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#1 |
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Player Character
bit-tech Staff
Join Date: Apr 2007
Posts: 7,940
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Kojima: Blu-ray isn't big enough for MGS4
http://www.bit-tech.net/news/2008/03...ugh_for_mgs4/1
Kojima productions have confessed that the 50GB of space on a Blur-ray disc just doesn't cut it and that much of MGS4 has been trimmed down to fit.
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#2 |
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Teh LoLlandic fool :o
Join Date: Dec 2007
Location: Denmark - LoLland
Posts: 17
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:O holy **** o_o!
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#3 |
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I Mod, Therefore I Own
Join Date: Feb 2002
Location: Somewhere in the south
Posts: 3,454
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lazy/poor/lack of compression is not an excuse for filling a disc.
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#4 |
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...!
Join Date: Sep 2005
Location: Mercia
Posts: 896
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How about splitting it up onto 2 discs. It would cost more but should be worth it for more content.
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| oddball walking |
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#5 | ||
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whatever
Join Date: Dec 2006
Location: Belfast
Posts: 1,879
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Quote:
besides, Orange Box is like what? 25 GB? thats 5 games, so even if MGS4 is as big as 5 games it would only fill half of that 50Gb avalaible on blueray.
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#6 |
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Supermodder
Join Date: Jul 2007
Location: UK
Posts: 343
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assuming that this game is still coming to the 360, and the PC. users will require 6 DVD's!!!! just imagine the install.
99% of developers are still having difficulty finding enough content to fill a dvd, so i agree with BioSniper, but me also thinks that all the cut scenes must be pre-render HD video. I mean, the 3D world plus all the voice acting can't be that big........ 15-20GB tops, unless this game is meant to be more of a movie than an actual game Last edited by cjoyce1980; 3rd Mar 2008 at 10:52. |
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#7 |
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Lethargic
Join Date: May 2006
Posts: 1,210
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Hm... if they can't fit the game on a single 50GB Blu-ray disc... how many DVDs is it going to come on for the 360?
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#8 | |
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You there computer man fix my pants
Join Date: Mar 2007
Location: on teh interwebz
Posts: 1,254
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Seeing that I have seen some gfx demos with audio, that are less than half a meg and look near realistic! I think they can improve on the compression of textures by a fair ammount without effecting the image quality toomuch, not as is the PS3 would not be cabable of uncompessing these on the fly.
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#9 |
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Supermodder
Join Date: Jul 2007
Location: UK
Posts: 343
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the orange box was only 7GB on the 360, so there is no way in hell that it was 25GB on the PS3 unless it was uncompressed and if that was so the loading times were awful compared to the 360, and also it was the pc install that was around the 27GB mark.
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| cjoyce1980 |
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#10 |
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Modder
Join Date: Nov 2007
Posts: 62
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makes me worry about the amount of crappy voice acting i'm going to have to listen to...
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#11 |
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Hypermodder
Join Date: Dec 2004
Location: Sweden
Posts: 815
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What are they doing with it anyway? Putting it all uncompressed on the disc? Stupidity!
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#12 |
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Supermodder
Join Date: Mar 2003
Location: UK
Posts: 339
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I dont beleive it to be honest. He must have been pissed when he said that. To say a game thats due out on the 360 as well (dual layer dvd at most) that it cant fit on a 50Gb disk is taking the piss.
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| neonplanet40 |
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#13 | |
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DUR HUR
Join Date: Nov 2005
Location: Bristol, UK
Posts: 5,676
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Quote:
I remember the PR bullshit before the PS3 was released about how they were filling the disks already, which was only because they weren't compressing the data so much and had to repeat data on some games like oblivion. |
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#14 |
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Supermodder
Join Date: Dec 2005
Location: Dacula, GA USA
Posts: 302
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Well, considering the fact that IF MGS4 gets released for the 360 it will be at least a year after the PS3 launch, that would give MS a chance to backpedal on ANOTHER statement of theirs and release MGS4 on the Blu-Ray drive that was never supposed to happend for the system.
=P |
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#15 |
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bit-tech Staff
Join Date: Mar 2001
Location: Oxford, UK
Posts: 7,620
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Several hours of pre rendered cut scenes perhaps?
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#16 |
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Player Character
bit-tech Staff
Join Date: Apr 2007
Posts: 7,940
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Personally I see this as yet more of a sign that Kojima and co are just ego-f**ing each other with this game. There's no plausible reason for it to be so huge, so delayed, etc. They've just got carried away with themselves and had their egos too inflated with their own pretensiousness and reviewer-fed grandeur. That's what the news of the game has lead me to believe over the last few months anyway - but I guess we'll see when its released. Who know, I could be wrong and the game might be awesome.
Bear in mind it would have to have even more cutscenes that DMC4 for it to even get close to filling the disc too...that amount of movie isn't a good thing for what should be a game and not a film.
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#17 |
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Multimodder
Join Date: Dec 2007
Location: Cologne
Posts: 70
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maybe the PC version comes in a 100GB hard drive instead of DVDs
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#18 | |
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Free from artificial flavourings
Join Date: Apr 2005
Location: Right here, right now
Posts: 2,227
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Oh. My. God. We're going back to the early 90s and the days of FMV. MGS4 is just a remake of The Seventh Guest
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| Flibblebot |
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#19 |
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Ultramodder
Join Date: Apr 2003
Location: Netherlands
Posts: 1,218
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Bwuaaaahaaaaaahahahaha learn to fkng program. Ever seen 64k demos? afcourse not. PS3 cant do sht except layering huge uncompressed prety pictures (called sprites) and let these huge pictures move around the screen happy happy joy joy! So much fun. with the PS3 stickfigures engine.
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#20 |
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Developer.
Join Date: Mar 2008
Location: UK
Posts: 1
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For those complaining about the cut scenes, I thought i'd highlight a main factor your missing.
"Tactical Episode Action". Seen on the front cover. of all MGS games. So these cut scenes are needed because they need to fit this game into the storey line of all other MGS, such as MGS1,2 and 3. as well as keeping its own storeyline... For those complaining about the size. I'm not a fan of XBOX as it is, and If the MGS4 wasnt a PS3 Exclusive, I'd be disappointed that the PS3 Version has to have its graphics downgraded by compressions, due to the XBOX's lack of handing this. |
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