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#1 |
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bit-tech Staff
Join Date: Apr 2007
Posts: 8,010
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Cryptic Studios reveals Star Trek Online
http://www.bit-tech.net/news/2008/07...-trek-online/1
Cryptic Studios has revealed via a new job posting that it is developing a new MMO themed around the Star Trek fiction.
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#2 |
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Modder
Join Date: Dec 2005
Location: Manchester
Posts: 64
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expected, with the new movie and all
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#3 |
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Don't panic!
Join Date: Jan 2003
Location: Lancs, UK
Posts: 15,210
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Wahoo! Finally an MMO which tempts.
When you say "after all the TV series'", you mean after Voyager & DS9 have finished? Awesome.
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The Good, The Bad, The Ugly, The LOL!!1!!1!, The Zlad!, The Kempness, The Braaaaaains... |
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#4 |
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Bwahahahahaha
Join Date: Nov 2002
Location: Salford
Posts: 609
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After watching all the Voyager seasons, I wouldn't actually mind playing this. I can only hope it doesn't suck endlessly..
A decent Sci-Fi MMO (that doesn't involve endless grinding *cough* Eve) would be great.
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#5 |
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Lethargic
Join Date: May 2006
Posts: 1,213
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That motivational poster of Kirk always makes me laugh.
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#6 |
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What's a Dremel?
Join Date: Jul 2008
Posts: 5
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WOOOOOOOOOOOOOOOOOOOOOOOOT!
![]() Okay, now let's hope it doesn't end up sucking. Seeing it changed devs and all... |
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#7 |
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Multimodder
Join Date: Nov 2004
Posts: 201
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could be good,
would love to fly around in my own "voyager" The only problem now is that the game is bound to be atleast 2 years away |
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#8 |
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Supermodder
Join Date: Jul 2007
Location: Wangamadness, New Zealand
Posts: 331
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I'll pick the "anything else" option.
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#9 | |
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Rainbow Warrior
Join Date: Jul 2007
Location: Hampshire, England
Posts: 999
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Quote:
Hopefully the quests/missions in Star trek will be a bit more cerebral than the standard "transport these tribbles from A to B".
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The difference between fiction and reality? Fiction has to make sense. " Tom Clancy |
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#10 |
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Supermodder
Join Date: Mar 2008
Location: Zagreb, Croatia
Posts: 263
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They should make tribbles a playable class...
If the game turns out to be good, might even give it a go...
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#11 |
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Hypermodder
Join Date: Feb 2006
Location: Ontario, CANADA
Posts: 719
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what?? u can have ur own ships?
tbh IMHO id prefer u start as a regular privateer on an NPC captains. lotsa people, few ships. then if u "level" high enough, u can have ur own ship and ur own crew. heck, i can already see the possibilities of guildies having one or two ships in their armada... if thats how its gonna be ill pick it up. if its gonna be a fewmonths after launch we'll be seeing hundreds of voyager and enterprises flying around... u can count me off.
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#12 |
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hmmm.
Join Date: Jul 2008
Location: Bronx, NY
Posts: 35
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QFT. It sound like it's gonna be your standard fare sci-fi space mmo. "Mining" asteroids for money, grinding space pirates.. lame.
Last edited by zeroinfinity; 30th Jul 2008 at 02:42. |
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#13 |
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Wetsander
Join Date: Feb 2004
Location: Kentucky
Posts: 546
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I'll rest my opinion at "cautious enthusiasm." If well developed, good looking, and well themed -- this could be a hit.
Now, with what TomH said about EVE, I agree. EVE has had quite a controversy lately with paid employees taking sides with corporate contacts in disputes. Not to mention that to get *anywhere* in EVE, you need a corporation with everyone putting in hours grinding. It's like a second job, that you pay for. I'm hoping STO will be more mission based, more strategic... like the Star Wars MMO before it was lobotomized. |
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