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#1 |
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Player Character
bit-tech Staff
Join Date: Apr 2007
Posts: 7,962
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Wil Wright: You will never see everything in Spore
http://www.bit-tech.net/news/2008/07...ing-in-spore/1
Speaking at Comic-Con 2008, Wil Wright has said that Spore is so big that you will never be able to see all the content in it.
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#2 |
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International Man of Awesome
Join Date: Feb 2008
Location: County Durham, UK
Posts: 961
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That sounds like a challenge..
Tell Willy-boy that I accept.
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| Timmy_the_tortoise |
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#3 |
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Ultramodder
Join Date: Sep 2006
Location: Birmingham, UK
Posts: 1,257
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If that is actually true well color me impressed
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#4 |
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Lethargic
Join Date: May 2006
Posts: 1,213
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Hm. Sounds like someone is going to try to prove him wrong...
Although... my interest in Spore has all but gone. Ah well, it'll save me some cash, if nothing else. |
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#5 |
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Supermodder
Join Date: Nov 2007
Location: New Zealand
Posts: 492
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"Do you believe in evolution?"
Are you looking for a flame war? I for one, will not partake, no comment! Spore has its ups and downs for me in terms of anticipation. I had huge interest about 2 years ago when i saw it all explained in a 20min vid. Since then interest has dwindled to ignoring news about it. But then all the gaming sites I frequent keep naming it as the game of E3 this year etc etc, so I will start following it again and see how it reviews. If it turns out not enjoyable for me, I'll give it to my sister, she loves the sims xD |
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#6 |
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Baby called to see the boss...
Join Date: Jul 2007
Location: Newcastle Uni
Posts: 597
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Oh no. He's just indirectly caused quite a few people to sacrifice their future real lives just to prove him wrong. The poor things
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#7 | |
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Dont do that...
Join Date: Jun 2007
Location: Alberta, Canada
Posts: 3,068
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Wil Wright said
Quote:
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#8 | |
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International Man of Awesome
Join Date: Feb 2008
Location: County Durham, UK
Posts: 961
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Quote:
... So wise.
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#9 |
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Baby called to see the boss...
Join Date: Jul 2007
Location: Newcastle Uni
Posts: 597
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by name and nature
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Favourite Max Payne quote: "He was trying to buy sand for his hour glass, and I wasn't selling any" Steam ID:jordanwise |
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#10 |
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What's a rebimboca da parafuseta?
Join Date: Sep 2004
Location: Sao Paulo - Brazil
Posts: 713
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I think he states that it is impossible to know everything in the game because more of the creature creator than the game itself. That said because one can create countless creatures. I really doubt (i can even bet) that the game is much bigger than "the sims" is if there were NO creature creator.
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#11 |
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What's a rebimboca da parafuseta?
Join Date: Sep 2004
Location: Sao Paulo - Brazil
Posts: 713
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But again a game that must be really fun to play and i am eager to see it in my compie
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#12 |
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Multimodder
Join Date: Oct 2006
Posts: 221
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Ironic that a game teaching evolution puts you into the position of playing god... also creationists will probably leap on this game as a demo of "intelligent design"...... or at least they would do that if they weren't universally retarded.
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#13 |
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Supermodder
Join Date: Jan 2006
Posts: 345
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Hopefully there will be a "disasters" thing reminecent of simcity games. Meaning my spore creatures will definatly be feeling the heavy hand of darwinism. >
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"Your belief, unfortunately, is no endorsement of truth" |
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#14 |
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Player Character
bit-tech Staff
Join Date: Apr 2007
Posts: 7,962
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It doesn't. You aren't worshipped or even acknowledged by your creatures. You aren't ever identified by the game either. You could just as easily interpret your own influence another way.
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#15 |
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What's a Dremel?
Join Date: Jun 2005
Location: California, USA
Posts: 12
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Joeymac, DON"T GIVE THEM ANY IDEAS!!!!
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Conspicuous Consumer. |
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#16 | |
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Supermodder
Join Date: Jun 2008
Posts: 270
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Quote:
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#17 |
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Legomaniac
Join Date: Mar 2008
Location: USA
Posts: 256
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I'm definitely looking forward to wasting many hours of my life on this game... assuming its as good as I hope it is.
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#18 | |
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Multimodder
Join Date: Feb 2006
Location: Sydney, Australia
Posts: 91
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Quote:
Other things that I get annoyed at are simple ideas, yet over looked? Such as, you can not dictate how your creature walks. First thing that comes to mind is a crab like creature. It walks sideways. It also has one claw bigger than the other! Also, the fact I have to improvise parts with other body parts shows a distinct lack of function. Whale fins for ribs? Ears for Eye Brows? Why not give users the option of ribs. Why not give us the option of REAL eye brows? I PREDICT: Expansion packs. Want to finally put eye brows on your creature? Pay $25 and you can have them. Want to make a REAL flying creature, that actually flys, with 20 assorted types of wings to choose from and use? EA can sort that out for you for an extra 50 bucks... I don't trust EA. I don't like EA. I will NEVER forgive Maxis for selling out to the ****ing devil of gaming. |
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#19 | |
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Multimodder
Join Date: Oct 2006
Posts: 221
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The fact that their influence at all makes this an ID simulator not an evolution simulator. Which makes me throw up a bit in my mouth... but I'm looking forward to the game and it'll still be the first PC game I've purchased in about two years. |
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#20 | ||||
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Player Character
bit-tech Staff
Join Date: Apr 2007
Posts: 7,962
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Quote:
The in-game money isn't actually money though, it's genetic potential and a way to limit you from creating impossibly complex creatures which are made from a thousand pairs of legs. Legs cost because they have an important function - the more you have and the different type you have effect your movement speed on terrain, which influences hunting and so on. Thus, the good stuff costs a lot. The good news is that you can harvest the money yourself in the Cellular stage as you start to evolve. Quote:
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