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Old 5th Jan 2008, 06:24   #1
Tim S
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How I Became A Games Designer, Part Two

http://www.bit-tech.net/columns/2008...ner_part_two/1

When we left the story, James had just entered in a competition to have his indie game published on Xbox Live. Now, read the second part to find out how he bagged the prize without winning and completed the transition from dishwasher to game designer.

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Old 5th Jan 2008, 09:47   #2
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Congrates on the contract, after I read your first part of this article a while back I looked into your game, and in all honesty it is your game along with Ikaruga coming that have sold the Xbox360 for me. Personally its the arcade titles in my opinion that have made the system a big hit.
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Old 5th Jan 2008, 10:56   #3
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It really is great when indie developers start breaking out into the big time. It's even better when there are zombies involved.

I've really started to appreciate the Live Arcade etc on the 360 too. It's great that I can pay a couple of quid for a fantastic game like Golden Axe, The Dishwasher or Sensible Soccer and have hours of fun instead of being forced into paying 35 to 45 quid for a game which often doesn't have the same appeal. My girlfriend loves picking up those types of games too, so it makes the experience all the more rewarding.
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Old 5th Jan 2008, 11:15   #4
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Congrats. You make it sound so easy.
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Old 5th Jan 2008, 11:27   #5
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Nice column. Congratz on winning and for your contract.
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Old 5th Jan 2008, 14:59   #6
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We had some guys from Microsoft come to our uni the other week to give a talk about the company, and one of the things they talked about was this competition. They demoed this game there and it was pretty damn impressive, if not a bit gory. People seemed to love it though .
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Old 5th Jan 2008, 18:26   #7
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We had some guys from Microsoft come to our uni the other week to give a talk about the company, and one of the things they talked about was this competition. They demoed this game there and it was pretty damn impressive, if not a bit gory. People seemed to love it though .
Lucky bugger. I wish I'd studied game design etc. Damn Linguistics.
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Old 5th Jan 2008, 19:33   #8
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Games Design courses aren't as specific as you'd think. They tend to vary significantly from institution to institution and cover a lot of common sense material. James did an MSc in Computer Science which just goes to show...

If you wanna get into games, learn to program. The rest is just fluff.
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Old 5th Jan 2008, 20:09   #9
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Is there any way to run this game on a PC platform?
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Old 8th Jan 2008, 09:34   #10
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Game design courses are crap. Dont teach you anything actually useful in the industry.
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