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#1 |
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bit-tech Staff
Join Date: Apr 2007
Posts: 7,974
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Wild Tangent: "Consoles are dead"
http://www.bit-tech.net/news/2008/05...les-are-dead/1
Alex St. John, creator of DirectX and CEO of Wild Tangent, reckons that the console is a dying breed - PC is the future!
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#2 |
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Just got a great book on tape
Join Date: Nov 2005
Location: High Wycombe, UK
Posts: 3,608
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I think that big cigar is affecting his mind.
When consoles are constantly shipping, and practically all generations ship in the double millions of units, where's he realistically coming from?
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Gigabyte MA790FX, X4 9950 Black Edition, 8gb Geil Black Dragon, 2x4870 512mb, Antec TruePower Quattro 850w I game, Do you? |
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#3 |
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What owl?
Join Date: May 2005
Location: Edinburgh
Posts: 3,982
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Well with the PS3 attempting to position itself as a PC/Media hybrid that also does games there is nearly logic in what he's saying. The traditional mono-purpose console is dead, well except the wii...
If your console arm is loosing money hand over fist then what is the motivation to make more? Blu-ray in the case of Sony and market awareness for MS.
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#4 |
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Baby called to see the boss...
Join Date: Jul 2007
Location: Newcastle Uni
Posts: 597
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please quote this guy more and mark rein/epic less. and yeah, nice cigar
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#5 |
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Modder
Join Date: Mar 2007
Posts: 59
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The best way forward is for all consoles to be based on same hardware ( i.e compatible ) and that fits the pc perfectly
![]() Much shorter development time with only one architecture to worry about and infinite upgradeability, customization options. I think he's right, although we may not recognise them as pc's
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#6 |
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Multimodder
Join Date: Apr 2008
Posts: 249
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They're converging. I remember with the ps2 and such when the console users' arguments were that oh it's so simple, no upgrading, no patching, oh and we don't have to worry about piracy as well, etc..
Well, I seem to recall consoles needing both patches and firmware updates to even work with GTA IV, this year's platform-selling juggernaut. I seem to recall that same game being leaked on torrents before release and played by crafty Xbox 360 owners. As the consoles gain more and more functionality and complexity, they'll end up being so close to a PC developers might as well drop the hardware limitations they are constrained by and go for a platform that is much more flexible and where games are easier to update.. The PC. Preferably using Steam. |
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#8 |
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Hypermodder
Join Date: Mar 2008
Location: Ireland
Posts: 849
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is it so hard to stopn piracy?? having to register your game online, why does this not stop piracy or is it just not utalised properly- i know its years ago but i dont play on pc anymore but i remember having to reg Delta Force 1 online then it made no difference as the same code could be used on different PC's, could registration not stop piracy if it was used properly
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#9 |
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Serious about coffee
Moderator
Join Date: Dec 2002
Location: Nottingham
Posts: 7,556
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Damnit! I just got rid of my main rig and picked up a console because of what Epic said, now I'm going to have to switch back!!
Piracy is so difficult to stop because all of the teenagers in the world are collectively a lot smarter than all of the games developers in the world. |
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#10 | ||
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Neuken in de Keuken
Join Date: Dec 2007
Location: Essex, UK
Posts: 2,069
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Quote:
Consoles will carry on until it's no longer economically viable to design & build just games machines. PCs will carry on regardless, because they do other things as well. When the consoles become no more than standardised PCs (as multipurpose as PCs), then will they really be consoles any more?
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#11 |
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Supermodder
Join Date: Feb 2005
Location: Mos Eisley, in the bar...
Posts: 378
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Meh, this debate has gone on for years and will continue to go on.
Of course, PCs will undoubtedly have the potential for far better graphics and processing power than any console, as a console is a 'fixed' and static bit of kit whereas PCs are (usually, he says) upgradable. But there's pros and cons for either side but one of the biggest, I think, would be the ease/speed/time in terms of development: - On the one hand PCs are far superior in power and scalability, but are a pain for developing in that you don't have the ease fo a singular, uniform system to write code for -- every PC is different, with different drivers, hardware, OS versions, etc. - A console on the other hand, *is* uniform -- the hardware and drivers are internal and not exposed to the outside world, so a developer can easily assume that what is written will run the same on all consoles (i.e., PS3 code on PS3s -- please, don't try and be stupid and think i mean PS3 game running on an Xbox...) As for piracy, etc -- well, that's on both consoles and PCs so i dont think that is a deciding factor. You can fairly easily pirate software for the consoles just as you can for the PCs. |
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#12 |
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Moddin' my way out of a paper bag
Join Date: Apr 2008
Posts: 77
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I can see in the future upgradable parts for the consoles and i can't help but wonder where its all going end.
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#13 |
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What's a Dremel?
Join Date: Jul 2007
Posts: 14
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well, he's half right. consoles exist only as a game delivery mechanism. an xbox or ps3 is basically a gaming pc sold at a loss with a dumbed down interface and control system. this serves three big advantages.
1. it reduces piracy because the games use proprietary systems 2. it allows stuff to be developed for a standard set of hardware. 3. it makes them easier to use However, since consoles are becoming more and more advanced, and turning into dumbed down PCs, its makes more and more sense to just figure out a way of fixing the two things that plague pcs - piracy and hardware variations. hardware variations are more difficult, obviously, but big companies like ASUS and Apple are standardising hardware in their own way. In fact, I'd say we're likely to see console/PC hybrids in the near future - ie, PCs with standard hardware, and games devs developing for that standard. Maybe we'll even see a new, console like version of linux with some kind of steam like client built in to it. With the success that ASUS are having with the Eee PC, I can really see them bringing out a whole slew of Eee products, like desktops, media centers, and maybe even a little PC games machine. |
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#14 |
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Multimodder
Join Date: Jan 2008
Posts: 84
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Has this turned into a race to see who can say the most bombastic statement AKA crazy race for free media exposure?
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#15 | |
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Why not? I own a domain to match.
Join Date: Feb 2004
Location: An hour north of Boston
Posts: 12,576
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Quote:
As an aside, that may be the worst corporate headshot ever.
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#16 |
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I am here to steal your secrets.
Join Date: Apr 2005
Location: Never-never Land
Posts: 196
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I don't think that is tobacco in his cigar. He has got to be smoking something to think consoles are dead. The only company losing money on their console is Sony and we all know they blew it on the PS3 when it launched. MS and Nintendo are raking in millions. Consoles are going to continue as long as gaming exists. I know literally thousands of gamers that are console only some don't even own a computer. (I used to work in a game store which is why I know so many.) Consoles are far from dead but I don't think PC gaming is ever going to go away either.
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The gospel accordong to Myamoto, Chatper three, verse six..."And it is written that the gaming of man will die, and rest silent for two years. But on the eighty-fifth year of the twentieth century, it shall rise again. And its triumphant return shall be heralded by two great plumbers and thou will know gaming has been born again." |
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#17 |
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Multimodder
Join Date: Dec 2007
Posts: 195
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What a ludicrous argument. A console is a delivery system just like the computer. It's a vastly inferior system in terms of the actual experience of gaming, IMO, but it's very attractive to developers who don't like it when people pirate their games.
This guy is just blowing smoke because he doesn't want the system that he codes for to die. He'd have to go get another job. |
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#18 |
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Where's the any key?!?
Join Date: Oct 2006
Location: Tennessee
Posts: 1,096
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I don't see either industry taking any hard falls. Both have their adavntages, and both have disadvantages. Piracy will always exist, but It'll just get harder and harder to "pirate". Very, Very fine line between priracy prevention and privacy intrusion....
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#19 |
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What you Looking at Fool!
Join Date: Sep 2004
Location: Sheffield, UK
Posts: 3,049
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PC gaming will always exist as long as there are PC's. And because everyone seems to be dependant on pc's there will allways be games to play.
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#20 |
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Modder
Join Date: Feb 2008
Posts: 50
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I can't see why everyone seems to be so convinced that there is a 'battle' between consoles vs pc's. I have always owned a console and a pc and they were never competing for my money or my time. I think that all consoles do is bring people who might not otherwise have been gamers into the market, they do not 'steal' pc customers
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