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| View Poll Results: What CAD program do you use? | |||
| SolidWorks |
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14 | 32.56% |
| Pro/E |
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3 | 6.98% |
| Unigraphics NX |
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1 | 2.33% |
| AutoCAD |
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14 | 32.56% |
| SketchUp |
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16 | 37.21% |
| Blender |
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5 | 11.63% |
| Other (post below) |
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9 | 20.93% |
| Multiple Choice Poll. Voters: 43. You may not vote on this poll | |||
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#21 |
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Multimodder
Join Date: Apr 2008
Posts: 154
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Is there an AutoCAD components site like the SCC?
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#22 |
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Bit Tech Biker
Join Date: Nov 2005
Location: SW Wales/Bristol
Posts: 1,691
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Thats what the OP is talking about setting up
, either for autocad or one of the other programs being discussed.Moriquendi
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My Deviance CAD and Photography. My Project Log Making a one piece motorbike suit. "Woman: without her man, is nothing" or "Woman, without her, man is nothing" Punctuation is important. |
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#24 |
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100% Gamer
Join Date: Jun 2008
Location: Nottingham
Posts: 283
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i used pro desktop for my GCSE graphics project.
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#25 |
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Surfacing sucks!
Join Date: Mar 2008
Posts: 2,149
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I use a surfacing program to get the basic shape of what i want, be it 3dsmax or sometimes sculpting in zbrush3 depends on what i want, then i shell it using either nx5 or solidworks, to build the inner workings of whatever, so i can make the damn thing, i use Nastran and Pantan fea solutions to simulate and help me optimise my design depending on its purpose, and then i render using a combination of combustion, vray or mental ray depending on my mood, accessibility of material, what level of detail i need (for instance when someone says photo-realistic i will use a lot of normal mapping). and then photoshop.
Sometimes i just cut the **** and i just use alias sketch book to import my concepts straight into a surfacing program, and go from there.
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I <3 Aquatuning & Enermax long time!
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#26 | |
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Is the daddy!
Join Date: Sep 2005
Location: Bindi's cupboard
Posts: 8,089
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Quote:
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Project log Mocha70 Workstation: Q6600, DFI P45-T2RS Plus, 8GB Reaper HPC, Quadro FX3450, 60Gb Vertex 2 Game: i7 930, GA-X58-USB3, 12GB Kingston, GTX280, 1Tb Seagate, WC
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#27 | |
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Minimodder
Join Date: Mar 2008
Location: Pittsburgh,PA / MA
Posts: 30
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Quote:
I would NOT have that kind of patience...kudos to you! =)I think I should talk to the current owner of the SCC and see if he'd be willing to expand his site. Otherwise, I can see what I can throw together. Besides, I have a bunch of web hosting space kicking around |
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#28 | |
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Join Date: Sep 2003
Location: Chandlers Ford, Hants
Posts: 4,455
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Quote:
Does everyone think the current categories cover everything? Any other changes to the site that anyone would suggest? EDIT: Please post your suggestions over at http://forums.bit-tech.net/showthrea...58#post1746958
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Have you seen The SketchUp Components Collection's latest items?
Interested in a DXF Blueprints Collection? Discuss it here. Last edited by jezmck; 4th Jun 2008 at 19:58. |
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#29 |
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Surfacing sucks!
Join Date: Mar 2008
Posts: 2,149
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Computer Aided product design actually :P Bsc is indeed the only way. I feel instead of learning french i should be learning Chinese. btw www.core77.com
btw patience isn't needed, because if you want to actually get good results, photorealistic renders or want to show off, that's the only process i would use. it gives you complete freedom in the form of the shape, whilst you can still actually solve the problem which is what you are employed to do, the aesthetics of the thing is purely down to how you represent the idea, and frankly if you don't follow the process, your design will look crap.
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I <3 Aquatuning & Enermax long time!
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#30 |
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Multimodder
Join Date: May 2008
Location: Scotland, United Kingdom
Posts: 89
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I use inventor too, and a repository of accurate components would be a damn fine thing.
Last edited by connec; 5th Jul 2008 at 13:29. |
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#31 |
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Multimodder
Join Date: May 2008
Location: Scotland, United Kingdom
Posts: 89
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Thought I'd update and say that I started the ICR - Inventor Component Repository (http://www.connec.co.uk/icr/), it's taken off pretty well and currently there are ~20 items
![]() Would be good to get more people on-board though
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#32 |
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Jesse Lang
Join Date: Jan 2004
Location: Vancouver, BC
Posts: 2,608
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Solidworks, Inventor, Rhino
Maya, XSI, C4D, Max |
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