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Old 28th Aug 2008, 02:45   #1
Tim S
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Age of Conan DirectX 10 content looks stunning

http://www.bit-tech.net/news/2008/08...oks-stunning/1

NVISION 2008: We've had a sneak peek at the final Age of Conan DirectX 10 content and it looks like it's going to be worth the delay.

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Old 28th Aug 2008, 06:39   #2
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Well.. in my imagination it's awesome! and it runs on my computer!
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Old 28th Aug 2008, 07:16   #3
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Everything about the game makes you want to go and play and love it. Until you're actually there and discover the devs have some incompetent patching priorities.
The DX10 everyone keeps going on about is just one of the promises they failed to deliver on. People paid for a game, on which a box states DX10, and then find out there is no DX10. Instead, it's delayed until August. Now August is over and DX10 is still not here. Oh wait, sounds like a pvp-system this one game is still missing.
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Old 28th Aug 2008, 07:42   #4
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Graphics aren't the problem - it's EVERYTHING else.
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Old 28th Aug 2008, 08:54   #5
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I've been playing AoC and have to agree with the above. Quite sad really as it has some neat bits. Unfortunately, they're not enough. With the release of Warhammer Online very soon, it's going to be quite tough for Age of Conan to recover, even with the promised DX10 support.
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Old 28th Aug 2008, 08:55   #6
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I own AOC, i cancelled my subs due to soo many bugs etc.
I hope oneday i can re-play the game once the bugs have been worked out of the game, AOC is a good game but the bugs make it unplayable, fix them and you may stand a chance, as everyone else said graphics are sweet FA without gameplay
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Old 28th Aug 2008, 09:24   #7
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been playing the games since release date and you can't beat a bit of axe to face action and soon to be in DX10 demolishing glory... even better
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Old 28th Aug 2008, 09:26   #8
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When I played it, I didn't particularly notice bugs, more that the tool tips didn't give a clear indication as to how the spells / abilities etc actually worked, and how putting more points into a certain ability would affect its effectiveness.

And it didn't feel particularly "Massive" enough - it felt like a "multiplayer online game" rather than a "massively multiplayer online game", but that's my interpretation of the instancing...
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Old 28th Aug 2008, 09:32   #9
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Contrary to the above posters, I'm having a great time with AoC, and looking forward to the Dx10 content.
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Old 28th Aug 2008, 13:00   #10
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'However, we can reveal that Funcom has created its own custom physics engine using CUDA'

ATI owners, then?
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Old 28th Aug 2008, 13:07   #11
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ATI, doenst have CUDA so thata a no.
AOC is also twimtbp product, so its had help from Nvidia
http://www.nzone.com/object/nzone_ageofconan_home.html
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Old 28th Aug 2008, 13:59   #12
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Call of jurez made first directx 10 content.boy it was impressive.But frame rates were bad.I hope this will not be the case of age of cannon.
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Old 28th Aug 2008, 14:00   #13
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pics or ir didn't happen?
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Old 28th Aug 2008, 14:03   #14
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Quote:
Originally Posted by bowman View Post
'However, we can reveal that Funcom has created its own custom physics engine using CUDA'

ATI owners, then?

GPU's are all about programmability these days.
ATI could just buy a license from Nvidia and add support for CUDA
Crackers could just "emulate" CUDA on an ATI card (like they did with PhysX)

CUDA has always been the vital thing for me to choose Nvidia though, as it is way easier to implement than ATI's CTM ever was...
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Old 28th Aug 2008, 15:20   #15
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It's really too bad they spent time on DX10 instead of on finishing the game.
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Old 28th Aug 2008, 15:44   #16
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Advanced Physics effects for Nvidia users only? I'll pass on this game then.
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Old 28th Aug 2008, 16:16   #17
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bah... and i just uninstalled the game and cancelled my sub lol

too bad.

the graphic may be amazing, but the stupid instances and constant nerfing of the class, plus the over simplicity of the story and gameplay... put the nails on the coffin on this game.
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Old 28th Aug 2008, 16:43   #18
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The game is indeed very, very buggy. The worst part is, there is a memory leak that accelerates in porportion to how high your graphics are set. Max graphics, less then 10 mins game time, lowest settings, 1-4 hrs. I will never ever buy funcom again. Three customer service tickets, I get a call a month later.
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Old 28th Aug 2008, 17:54   #19
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I'm glad that MMOs are starting to push graphical boundaries as the players invest so many hours and money in them (far more than they would in say, Crysis) its only fair for them to have the best visuals possible, hell it might even distract from the boredom of grinding.
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Old 28th Aug 2008, 19:12   #20
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Quote:
Originally Posted by B3CK View Post
The game is indeed very, very buggy. The worst part is, there is a memory leak that accelerates in porportion to how high your graphics are set. Max graphics, less then 10 mins game time, lowest settings, 1-4 hrs. I will never ever buy funcom again. Three customer service tickets, I get a call a month later.
bugs have been fixed now for the most part. You didn't expect the game to be bug-free at launch did you? I play all levels with maximum settings hours at the time and haven't noticed anything. Too bad dx10 mode probably will kill my 4870 :/
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