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#1 |
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bit-tech Staff
Join Date: Apr 2007
Posts: 7,988
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Intel: "code for thousands of cores"
http://www.bit-tech.net/news/2008/07...nds-of-cores/1
Chip manufacturer Intel is advising developers to concentrate on coding for scalability, believing the future of computing lies in hundreds and thousands of processing cores.
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#2 |
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Just got a great book on tape
Join Date: Nov 2005
Location: High Wycombe, UK
Posts: 3,633
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I'll be more interested when developers can use more than one effectively :/
Until then, more than two or four is completely redundant. Hell, four is probably OTT considering the lack of proper use all four get.
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#3 |
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Supermodder
Join Date: Apr 2006
Location: Germany
Posts: 531
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How is the game situation?
Are dualcores (or even quad) utilized yet? And please don't answer "yeah, i've got the system running on one core, and the game on the other" I mean are games utilizing both (or all three/four) cores by now?
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#4 |
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The Burgerman Can
Join Date: Sep 2007
Location: G-town/ Australia
Posts: 86
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yeh but imagine the capabilities.... rofl.
i say bring them out... nobody will buy them but hey they will make the price of the quad extremes go down rofl. i got a dual core atm. but its not the best. i just cant wait til they bring out something decent that will overclock to more than 10ghz yet stay as cool as a fridge. introduce a new overclocking system or something. they should be atleast 5ghz stock by now. -burgerman |
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| Nuffenburger |
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#5 |
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Minimodder
Join Date: Jul 2007
Posts: 44
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Muti Core - ( Tens / Hundred of Cores ) sounds to me just like the MHz race.
I think IPC and Mhz are still very important and should grow in both direction. Instead of simple just add HUGE amount of core. |
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#6 |
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regular bit-tech reader
Join Date: Apr 2008
Location: Brnicko, CZ
Posts: 221
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It sounds like "Let's learn how to thread CPU instructions!"
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#7 |
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International Man of Awesome
Join Date: Feb 2008
Location: County Durham, UK
Posts: 964
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I want my 100+ core Sandy Bridge NOW.... despite the fact that over 90% of it's processing power won't be utilised.
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#8 |
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Multimodder
Join Date: Sep 2003
Posts: 182
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If Intel pushes developers in this direction the GPU makers are going to be very happy. They already have processors with hundreds of cores. If the OS can run quickly on a CPU with hundreds of low-speed cores then why use the CPU at all?
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#9 | |
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International Man of Awesome
Join Date: Feb 2008
Location: County Durham, UK
Posts: 964
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Quote:
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#10 |
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Pie Eater
Join Date: Sep 2007
Location: Pyrford, England
Posts: 365
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For those who posted up top, i know that supreme commander utilizes 3 cores, not massively efficiently and it could do with using 4 cores imo as game time still slips down to 1 game second=1.5 real life seconds. Some people had mentioned crysis' with its extra physics being a burden, but i have no experience with crysis so i couldnt comment on that....i think the fact of the matter is that cpu development is running too far ahead of software developers, especially when games take years to make...
peace fatman
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#11 | |
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International Man of Awesome
Join Date: Feb 2008
Location: County Durham, UK
Posts: 964
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#12 |
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Multimodder
Join Date: Dec 2007
Posts: 195
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Excuses, excuses...
Plenty of applications could never be designed to be multi-threaded. There's lots of math that can only be done one step at a time, and passing the potato around from one core to the next with each step won't improve speed one bit. (though it might keep the thing cooler) |
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#13 | ||
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Neuken in de Keuken
Join Date: Dec 2007
Location: Essex, UK
Posts: 2,074
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Quote:
The Crysis Demo definitely did not use 4 cores effectively. However, Assassin's Creed PC and Race Driver:GRiD do use 4 cores well. Assassin's creed is particularly well balanced across 4 processors.
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#14 |
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CPC hang out zone (i Fix pcs i do )
Join Date: Jun 2006
Location: uk
Posts: 568
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very sure supreme commander is dual threaded as see CPU use when this game is running you add the 3 other cores up that tends to = 1 core, there are programs i think that you can run to make the supreme commander threads run on other cores
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#15 |
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Legomaniac
Join Date: Mar 2008
Location: USA
Posts: 256
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Agree with all those that want better multi-core support. Apps still in development and in the future need to be able to scale better to a multi core environment, whether it be 2, 3, 4 ... x number of cores.
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#16 | |
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Acrylic Heretic
Join Date: Jul 2007
Location: Malabar, FL
Posts: 2,727
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#17 |
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Madeira's banana is the best!!!
Join Date: Sep 2005
Location: Madeira ; Portugal
Posts: 6,476
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our brain is massively parallel and slow frequency... i wonder what will be the capabilities of the new cpus in AI and other areas.....
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#18 |
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What's a rebimboca da parafuseta?
Join Date: Sep 2004
Location: Sao Paulo - Brazil
Posts: 714
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Hmmm i didn't knew GOLLUM works for intel
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#19 | |
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Modder
Join Date: Feb 2008
Posts: 50
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#20 | |
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Supermodder
Join Date: Apr 2006
Location: Germany
Posts: 531
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Quote:
Remember the "I've got a dual core and every time i start a game i go into taskmanager and manually assign a single core...no now we've got a tool that does this automatically..cooool"? Made me buy a quicker clocked single core at the time ![]() But as I said, this is ancient history, right?
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