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#1 |
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bit-tech Staff
Join Date: Apr 2007
Posts: 7,988
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Will Wright prefers high sales to high scores
http://www.bit-tech.net/news/2008/09...-high-scores/1
Will Wright set out to make Spore as casual as possible apparently, preferring high volume of sales to critical acclaim.
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#2 |
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Just got a great book on tape
Join Date: Nov 2005
Location: High Wycombe, UK
Posts: 3,633
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When it comes to Spore, I spent most of my saturday afternoon playing it, I'd consider myself more towards the 'hardcore' end of the gamer scale. A friend of mine came over on saturday night, and spent most of the time playing it - He picks up a game when he's at mine, or when there is nothing (Up to, and including, sitting on the toilet) else to do. I'd say the game succeeds in that sense.
It frustrated me when I got to the space exploration stage, as there was no ****ing save option thanks to the endless ****ing tutorials that told you crap you had already worked out if you have more than half a brain cell. The Spore forums made up for that, though, with the hundreds of people whining and screaming "omg keygens have given out our legal keys?!Oneoneone11eleven". Never laughed so hard in my life. Good ol' forums.
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Gigabyte MA790FX, X4 9950 Black Edition, 8gb Geil Black Dragon, 2x4870 512mb, Antec TruePower Quattro 850w I game, Do you? |
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#3 | |
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>^_^<
Join Date: Oct 2003
Location: No.
Posts: 1,397
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Welcoming the riff-raff since February 2009. |
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#4 |
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Multimodder
Join Date: Sep 2007
Posts: 118
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There's no way Psychonauts failed because it was too "hardcore"! Presumably it just didn't have the right marketing push, magazines/websites didn't give it front page news splashes and games stores didn't put copies on their main display shelves. Just a string of unfortunate coincidences. It had everything in it to make it popular and successful with all types of gamers.
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| pimlicosound |
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#5 |
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Government Prostitute
Join Date: Aug 2008
Location: United States
Posts: 1,015
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Yeah, it's a casual game alright.
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RIP: 3DRealms & Duke Nukem |
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| UrbanMarine |
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#6 |
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Dremedial
Join Date: May 2008
Location: Leeds, UK
Posts: 1,226
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The Sims = Marriage designer for scary often overweight 15 year old girls
Half-Life = A game that will be remembered, discussed and compared amongst gamers (i.e. people who actually care about games) for many years to come. I know which I would rather have designed, irrespective of profit margins.
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#7 |
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2n-1
Join Date: Nov 2006
Location: Portugal
Posts: 843
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Greetings!
"Will Wright prefers high sales to high scores" Guess he wont be happy with Amazon.com customers reviews: ![]() ![]() Link: http://www.amazon.com/gp/product/B000FKBCX4
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#8 |
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100% Gamer
Join Date: Jun 2008
Location: Nottingham
Posts: 270
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^^ XD ^^
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CPU: Q6600 GO @3Ghz - 4Gb DDR2 PC6400 - HD 4850 - corsair VX550 - Mobo: MSI P45 Neo - 320 Gb HDD ![]() |
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#9 | |
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Sir Bongaminge
Join Date: Apr 2007
Location: Godalming, near Guildford
Posts: 1,553
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#10 |
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Last on the scene
Join Date: Mar 2008
Posts: 69
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Maybe I should tell him that he lost my money, because of the DRM. I was going to buy it, then went and pirated it.
I would easily take >3 installations over online function. |
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#11 |
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Smiles are free-Use 'em :D
Join Date: Aug 2007
Location: UK-Wendover
Posts: 404
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It's not very fun anyway, I've just returned my copy, It's not what I'd define as a 'Game', more of a sim, but an incredibly dumbed down quasi-world/creation sim, overly simple, limited by the DRM that turns it into a rental, essentially, as when EA takes servers offline, £40 paperwieght,
Just don't bother
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#12 | |
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Baby called to see the boss...
Join Date: Jul 2007
Location: Newcastle Uni
Posts: 597
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Favourite Max Payne quote: "He was trying to buy sand for his hour glass, and I wasn't selling any" Steam ID:jordanwise |
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#13 | |
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Player Character
bit-tech Staff
Join Date: Apr 2007
Posts: 7,988
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I don't like the fact that Tim's TV is so shiny - and I wouldn't buy it for that reason. That doesn't give me the right to steal it however.
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#14 | ||
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Supermodder
Join Date: Aug 2003
Location: Manchester
Posts: 456
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#15 |
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>^_^<
Join Date: Oct 2003
Location: No.
Posts: 1,397
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Yeah stop stealing ones and zeros Jambo.
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Welcoming the riff-raff since February 2009. |
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#16 |
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Minimodder
Join Date: Jun 2008
Location: Teesside, UK
Posts: 48
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Wow no way I'll be buying this as I like to clean up my computer every now and again when I havn't played a game in a while.
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#17 |
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Dremedial
Join Date: May 2008
Location: Leeds, UK
Posts: 1,226
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DRM DRM DRM, how yawnworthy
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Steam: psycrompton |
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#18 |
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Help me , Help you.
Join Date: Jul 2003
Location: Nottingham
Posts: 2,574
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Wow, all the reviews on Amazon are regarding the DRM, so can hardly be a legitimate review if a reviewer hasn't bought the game and actually played it, just gave it a one start and complained about the DRM....
I can understand Will's reasoning for more casual-ness and more profits than a crazy amazing game, it just won't be as memorable as half life, but he'll have more money? So what? More people playing the game cant necessarily be a bad thing....
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Guns don't kill people, kids who play videogames kill people.
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#19 |
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Minimodder
Join Date: Jun 2008
Location: Teesside, UK
Posts: 48
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This is a subject that i get very iffy about. I like to have my rights, I'm in the same mildly pissed off state as when i heard the UK version about Fallout 3 could have censorship influenced by Australian board of censorship.
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#20 | |
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Player Character
bit-tech Staff
Join Date: Apr 2007
Posts: 7,988
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A team of people has elected to make something over a period of years. To protect that creation they have added DRM. You don't agree with DRM, so you decide you won't buy it. All well and good until you add onto the end the bit where you illegally download the creation without paying for it on the basis that you don't agree with DRM.
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