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Old 30th Nov 2007, 07:39   #1
Tim S
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RV670: AMD ATI Radeon HD 3870

http://www.bit-tech.net/hardware/200...deon_hd_3870/1

A couple of weeks ago, AMD launched two new graphics cards, which make up the ATI Radeon HD 3800 series. We have a look at the fastest of the two cards being released--the ATI Radeon HD 3870--to find out if makes up for lost ground with the HD 2900-series.

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Old 30th Nov 2007, 08:03   #2
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Great article, I've only skimread it because I have to get to work, but it seems like the die shrink went well and we finally get that ruddy cooling unit that works at last!
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Old 30th Nov 2007, 09:43   #3
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Great review Tim

Just a little OT:

How comes in the Crysis benchies your GT's seem to be scaling rather well in SLi? I thought that SLi wasn't yet implemented for Crysis?

Or maybe you are privvy to something we are not?
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Old 30th Nov 2007, 10:05   #4
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So glad that Ati have a semi competitive product again look forward to crossfire support and the X2's when they appear woop!
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Old 30th Nov 2007, 10:21   #5
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at least power consumption is down..... thank God.
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Old 30th Nov 2007, 10:24   #6
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Quote:
Originally Posted by WhiskeyAlpha
Great review Tim

Just a little OT:

How comes in the Crysis benchies your GT's seem to be scaling rather well in SLi? I thought that SLi wasn't yet implemented for Crysis?

Or maybe you are privvy to something we are not?
The built-in Crysis benchmark doesn't scale very well, but I saw some tremendous scaling in the scene I've used from the Harbour level (sometimes up to 1.6m polys/frame, whereas the demo sits at around 1.2m polys/frame). I'm really not sure why it's scaling so well, but I don't think it's a bad thing!
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Old 30th Nov 2007, 10:46   #7
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Quote:
Originally Posted by Tim S View Post
The built-in Crysis benchmark doesn't scale very well, but I saw some tremendous scaling in the scene I've used from the Harbour level (sometimes up to 1.6m polys/frame, whereas the demo sits at around 1.2m polys/frame). I'm really not sure why it's scaling so well, but I don't think it's a bad thing!
Oh, it's certainly not a bad thing Tim

Just seems a little odd that's all. As far I was aware, the "official word" from Crytek and Nvidia was that they were working together to get SLi fully implemented in a future game/driver patch. Several sources have shown that Crysis shows very little scaling in SLi (infact many benchies show a defecit in SLi, caused I presume by the overhead of having another card sitting virtually idle).

All that said, Bit-tech is certainly time after time the most accurate source, who don't indulge in rampant specualtion and unproven 'facts'. Your benchies in particular should be credited for their thoroughness. Therefore, I'll take your word for it Tim.
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Old 30th Nov 2007, 11:05   #8
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Thank god Ati has finally got something right. Albeit 3870 loses to 8800GT, it still is that bit cheaper, so I guess it can be considered a good "comeback". I still don't like Ati's drivers, so I'd get the 8800GT, but 3870 isn't really a bad choice.
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Old 30th Nov 2007, 11:11   #9
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Great review Tim, and thanks for all of the info on DX10.1, it's very informative and clears up a few myths going around - The DX10.1 stuff almost deserves an article of its own!

The extra information provided in bit-tech reviews is a huge part of the appeal for me, it's not just wall-to-wall benchmarks like a lot of sites, but gives informed opinions that really educate and help us to see why there are performance differences between different architectures and APIs.
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Old 30th Nov 2007, 11:21   #10
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Although I'm still to skint for an upgrade right now, I'm glad ATI are getting back into the game, if only because decent cards from both nVidia and ATI(/AMD) gives us gamers choice and hopefully brings prices down a bit.
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Old 30th Nov 2007, 11:47   #11
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I was initially concerned, having just bought an 8800GT, but I think I made the right decision. At least ATI are starting to look remotely competitive, at least in the low-medium performance end.
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Old 30th Nov 2007, 12:03   #12
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This mid-market stuff is all good, but i want to see a product that dominates the high-end market.
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Old 30th Nov 2007, 12:18   #13
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Great review, thanks.

Where do you learn all the stuff about DX from? that can't all be from press releases. The amount of work you do is amazing!
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Old 30th Nov 2007, 12:20   #14
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Old 30th Nov 2007, 13:14   #15
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Im gonna feel at least 90% less 1337 with 300% less x's in the name of my graphics card....
Still seems that 8800GT's the way to go though once the prices settle down, great review though and pleased to see ATI/AMD are back in the game
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Old 30th Nov 2007, 13:19   #16
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Great review, thanks.

Where do you learn all the stuff about DX from? that can't all be from press releases. The amount of work you do is amazing!
I usually sit and listen to the developer presentations from Siggraph/GDC/etc and get as much information as possible direct from the guys that designed the API - a lot of it is code examples and what not, so it's often well above the level that anyone buying the product would ever need to know... but the beauty is that it can be condensed down into what is beneficial for the end user to know and what isn't really needed because it'd just confuse matters.

If I've got questions, I have a few contacts within Microsoft's DX team that can help... if they can't, it's a case of asking both AMD and Nvidia for their side of the story and then making my own decision based on what they've both said.

This was the one thing I did with DirectX 10.1 - I asked everyone, including a bunch of developers, whether it'd ever be a minimum specification and everyone (including AMD - the guys really making a push for DX10.1) said that it wouldn't ever be a minimum requirement.
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Old 30th Nov 2007, 13:31   #17
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Quote:
Originally Posted by WhiskeyAlpha View Post
Just seems a little odd that's all. As far I was aware, the "official word" from Crytek and Nvidia was that they were working together to get SLi fully implemented in a future game/driver patch. Several sources have shown that Crysis shows very little scaling in SLi (infact many benchies show a defecit in SLi, caused I presume by the overhead of having another card sitting virtually idle).
And that, dear friends, is why Tim doesn't just use a bunch of synthetic or built in benchmarks - they just don't paint a real picture of how something actually plays. The minute we get a whiff that the bench won't produce real results, it's out and Tim does manual run-throughs instead.
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Old 30th Nov 2007, 14:16   #18
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nice article

but i still hold my grudge from the 8800GT review >_> i wanna see how an overclock GTS640, clock at the same freq at GT, fares to the GT...... hohoho........ im sure that'll help us poor GTS640 owner to determine if its a good decision to jump ship to the GT or just overclock the hell out of the GTS....
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Old 30th Nov 2007, 14:18   #19
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nice article

but i still hold my grudge from the 8800GT review >_> i wanna see how an overclock GTS640, clock at the same freq at GT, fares to the GT...... hohoho........ im sure that'll help us poor GTS640 owner to determine if its a good decision to jump ship to the GT or just overclock the hell out of the GTS....
I'd clock the hell in the short term - there'll be faster stuff out in the future and I'm sure your card is just fine as it is at the moment.
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Old 30th Nov 2007, 14:26   #20
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I don't see _ANY_ reason to upgrade a GTS640 to GT, unless if you manage to do it so you don't have to pay anything (i.e. sell the GTS and buy the GT for cheaper).
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