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Old 2nd Sep 2008, 10:48   #1
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Mirror's Edge system requirements detailed

http://www.bit-tech.net/news/2008/09...nts-detailed/1

EA has finally unveiled the minimum system requirements for the new platforming FPS, Mirror's Edge.

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Old 2nd Sep 2008, 10:49   #2
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Old 2nd Sep 2008, 10:55   #3
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i do hope there's a demo - It's not really the usual fayre of "Corridor - Room - Corridor", so I'd like to get a demo to see how I get on with the dynamics.
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Old 2nd Sep 2008, 11:06   #4
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"Still, one of the supposed problems with this super-interesting game has been the worry that PC gamers will need a super machine to process all those wide-open spaces at the stable framerates they deserve."

What? Really? PC gamers were worried about that? I thought the graphics looked fairly basic (good but in a portal esque way). Surely after kitting up for crysis over the last year PC gamers have nothing to worry about until the next console generation?
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Old 2nd Sep 2008, 11:18   #5
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do want
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Old 2nd Sep 2008, 11:23   #6
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wonder whether it'd play like Crysis or CoD4 on my 8800GTX
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Old 2nd Sep 2008, 11:28   #7
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I get the feeling that the control set will be better on a console, but hey.

Gonna grab a PC copy anyway. Looks hot.
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Old 2nd Sep 2008, 11:34   #8
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Quote:
Originally Posted by liratheal
I get the feeling that the control set will be better on a console, but hey.
Gonna grab a PC copy anyway. Looks hot.
PC version controls were good - it's easier to navigate around with a mouse.
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Old 2nd Sep 2008, 11:42   #9
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still waiting to see some reviews on controls of various versions - dunno wether to get it on pc or xbox.
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Old 2nd Sep 2008, 11:43   #10
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looks good

+1 for PC
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Old 2nd Sep 2008, 11:46   #11
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i'm just so happy to say "TOLD YOU SO", bout the low spec lol but will still be getting new PC for Mirror's Edge, Diablo2, Starcraft2, Red Alert3 and Fallout3 hmm only 1 game to be excited about thats a new IP , not good
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Old 2nd Sep 2008, 12:30   #12
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good to see my 939 athlon is still ticking along.
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Old 2nd Sep 2008, 12:35   #13
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Surely those min specs and SM3 are a contradiction?
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Old 2nd Sep 2008, 12:39   #14
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Quote:
Originally Posted by Hugo View Post
PC version controls were good - it's easier to navigate around with a mouse.
Oh?

Score.
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Old 2nd Sep 2008, 13:13   #15
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Surely those min specs and SM3 are a contradiction?
How so? the 6600gt had sm3 i think that ati card did also its the generation after the nvidia 6s.
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Old 2nd Sep 2008, 13:48   #16
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The rooftops of the city strike me as a world composed largely of simple shapes covered with presumably a fair bit of texture repetition, so I'm not too surprised if the requirements aren't so high as all that.
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Old 2nd Sep 2008, 13:51   #17
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That game looks epic. This is going right below Fallout 3 on my game anticipation meter.

Lets just hope that my Prometheus is up to the challenge.
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Old 2nd Sep 2008, 13:52   #18
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Quote:
Originally Posted by liratheal
I get the feeling that the control set will be better on a console, but hey.

Gonna grab a PC copy anyway. Looks hot.
I always found it better getting the PC version of a game anyway, primarily due to hardware superiority. Could always plug in a 360 / PS3 controller and remap the buttons if the game is similar enough across platform. I generally have done for racing games.
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Old 2nd Sep 2008, 14:14   #19
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definitely picking this up. definitely.
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Old 2nd Sep 2008, 14:17   #20
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I'm very excited about this game. This is my #1 for this autumn's gaming lineup tbh, let's just hope it's not crap...
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