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Old 31st Mar 2008, 11:33   #1
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Gears of War film set for 2010

http://www.bit-tech.net/news/2008/03...set_for_2010/1

Producer comments indicate a script and director for the Gears of War film are being finalised.

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Old 31st Mar 2008, 11:48   #2
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The aspect ratio of all the characters are wrong, so it will be full of wrestlers, whose aspect ratios are also wrong.
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Old 31st Mar 2008, 11:52   #3
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It could be ok. It has a reasonable script writer behind it and as far as I know Gears was largely Cliffy's vision, so he knows how to make the franchise look good. Although I'm a bit skeptical of the production going ahead when the Halo movie fell through (I was kinda looking forward to that when they announced it).

Here's hoping...!
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Old 31st Mar 2008, 12:40   #4
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I just can't get excited about it. The ratio of good game-to-movie conversions is so low that I simply cannot believe this has the strength to be anything more than say, "Doom"..

What about a movie of Zak MacKracken or Leisure Suit Larry??
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Old 31st Mar 2008, 12:47   #5
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Or.. Monkey Island?

Oh wait, 'tis already been done
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Old 31st Mar 2008, 12:59   #6
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I'm just waiting for them to announce that the director is Uwe Boll...
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Old 31st Mar 2008, 13:13   #7
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Quote:
Originally Posted by badders View Post
The aspect ratio of all the characters are wrong, so it will be full of wrestlers, whose aspect ratios are also wrong.
Lol excellent word use! I've often thought that way about the recent UT characters too.
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Old 31st Mar 2008, 14:24   #8
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The biggest problem with game-to-film adaptations is that the writers always feel compelled to completely change the story and characters. Remember "Super Mario Brothers"? Where the hell did that vision come from? "Resident Evil" - that got all twisted, with the rubbish to do with the computer. "Doom" - genetic engineering instead of hell unleashed. If the games are so popular, why do the writers and producers of the film adaptations always feel they ought to change everything?
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Old 31st Mar 2008, 14:48   #9
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Well, again, why are they always the same sorts of games they choose? Big guns and big explosions... because it's so *easy* to do. Chuck it all at special fx and there, 90% of the game-to-movie conversion is done. Let's see some proper "creative" storylines, characters, without big bang-bang guns and super flashy explosions.

Let's see a game-to-movie version of "Below the Root" - if they can do that then there's still hope...
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Old 31st Mar 2008, 15:07   #10
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Gears of war always reminded me of Starship Troopers anyway, its the whole creatures coming out of the ground and big cannon type bug. Perhaps the film will be Starship Troopers set on earth, with a bit of pitch black thrown in for the night scenes.
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Old 31st Mar 2008, 22:28   #11
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I don't think the IP is actually all that strong to make a good movie, but it could be be done with good production and writing.
aren't they making a warcraft movie? i have high hopes for that, that is very good lore/IP
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