a big hit on a dull boring console with it's powerful 128mb video card.
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