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#1 |
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bit-tech Staff
Join Date: Apr 2007
Posts: 7,940
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Nvidia releases PhysX for 8, 9 and GTX 2xx series
http://www.bit-tech.net/news/2008/08...x-2xx-series/1
Nvidia has finally released drivers enabling PhysX and CUDA support for GeForce 8, 9 and GTX series graphics cards.
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#2 | |
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H to the U to the G to the O to the B
Join Date: Dec 2006
Location: ThrustingReviews HQ
Posts: 1,194
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#3 |
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Supermodder
Join Date: Apr 2006
Location: Stockport
Posts: 405
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WTB Boob Physics Card.
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#4 |
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Hypermodder
Join Date: Feb 2006
Location: Ontario, CANADA
Posts: 718
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2.7Gb???
i hope there's an option to grab just the driver lol but uh, what im really personally waiting is the ability to use 2nd graphic card as dedicated processor tho............ bleh.........
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#5 |
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Multimodder
Join Date: Feb 2008
Posts: 88
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Even if it's a little old now, I think HL2 still has the best use of physics in a game.
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#6 |
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RPG Loving Freak
Join Date: Aug 2006
Location: Temple of Fiends
Posts: 159
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Will the UT3 mod make all the female characters boobs bouncey?
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#7 | |
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Hypermodder
Join Date: May 2006
Location: East London
Posts: 831
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Quote:
EDIT: Found another one anyway here. Looks like it's working okay there?
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#8 |
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International Man of Awesome
Join Date: Feb 2008
Location: County Durham, UK
Posts: 961
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I think most people would agree with you there. Hopefully HL3 (and whatever engine it uses) will push it even further.
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#9 |
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quad fuelled, GTX200 powered
Join Date: Aug 2007
Location: in a room near Soton Uni. UK
Posts: 3,938
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tested most of the demo, meh. UT3 maps: meh. and Crazy Machine 2 still won't let me play PhsyX levels
anyone know how good is the transcoder? because it's 30 day trail, i want to have a large amount of video before installing it. (at the moment, don't need to transcode anything as a single night have transcoded all stuff i want into iPhone format on quad core)
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#10 |
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International Man of Awesome
Join Date: Feb 2008
Location: County Durham, UK
Posts: 961
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You've tried it? Frame-rate hits?
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#11 |
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quad fuelled, GTX200 powered
Join Date: Aug 2007
Location: in a room near Soton Uni. UK
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for which game?
UT3 normal maps: no, UT3 physX maps, couldn't play it before, so can't comment.
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#12 |
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International Man of Awesome
Join Date: Feb 2008
Location: County Durham, UK
Posts: 961
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I just meant in general.. Since some of the GPU is used for PhysX now, I guessed there may be frame-rate drops..
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#13 | ||
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Benchmarketeer
bit-tech Staff
Join Date: Jan 2005
Location: Ruislip
Posts: 584
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#14 |
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H to the U to the G to the O to the B
Join Date: Dec 2006
Location: ThrustingReviews HQ
Posts: 1,194
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You've had 15 mins Harry, I need answers!
Can I use, say, a 9600 GT as a PhysX card alongside my 4870 or not eh?
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#15 | |
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Baby called to see the boss...
Join Date: Jul 2007
Location: Newcastle Uni
Posts: 597
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#16 |
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Enginerd!
Join Date: Apr 2002
Location: Middlesbrough
Posts: 424
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I never really saw much use for additional physics acceleration in games. HL2 made adequate use of physics. No game requires the simultaneous exploding of 3000 barrels. Will be interesting to see HL3 or maybe just Ep3's use of physics but I doubt it will require additional acceleration, especially when CPUs themselves are enough.
It would make more sense if AMD and Intel got together and did the same thing for Havok. That way we have it standardized across platforms, not just a stupid scenario where you have to have one manufacturers hardware or you cant have it.
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#17 |
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Hypermodder
Join Date: Jul 2003
Location: Burford, Oxfordshire
Posts: 866
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I'm going to guess that these will work along side the older dedicated PhysX cards?
I say that, as I'm with Hugo, more an ATI man (multi-monitor you see). Those dedicated cards are pretty cheap now if Overclockers still stock them, and I'm going to hazard a guess that Vista's WDDM drivers are not going to like Nvidia and ATI at the same time... And I actually sort of like Aero (Should I admit that?).
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#18 | |
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Hypermodder
Join Date: May 2006
Location: East London
Posts: 831
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It leaves an interesting question though. Can the PhysX driver be installed "stand alone" from the Nvidia package? If so, it would be interesting to whack a Nvidia 8+ series in a rig with an ATi card and CCC, install the PhysX driver and see how you get on. I'm reasonably sure that it won't work and that the PhysX driver won't allow the Nvidia card to perform solely physics calcs without the appropriate Nvidia drivers in place but hey, it's got to be worth a try for the hell of it no?
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#19 |
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Multimodder
Join Date: Sep 2004
Posts: 163
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I'm glad they're adding the physics processing now. Maybe they'll be able to standardize it soon, if ATI follows suit in some sort of fashion.
Plus, a Folding@home client for nVidia GPUs?! That's huge!
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#20 |
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Hypermodder
Join Date: May 2007
Posts: 783
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Can't help but feel sorry for the few folks who bravely decided to support a new hardware direction by splashing out £150ish on a dedicated physics card only to have their cash effectively incinerated in front of them with the nVidia/Ageia merger/takover. Mind you, can anyone name any more than five games that used the Ageia cards?
It's the kind of bad experience that puts people off investing in new ideas and directions in case they end up with a hole in their wallet and a pointless bit of hardware. |
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