|
|||||||
![]() |
|
|
Thread Tools |
|
|
#1 |
|
Pewlius Caesar
bit-tech Staff
Join Date: Nov 2001
Location: Ascot, Berks
Posts: 18,021
![]() ![]() ![]() ![]() ![]() |
How I Became A Games Designer, Part Two
http://www.bit-tech.net/columns/2008...ner_part_two/1
When we left the story, James had just entered in a competition to have his indie game published on Xbox Live. Now, read the second part to find out how he bagged the prize without winning and completed the transition from dishwasher to game designer.
__________________
|
|
|
|
|
|
#2 |
|
Minimodder
Join Date: Apr 2006
Location: canada
Posts: 32
![]() |
Congrates on the contract, after I read your first part of this article a while back I looked into your game, and in all honesty it is your game along with Ikaruga coming that have sold the Xbox360 for me. Personally its the arcade titles in my opinion that have made the system a big hit.
|
|
|
|
|
|
#3 |
|
Player Character
bit-tech Staff
Join Date: Apr 2007
Posts: 7,982
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
It really is great when indie developers start breaking out into the big time. It's even better when there are zombies involved.
I've really started to appreciate the Live Arcade etc on the 360 too. It's great that I can pay a couple of quid for a fantastic game like Golden Axe, The Dishwasher or Sensible Soccer and have hours of fun instead of being forced into paying 35 to 45 quid for a game which often doesn't have the same appeal. My girlfriend loves picking up those types of games too, so it makes the experience all the more rewarding.
__________________
|
|
|
|
|
|
#4 |
|
ePeen++;
Join Date: Oct 2001
Location: Leamington Spa, UK
Posts: 2,921
![]() |
Congrats. You make it sound so easy.
|
|
|
|
|
|
#5 | |
|
Neither Patrick nor Sparta
Join Date: Jun 2007
Location: Tallahassee, FL
Posts: 1,792
![]() ![]() ![]() ![]() ![]() ![]() |
Nice column. Congratz on winning and for your contract.
__________________
Quote:
|
|
|
|
|
|
|
#6 |
|
Trust the Computer
Join Date: Jan 2004
Location: Bournemouth
Posts: 4,797
![]() |
We had some guys from Microsoft come to our uni the other week to give a talk about the company, and one of the things they talked about was this competition. They demoed this game there and it was pretty damn impressive, if not a bit gory. People seemed to love it though
.
|
|
|
|
|
|
#7 | |
|
Player Character
bit-tech Staff
Join Date: Apr 2007
Posts: 7,982
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Quote:
__________________
|
|
|
|
|
|
|
#8 |
|
ePeen++;
Join Date: Oct 2001
Location: Leamington Spa, UK
Posts: 2,921
![]() |
Games Design courses aren't as specific as you'd think. They tend to vary significantly from institution to institution and cover a lot of common sense material. James did an MSc in Computer Science which just goes to show...
If you wanna get into games, learn to program. The rest is just fluff. |
|
|
|
|
|
#9 |
|
Hypermodder
Join Date: Sep 2003
Location: /root
Posts: 768
![]() |
Is there any way to run this game on a PC platform?
__________________
User subject to random acts of normality. |
|
|
|
|
|
#10 |
|
Multimodder
Join Date: Sep 2005
Location: England
Posts: 222
![]() |
Game design courses are crap. Dont teach you anything actually useful in the industry.
|
|
|
|
![]() |
| Thread Tools | |
|
|