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#1 |
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bit-tech Staff
Join Date: Apr 2007
Posts: 8,011
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Nintendo announces new Wii peripheral
http://www.bit-tech.net/news/2008/07...i-peripheral/1
E3 2008: Nintendo has announced a brand new peripheral attachment for the Wiimote - the WiiMotion Plus!
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#2 |
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International Man of Awesome
Join Date: Feb 2008
Location: County Durham, UK
Posts: 964
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So it'll be even easier to play by just flicking my wrists?
Great going, nintendo... The only people who still play the Wii with full gestures are OAPs, Kids, and Women.
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#3 |
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Multimodder
Join Date: Jul 2008
Posts: 245
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Another thing to get money from players, bah oh well...
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#4 |
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Modder
Join Date: Nov 2007
Posts: 62
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I think if good developers other than Nintendo make use of 1:1 control (come on Lucasarts) this will be great! Also depends how much that little widget costs, of course.
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#5 |
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Supermodder
Join Date: Dec 2007
Posts: 322
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This will no doubt result in even more dumbed down graphics... The little wii only has so much processing capability and by now having to process extra physics in relation to whatever new game they come up with will mean less cpu resource available for other elements.
We have already seen games where motion is core to the input method resulting in low quality graphics. Gameplay can only go so far when your characters/interactive world looks like its being rendered on a Commodore 64 ! |
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#6 |
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International Man of Awesome
Join Date: Feb 2008
Location: County Durham, UK
Posts: 964
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Just a question...
Who honestly thinks that the Wiimote provides a more immersive experience?
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#7 |
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Supermodder
Join Date: Feb 2005
Location: Mos Eisley, in the bar...
Posts: 378
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Great, so we can get just as bored of it but more precisely...
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#8 |
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Minimodder
Join Date: Jul 2004
Location: Liverpool
Posts: 34
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So.... is this going to be backward compatible with old games, or will it need to be coded in to new ones to work? If it makes the motion sensing in Red Steel work properly then it won't be a bad idea, so long as it's around the £5-10 mark.
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#9 |
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quad fuelled, GTX200 powered
Join Date: Aug 2007
Location: in a room near Soton Uni. UK
Posts: 3,943
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what about the numchuk?
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#10 |
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Nanomodder
Join Date: Dec 2006
Posts: 224
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I suppose the Plus will have a port in the bottom allowing you to plug the Nunchuck in...
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#11 | |
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I cast flare!
Join Date: Jul 2006
Location: Cornwall
Posts: 1,197
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Quote:
I think people who don't get the point of the Wii, who complain bitterly and at great length about it, are also the same people who don't have friends. On topic, a more precise controller would be nice, but I haven't played anything yet they requires it. Perhaps when Force Unleashed come around it'll be or more use. |
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#12 | ||
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International Man of Awesome
Join Date: Feb 2008
Location: County Durham, UK
Posts: 964
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Quote:
I own a Wii.. I just don't use it, because it is a party console... and I don't really have many parties. Playing the Wii alone is just boring, end of. What I don't get is how changing the flick of a thumb to the flick of a wrist is adding immersion.. It's the same, basically, just a slightly different form of input.
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#13 |
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Madeira's banana is the best!!!
Join Date: Sep 2005
Location: Madeira ; Portugal
Posts: 6,485
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this means it can detect twisting on the Z axis....and other twisting motions better... sweeet!!!
about the graphics going bad because of physics... the wii has a cpu and a gpu, so i very much doubt this accessory will affect its graphics.... plus, the wii has about double the power the game cube had, and it had very nice graphics in certain games.... fun does not come exclusively from graphics, a game could have the most insane and lifelike graphics but still be utter crap and unfun.
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#14 | |
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I feel your presents.
Join Date: Nov 2003
Location: Bourne, Lincolnshire, UK
Posts: 6,316
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Quote:
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#15 | |
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International Man of Awesome
Join Date: Feb 2008
Location: County Durham, UK
Posts: 964
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Quote:
Immersion is nothing to do with it. Gimmick is everything to do with it.
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#16 | |
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I cast flare!
Join Date: Jul 2006
Location: Cornwall
Posts: 1,197
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Quote:
Immersion is a tricky one, before it was available we sold on the idea of waving swords around dungeons with 1:1 accuracy, blocking with our shield nunchuck... but this never quite happened. What we ended up with is a system which approximates our gestures no matter how large or small. Immersion is up to us. If you play Wii Sports, (tennis for example) I and the people I play with find it's not only more natural to use full gestures, but more satisfying. Button mashing imo is the sole domain of other consoles such as the Xbox and Playstation. |
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#17 | ||
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International Man of Awesome
Join Date: Feb 2008
Location: County Durham, UK
Posts: 964
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Quote:
Only the Wii can caim the arm flailing domain. :P
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#18 | |
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Where's the any key?!?
Join Date: Oct 2006
Location: Tennessee
Posts: 1,096
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Quote:
The Wii was not made to be a gimmick. When it sold so many units because of it's abilities, people decided to call it a gimmick to explain it's success.
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#19 |
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Live long & prosper!
Join Date: Jul 2007
Location: Northwich, UK
Posts: 516
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wrt the graphics argument, how many people still play games like Command and Conquer (all of them) and the Civ franchise (inc Pirates!) because of the gameplay, not the graphics. If it plays well then who cares about the graphics, if it looks pretty but is shite, who cares about the graphics? In the first case, you'll go on playing it, in the second, you won't care about the graphics, cos it'll stay on the shelf!
Andy
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#20 | ||
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International Man of Awesome
Join Date: Feb 2008
Location: County Durham, UK
Posts: 964
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Quote:
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