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#1 |
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Richard Swinburne
bit-tech Staff
Join Date: Mar 2001
Location: Omnipwntent
Posts: 28,286
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Crysis: Warhead Hands-on Preview
http://www.bit-tech.net/gaming/2008/...s-on-preview/1
Crysis is back with a whole new main character and a story that should help fill in some of the blanks, and help to more fully realise the fiction of the first game. It's also been re-optimised and expanded in the gameplay and tech departments, so lets take a look...
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#2 |
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CK is God!!!
Join Date: Oct 2006
Posts: 1,074
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how was the performance of it tho?
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Gaming Box:: q6600 @3.0 :: 9800gtx :: Abit IP35 :: 4gb :: 1.4TB :: akasa eclipse :: Win7 Development:: PhenomII 955BE @3.2 :: 4200 :: asus M4A785 M Evo :: 1.25TB ::Win7 Media Centre :: q6600 @3.0 :: x1950pro :: asus p35 epu :: 8gb :: 320 GB :: Lc17B :: Win7 server:: I7 860 :: p55 gd65 :: 3450 :: 8 TB :: 8gb :: Rebel 12 :: server 2008 R2 |
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#3 |
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Player Character
bit-tech Staff
Join Date: Apr 2007
Posts: 8,010
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On the machine they had in their offices and which we were invited to go play an early build of on and which is therefore not entirely representable of the final product in terms of performance?
Yeah, it ran fine with everything on max.
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#4 |
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CK is God!!!
Join Date: Oct 2006
Posts: 1,074
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thanks i did hear that they made a feww changes to the engine that was originally going o be put into a crysis patch but was delayed
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Gaming Box:: q6600 @3.0 :: 9800gtx :: Abit IP35 :: 4gb :: 1.4TB :: akasa eclipse :: Win7 Development:: PhenomII 955BE @3.2 :: 4200 :: asus M4A785 M Evo :: 1.25TB ::Win7 Media Centre :: q6600 @3.0 :: x1950pro :: asus p35 epu :: 8gb :: 320 GB :: Lc17B :: Win7 server:: I7 860 :: p55 gd65 :: 3450 :: 8 TB :: 8gb :: Rebel 12 :: server 2008 R2 |
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#5 |
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Don't panic!
Join Date: Jan 2003
Location: Lancs, UK
Posts: 15,209
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Looks like fun, I might pick up the inevitable Crysis + Warhead multipack on release.
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The Good, The Bad, The Ugly, The LOL!!1!!1!, The Zlad!, The Kempness, The Braaaaaains... |
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#6 |
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Lethargic
Join Date: May 2006
Posts: 1,213
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I realise that Psycho is a bit of a stereotype, but why the massive hate-on? He had more character than all of the other characters in Crysis. Which, actually... wouldn't really be that hard. Even the John Smiths' cardboard cut-out man is more three-dimensional than the Crysis characters...
I'm looking forward to this at the minute. I hope it's good, so that it does well. That way, Crytek might realise that Crysis selling badly wasn't solely due to piracy... with a fair chunk of it being word of mouth in my experience; "How does it run on your system?" "OK. Not great, but OK." "Ah, it'll barely run on mine, then." Well, that and forums, which always blow things out of proportion (but at times that can be a good thing) where it seemed that 99% of the internet population didn't want to know about Crysis if they couldn't run it on their rigs at max details and ultra-high resolutions. |
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#7 | |
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Player Character
bit-tech Staff
Join Date: Apr 2007
Posts: 8,010
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Quote:
Let me tell you how much I've come to hate Psycho since I began to live. There are 387.44 million miles of printed circuits in wafer thin layers that fill the Bit-tech complex. If the word 'hate' was engraved on each nanoangstrom of those hundreds of miles it would not equal one one-billionth of the hate I feel for Psycho at this single micro-instant. For Psycho. Hate. Hate.
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#8 |
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>^_^<
Join Date: Oct 2003
Location: No.
Posts: 1,397
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I was praying his parachute wouldn't open after the intro and jumping from the plane, think I will skip this jolly >_<
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Welcoming the riff-raff since February 2009. |
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#9 |
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The game known as life
Join Date: Aug 2007
Location: Stourport, UK
Posts: 206
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I'm waiting for Gunsmith's Comment, but its looking like it will be a fun game.
I need to Re-play Crysis now i have an upgraded machine, im sure i will enjoy it more without poor performace etc
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#10 |
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my supersonic radar will help me!
Join Date: Sep 2005
Posts: 1,432
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WE NEED MORE CHICKENS
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People who optimise code are wimps. My code knows it's awesome, so it'll take all the time it needs. You can wait in awe |
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#11 | |
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Get On My Horse!!!
Join Date: Apr 2008
Location: Balhannah, South Australia
Posts: 3,956
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Quote:
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Project: LEXA FINISHED 30/11/08 (16 months 14 days) MOTM Nominee October 08 Project: LEXA Revival FINISHED
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#12 | |
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Get On My Horse!!!
Join Date: Apr 2008
Location: Balhannah, South Australia
Posts: 3,956
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Quote:
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Project: LEXA FINISHED 30/11/08 (16 months 14 days) MOTM Nominee October 08 Project: LEXA Revival FINISHED
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#13 |
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my supersonic radar will help me!
Join Date: Sep 2005
Posts: 1,432
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ive also heard rumours of them rebuilding hte original crysis with the warhead engine for those would couldnt enjoy the delicious win win game that was the first.
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People who optimise code are wimps. My code knows it's awesome, so it'll take all the time it needs. You can wait in awe |
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#14 |
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Just got a great book on tape
Join Date: Nov 2005
Location: High Wycombe, UK
Posts: 3,638
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My concern is that the Crysis story wasn't exactly mind bending enough to require re-telling, even if it is through another character.
Eh. I'll probably pass on this one, after my negative experience with the first one..
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#15 | |
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Player Character
bit-tech Staff
Join Date: Apr 2007
Posts: 8,010
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Quote:
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#16 |
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Baby called to see the boss...
Join Date: Jul 2007
Location: Newcastle Uni
Posts: 597
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I loved Crysis. I just wish the game wasn't so flat- the enviroments were beautiful and felt real, but to say you were on such a hilly island I wanted some cliffs to scale, and some gliding sections, rather than a few jumps. Also, where were all the rope bridges? May have to wait for farcry 2 for that
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#17 |
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I feel your presents.
Join Date: Nov 2003
Location: Bourne, Lincolnshire, UK
Posts: 6,316
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Page 2 - para2 - route instead of root.
Page 2 - para 8 - 'to be prepared for some rather' I reckon you should publish a book entitled, "The Big-Ass Book of Strange Metaphors", Joe ![]() I managed to complete Crysis the other day, on the third go.. (first go, the cannon wouldn't get a lock, second go, it would, but I fell through a black hole on the deck of the ship) and must say that it was pretty good. The thing with Crysis is that it's a beautiful looking game - it plays well and the mechanics of the game essentially work. The story held together okay, but there were times I was in a state of ungrippedness, particularly near the end. The ship level could have been so much more. It was more a case of dealing with pesky mosquitos before getting on with the task in hand (and, at the end of it.. what a boring task, eh?) There was more tension on earlier levels. Hopefully Crysis:Warhead will be the several slingshots to the nadgers that hl2ep2 was.
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MSI X58M - i7 920 4Ghz - 6GB Corsair - GTX260 648/2520 ::: Vote for bit-tech T - theevilelephant - "it sounded like bouncing around on a pogo stick, screaming in chinese while occasionally throwing a cat at a door." Last edited by kenco_uk; 28th Jul 2008 at 13:27. |
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#18 | |
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Lethargic
Join Date: May 2006
Posts: 1,213
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Quote:
![]() Although... it's reaching the point, at least for me, where there are so many odd metaphors or reversal comments in articles by Joe that they distract from the rest of the content.
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#19 |
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Supermodder
Join Date: Nov 2005
Location: Jinan, China
Posts: 417
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Opposing force does come to mind... Though Crysis certainly isn't Half-life... And your not exactly an opposing force..
I guess that the engine is really complicated and hard for anyone outside the office to use because there could be some great mods... (dues ex Half Life BattleField Thief Resident Evil )
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#20 |
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quad fuelled, GTX200 powered
Join Date: Aug 2007
Location: in a room near Soton Uni. UK
Posts: 3,943
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i, for one, will be looking forward to it, finally! some excuse to upgrade my computer.
with more open gameplay, hopefully this one won't be half-a-game like all other CryTek games (Far Cry's epic fail at the end, Crysis fail in alien level)
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