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Old 15th May 2008, 08:59   #1
Tim S
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BFG Tech GeForce 9800 GTX OCX 512MB

http://www.bit-tech.net/hardware/200...tx-ocx-512mb/1

The GeForce 9800 GTX launched back at the start of April and today we look at one of the highest-clocked partner cards on the market. BFG Tech's GeForce 9800 GTX OCX comes with an impressive 755MHz core speed and a shader clock of almost 1,900MHz - is that enough for the card to win us over?

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Old 15th May 2008, 09:21   #2
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How come there are no comparisons to the 8800GT?
I would have thought benching against that would be logical as it's a pretty common card.
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Old 15th May 2008, 09:32   #3
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I've recently bought a 'bog standard' 9800GTX for around the £180 mark and it clocks to 760core/2300mem, with no artifacts in ATITool.

I'd presume to get the mem as high as you did that BFG change the voltage that's supplied to the ram slightly (much like doing a 'pencil trick') which is probably why you managed to get it a little higher (2354/1177).

Cheapest 8800GTS I can see is around £150. 8800GTX is £172. 9800GTX is around £180.

Looking at the last 1920x1200 Crysis benchmark, going from 19fps minimum with the 8800GTX to 24fps minimum with the 9800GTX makes a fair amount of difference. I've noticed it's a fair bit smoother than than my old 8800GTS 640/G80 when I put some more of the graphics lubbliness on.
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Old 15th May 2008, 09:48   #4
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I think I'll stick with the 8800GTS for a little while longer. To be honest, nothing in nVidia's 9xxx line-up looks to be a big enough step up to warrant upgrading. If anything I’m a little concerned about escalating power consumption on newer boards.
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Old 15th May 2008, 10:39   #5
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Tim can i ask why the newer graphics cards arn't testing on crysis's very high setting as these are the top of the line directX 10 cards so i would like to see if they are capable of running this years argueably most ambitious game with no story.

1280x1024 2xAA 0xAF, DX10, Texture/Shadows/Physics/Shaders/Water: High; All other settings: Medium
this really isn't showing the kind of information we need, we need to see if this card can handle the full might of VERY HIGH please could you explain to me why the high settings are still used?
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Old 15th May 2008, 11:03   #6
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Quote:
Originally Posted by donnie
Tim can i ask why the newer graphics cards arn't testing on crysis's very high setting as these are the top of the line directX 10 cards so i would like to see if they are capable of running this years argueably most ambitious game with no story.

1280x1024 2xAA 0xAF, DX10, Texture/Shadows/Physics/Shaders/Water: High; All other settings: Medium
this really isn't showing the kind of information we need, we need to see if this card can handle the full might of VERY HIGH please could you explain to me why the high settings are still used?
The answer is quite simple: it's because the cards can't run the game at very high at 30fps. To me, getting 12 or 13 fps at very high tells the reader absolutely nothing - apart from the fact it cannot run it. It doesn't tell you which card is faster at settings that you can play the game at. The reason we are not running very high settings in Crysis is because today's cards cannot play the game with very high settings enabled at a frame rate that you can actually play the game at.

I'm in the process of running some numbers for you to prove the point.
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Old 15th May 2008, 12:03   #7
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Quote:
Originally Posted by Tim S
Quote:
Originally Posted by donnie
Tim can i ask why the newer graphics cards arn't testing on crysis's very high setting as these are the top of the line directX 10 cards so i would like to see if they are capable of running this years argueably most ambitious game with no story.

1280x1024 2xAA 0xAF, DX10, Texture/Shadows/Physics/Shaders/Water: High; All other settings: Medium
this really isn't showing the kind of information we need, we need to see if this card can handle the full might of VERY HIGH please could you explain to me why the high settings are still used?
The answer is quite simple: it's because the cards can't run the game at very high at 30fps. To me, getting 12 or 13 fps at very high tells the reader absolutely nothing - apart from the fact it cannot run it. It doesn't tell you which card is faster at settings that you can play the game at. The reason we are not running very high settings in Crysis is because today's cards cannot play the game with very high settings enabled at a frame rate that you can actually play the game at.

I'm in the process of running some numbers for you to prove the point.
I wasn't far wrong... an overclocked 3870 X2:

1280x1024 2xAA 0xAF DX10/Very High - 16.5 fps avg / 6 fps min
1680x1050 0xAA 0xAF DX10/Very High - 15.3 fps avg / 5 fps min
1920x1200 0xAA 0xAF DX10/Very High - 13.8 fps avg / 3 fps min

Unplayable.
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Old 15th May 2008, 12:11   #8
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what is strange is that all non-pair generations of nvidia cards have been bad... or simply not up to the challenge....
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Old 15th May 2008, 12:36   #9
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Wow the gx2 scales so well in crysis...

weak 'upgrade'
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Old 15th May 2008, 12:38   #10
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Is there any chance of an über multi-GPU comparison review?

3-way 9800GTX
3-way 8800GTX
2 x 9800 GX2
2 x 3870 X2
4-way CrossfireX

Would be interested to see how the results turn out, especially the Quad SLi vs CrossfireX
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Old 15th May 2008, 12:44   #11
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I still fail to see the point of these OC-cards that use the reference cooler...
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Old 15th May 2008, 13:03   #12
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another reason to stick with the 88xx series
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Old 15th May 2008, 13:18   #13
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Quote:
Originally Posted by ChaosDefinesOrder
Is there any chance of an über multi-GPU comparison review?

3-way 9800GTX
3-way 8800GTX
2 x 9800 GX2
2 x 3870 X2
4-way CrossfireX

Would be interested to see how the results turn out, especially the Quad SLi vs CrossfireX
Yep - thats what buying these high end cards is all about, if the gx2 scales well in quad sli, then i might buy one, with the option of doubling it up later...
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Old 15th May 2008, 13:38   #14
Tim S
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Quote:
Originally Posted by ChaosDefinesOrder
Is there any chance of an über multi-GPU comparison review?

3-way 9800GTX
3-way 8800GTX
2 x 9800 GX2
2 x 3870 X2
4-way CrossfireX

Would be interested to see how the results turn out, especially the Quad SLi vs CrossfireX
It's something I've been working on (and am still working on) - it's in the balance at the moment given the amount of time it's taken.
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Old 15th May 2008, 15:23   #15
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the addition of the sound passthrew so can output sound over hdmi cable is sweet, but to rich for my blood for that one bonus, would rather pick up 8800GT and if you require more performance get another and go sli
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Old 15th May 2008, 16:03   #16
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There are few cards missing from there.
At £260 we should be able to see different combos up to that money.
I bet 2x 9600GT SLI (£170 total both) will be close to the most expensive monsters at 1680x1050.
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Old 15th May 2008, 16:03   #17
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Quote:
Originally Posted by Tim S View Post
It's something I've been working on (and am still working on) - it's in the balance at the moment given the amount of time it's taken.
Encouragement +1
Would be awesome to see
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Old 15th May 2008, 18:27   #18
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Before I read the review, I must say that it's shiny and I want it.
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Old 15th May 2008, 19:41   #19
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Tim cheers for explaining it to me, strangely i've seen this guy called maxishine on youtube who gets some interesting scores but on a second look you were absolutely correct but i still think that the very high test should be run if only to show how it preforms.

Crysis is an odd beast as it doesn't require 30+ frames to run smoothly and has been seen running at 20's fairly nice but i agree that is far from ideal.

Thank you again for explaining it me.
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Old 15th May 2008, 21:54   #20
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Agreed with Tim in that running Crysis at below at least 25FPS is just not worth it, even if 'Very high' looks lush. Nothing can do it, even Tri-SLI fails and dips down

Quad SLI: I'm trying to find out, but again I am thinking no
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