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#1 |
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Pewlius Caesar
bit-tech Staff
Join Date: Nov 2001
Location: Ascot, Berks
Posts: 18,021
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Shattered Horizon Preview
http://www.bit-tech.net/gaming/2008/...izon-preview/1
We have an early look at Futuremark Games Studio's first game, Shattered Horizon, a multiplayer first-person shooter set on the moon 30 years from now. The game is a long way off, but there are some things that have already caught our eyes. Read on to find out more...
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#2 |
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Don't panic!
Join Date: Jan 2003
Location: Lancs, UK
Posts: 15,211
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That looks like a seriously interesting shooter. Definately high on the list of "watch this space" tbh.
Hopefully they'll do a singleplayer, because that is a great storyline so far, we just need to finish it off.
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The Good, The Bad, The Ugly, The LOL!!1!!1!, The Zlad!, The Kempness, The Braaaaaains... |
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Get On My Horse!!!
Join Date: Apr 2008
Location: Balhannah, South Australia
Posts: 3,956
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Looks really cool, can't wait.
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Project: LEXA FINISHED 30/11/08 (16 months 14 days) MOTM Nominee October 08 Project: LEXA Revival FINISHED
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#4 |
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CK is God!!!
Join Date: Oct 2006
Posts: 1,074
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how has futuremark gotten away with creating a TWIMTBP title thats what i want to know
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#5 |
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Ultramodder
Join Date: Apr 2003
Location: Netherlands
Posts: 1,220
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Why not SP? It will be a awesome story for a single player game, exploring the moon, look for survivors, kill the evil greedy scrooge company boss, save the earth (and probably sexy lonely girl inside the moon) and get blown into the endless frontier called space.
maybe it is because i do not like "online" mp games anymore like i used to. Maybe it is because i love scifi. The fact of the matter is, that a single player game element would be great.
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Mascleta: "The most accurate simulation of thunder, humans can simulate..." The answer is 42, so... whats the question again? If you know what 'Peek' and 'Poke' represents, then you are probably as old as me. |
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my supersonic radar will help me!
Join Date: Sep 2005
Posts: 1,437
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Quote:
tbh it looks good but im going to seriously reserve judgement until i see soemthing more solid. it could just end up like 3d mark the game and like many others i gave up on mark when they changed thier name from mad onion.
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#7 |
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WIIGII!
Join Date: Dec 2007
Location: Bradford, UK
Posts: 436
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Nvidia's marketing line: "The Way It's Meant To Be Played"
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#8 |
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my supersonic radar will help me!
Join Date: Sep 2005
Posts: 1,437
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ah right gotcha
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People who optimise code are wimps. My code knows it's awesome, so it'll take all the time it needs. You can wait in awe |
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#9 | |
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Pewlius Caesar
bit-tech Staff
Join Date: Nov 2001
Location: Ascot, Berks
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Quote:
I'm hoping to go out to the Games Test Labs in Moscow at some point because I really want to see exactly what happens there. It's an Nvidia-funded test lab that tests games on not just Nvidia hardware, but all hardware. I was talking with some of the people that worked there in the bar one evening at Nvision and they really don't care about the ATI vs. Nvidia battles - they just want to make games better, and more often than not they're suggesting optimisations that benefit all hardware and not just Nvidia's.
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#10 |
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Supermodder
Join Date: Jul 2006
Posts: 583
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I was fascinated by this until I saw the phrase "multiplayer only", which is tragic, because it actually seems to have had more than the usual eighteen seconds' thought put into it.
Multiplayer gaming is probably fantastic if you've got ten hours a day to spend at it. Otherwise, it's impossible to be in any way competitive, and it's no fun at all. I'm not talking here about being a "casual gamer"; I completed Far Cry, probably at an embarrassingly poor standard, I'm just a bit concerned that this obsession with multiplayer gaming is leaving a bunch of people like me out in the cold. |
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#11 | |
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Big McLargehuge
Join Date: Jul 2006
Location: Sweden
Posts: 280
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Quote:
After I read that it was more in the lines off... Meh
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#12 |
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Pewlius Caesar
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Join Date: Nov 2001
Location: Ascot, Berks
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yeah, I'm not quite sure why there's been so much effort put into the story on a multiplayer game... if it turned into a story-driven singleplayer--or even co-op--that's where I think this game will get more interesting.
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#13 |
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Ex nihilo nihil fit
Join Date: May 2008
Location: Aarhus, Denmark
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This will be an interesting game to watch, when it comes to market, if for nothing other than it being DX10 only. If it turns out to be a "must play" game (on the same level as e.g. WoW is or CS was) it might help Vista adoption. If it isn't, it'll fall flat due to the low adoption Vista has seen so far. I think it's quite risque for a new developer.
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#14 |
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hardware freak
Join Date: Dec 2007
Location: Nevada, USA
Posts: 121
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screw higher barrier to entry, i've seen little snots on xbox live that can grasps some complex techniques and timing attacks. I'd rather have a challanging game that pushes the bar up. If i wanted something easy i'd go play a game on pop cap or some crap.
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#15 |
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Hoot if you're a revowlutionary.
Join Date: Jan 2008
Location: Bucks, UK
Posts: 1,764
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So will the health system be similar to Perfect Dark?
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#16 | |
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Air Cooled Fool
Join Date: Jan 2008
Location: Derby, via Scotland
Posts: 709
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Quote:
I'll be disappointed if it's just multiplayer too, the basic premiss of the storyline is fascinating. Maybe I'm just old fashioned, but I always enjoy the single player aspect of a game more - I prefer having a rich world and immersive story to lose a few hours in, more so than a multiplayer where I spend most the time worrying about getting a high score...
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#17 |
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Truly truly truly outrageous
Join Date: Feb 2007
Location: Illinois
Posts: 1,505
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Looks like it's finally time for me to learn how to multiboot XP and Vista..
How can this be multiplayer only, when it has such a backstory? Will they bundle a freaking novel with the game?
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Armagetron Advanced!
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#18 |
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hmmmm....
Join Date: Aug 2005
Location: New Zealand
Posts: 2,887
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When I saw the screenshots my immediate thought was all right new space RTS this is going to be awesome, but alas its not.
I need a bigger HDD. Homeworld doesn't work on Vista and I have no space for a new partition. The game looks to be quite interesting, but I wonder how they will set the controls for a fully 3d space.
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The quantum limit of reality might be scaled up because we're all holograms. Obviously. Once more we see that sufficiently advanced physics is indistinguishable from getting really stoned. From here |
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#19 |
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Pewlius Caesar
bit-tech Staff
Join Date: Nov 2001
Location: Ascot, Berks
Posts: 18,021
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controls are WASD, just like any other shooter, and to change orientation is G I believe.
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#20 |
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hmmmm....
Join Date: Aug 2005
Location: New Zealand
Posts: 2,887
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Ah so there's no real up/down movement, I was hoping for it to be any direction, maybe q, e for up and down thrusters.
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Fight my Brute
The quantum limit of reality might be scaled up because we're all holograms. Obviously. Once more we see that sufficiently advanced physics is indistinguishable from getting really stoned. From here |
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