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Old 26th Jun 2008, 11:42   #1
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David Cage: Emotions are hard to tackle in games

http://www.bit-tech.net/news/2008/06...kle-in-games/1

David Cage, the director of Fahrenheit and Omikron, explains how his new game will attempt to tackle emotions in a brand new way.

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Old 26th Jun 2008, 12:18   #2
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In the forums, this thread appears on the main page as "David Cage: Emotions are hard..."

For some reason, I immediately completed this Malibu Stacey style with "...let's go shopping!"
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Old 26th Jun 2008, 12:28   #3
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Old 26th Jun 2008, 12:44   #4
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Quote:
Originally Posted by Gareth Halfacree
In the forums, this thread appears on the main page as "David Cage: Emotions are hard..."

For some reason, I immediately completed this Malibu Stacey style with "...let's go shopping!"
LOL
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Old 26th Jun 2008, 12:55   #5
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After playing through the HL2 series, the end of Episode 2 was a bit emotional... Heart-wretching and horrific at the same time.
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Old 26th Jun 2008, 12:58   #6
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Quote:
Originally Posted by Gareth Halfacree
In the forums, this thread appears on the main page as "David Cage: Emotions are hard..."

For some reason, I immediately completed this Malibu Stacey style with "...let's go shopping!"
LMAO!!
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Old 26th Jun 2008, 13:00   #7
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I don't know whether it's the insane pile of games that seem to be designed to make you hate the main character (Sorry, but I've had enough of the macho, giant gun toting Rambo bullshit, unless it's Duke Nukem), but I've recently found it even harder to get drawn into the 'emotional' side of games.

There were sections of GTAIV that were supposed to be really sad, I assume, but due to Niko being a completely unlikable, schizofrenic(sp?) assclown (IMO) I was sat there thinking "I really don't care. Where's the nearest Aston Martin styled car?"

I WANT to care about the main character, or any character, but they're just.. Really making it hard to give a crap these days. Last game I actually cared about any character in was Meryl in MGS1. Which is a damned long time in gaming.
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Old 26th Jun 2008, 13:05   #8
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i dunno about emotion but i sure wanted to save the human race in mass effect
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Old 26th Jun 2008, 13:26   #9
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Quote:
Originally Posted by David Cage
The more subtle, social emotions such as love, empathy, joy, sadness, jealousy, anger, and shame are frequently addressed in literature and cinema, Cage pointed out, but are rarely successfully tackled by games.
Not true.

Quake covers all these quite well:
Love: "I really love the BFG"
Joy: "I'm having a great time shooting the BFG"
Sadness: "Oh no, I've run out of ammo for the BFG"
Jealousy: "Someone else has a BFG and I only have this crappy pistol"
Anger: "Damn, someone just shot me with their BFG"
Shame: "I think I might have peed myself when I got the BFG"

See? All the emotions covered.
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Old 26th Jun 2008, 13:46   #10
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Quote:
Originally Posted by Flibblebot

Quake covers all these quite well:
Love: "I really love the BFG"
Joy: "I'm having a great time shooting the BFG"
Sadness: "Oh no, I've run out of ammo for the BFG"
Jealousy: "Someone else has a BFG and I only have this crappy pistol"
Anger: "Damn, someone just shot me with their BFG"
Shame: "I think I might have peed myself when I got the BFG"

See? All the emotions covered.
I'm sorry. You've got it all wrong.

It is Doom, not Quake.

XD
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Old 26th Jun 2008, 13:46   #11
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Quote:
Originally Posted by Flibblebot
Quote:
Originally Posted by David Cage
The more subtle, social emotions such as love, empathy, joy, sadness, jealousy, anger, and shame are frequently addressed in literature and cinema, Cage pointed out, but are rarely successfully tackled by games.
Not true.

Quake covers all these quite well:
Love: "I really love the BFG"
Joy: "I'm having a great time shooting the BFG"
Sadness: "Oh no, I've run out of ammo for the BFG"
Jealousy: "Someone else has a BFG and I only have this crappy pistol"
Anger: "Damn, someone just shot me with their BFG"
Shame: "I think I might have peed myself when I got the BFG"

See? All the emotions covered.
All emotions covered, very shallowly.
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Old 26th Jun 2008, 14:34   #12
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There's a BFG in Quake (III Arena, the others I cannot remember clearly) as well.
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Old 26th Jun 2008, 14:46   #13
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The BFG was introduced in Quake II, but was model 10,000 rather than the original BFG 9,000 featured in Doom.
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Old 26th Jun 2008, 15:50   #14
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Quote:
Originally Posted by Gareth Halfacree
In the forums, this thread appears on the main page as "David Cage: Emotions are hard..."

For some reason, I immediately completed this Malibu Stacey style with "...let's go shopping!"
Maybe there should be a game about going shopping.
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Old 26th Jun 2008, 16:18   #15
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Quote:
Originally Posted by salesman View Post
Maybe there should be a game about going shopping.
Ignoring 'Mall Tycoon', which isn't really about you shopping, what about The Sims?
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Old 26th Jun 2008, 18:26   #16
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I personally enjoyed Fahrenheit quite a bit, even if it was a little slow-going for my FPS-dulled attention span.
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Old 26th Jun 2008, 21:27   #17
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Old 27th Jun 2008, 03:55   #18
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One doesn't have to look far in video game history to find emotions, such as love. Take the very first Mario Bros game, where Mario rescues the princess. If that's not love, I don't know what is. I'd be ****ed if I ever find myself walking on a retractable bridge above lava, with a 20 tonne menacing fire-breathing monster on the other side... There's other fish in the sea...
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Old 27th Jun 2008, 08:24   #19
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Quote:
Originally Posted by BurningFeetMan View Post
One doesn't have to look far in video game history to find emotions, such as love. Take the very first Mario Bros game, where Mario rescues the princess. If that's not love, I don't know what is. I'd be ****ed if I ever find myself walking on a retractable bridge above lava, with a 20 tonne menacing fire-breathing monster on the other side... There's other fish in the sea...
I think it's more to do with getting the player to feel that love to. Personally, I've never even liked Princess Peach, the whiny b***h...
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Old 27th Jun 2008, 08:49   #20
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...still have to play Farenheit...been installed for ages, as my girlfriend played it...
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