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#1 |
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bit-tech Staff
Join Date: Apr 2007
Posts: 7,940
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Call of Duty: World at War system specs
http://www.bit-tech.net/news/2008/09...system-specs/1
Want to know what's in the Collector's Edition of Call of Duty: World at War, or do you just want the system specs? We have both!
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#2 |
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Supermodder
Join Date: Jul 2007
Location: UK
Posts: 343
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those specs are pretty much the same as for COD4
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#3 |
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Government Prostitute
Join Date: Aug 2008
Location: United States
Posts: 1,010
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yup most likely because COD5 is being built on the COD4 engine.
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#4 |
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Supermodder
Join Date: Dec 2007
Posts: 322
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Whisky bottle ? For real ? Strange free gift for the collectors edition ! Most will never be used.. ever.
No mention of any toxic DRM yet either for this game. Am praying the multiplayer is as good if not better than Cod4, although Im still waiting for a game with better multiplayer than BF2 to be honest. And no, counterstrike is not the answer unless you are 12 yrs old. |
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#5 |
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Hypermodder
Join Date: Mar 2008
Location: Ireland
Posts: 837
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i thought cod engines were just upgraded versions of the previous game and no distinction was made, it was always just cod engine
why am i such a sucker for limited edition boxes
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#6 |
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>^_^<
Join Date: Oct 2003
Location: No.
Posts: 1,395
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/groan WWII
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#7 |
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quad fuelled, GTX200 powered
Join Date: Aug 2007
Location: in a room near Soton Uni. UK
Posts: 3,938
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same as CoD4? in that case, then CoD2 up to 5 are using the same engine?
i hope they do a physics system in it, and character dying is more realistic like in STALKER
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#8 |
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Licenced idiot.
Join Date: Feb 2004
Location: Tampere, Finland
Posts: 3,058
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Fix the imba perks and weapons and I'll be happy with the multiplayer.
Adding another imba feature for those willing to pay extra doesn't really seem like a step to the right direction :< SadPanda will remain sad.
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#9 |
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Government Prostitute
Join Date: Aug 2008
Location: United States
Posts: 1,010
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Infinity Ward designed a whole new engine for COD4. It's Treyarchs turn to make the next COD and they liked the COD4 engine so they're using it for COD5. One of the reasons COD3 blew was because Treyarch wanted their own engine.
COD- IW: Quake3 engine COD2- IW: Quake3 engine proprietary modifications COD3- Treyarch: Treyarch NGL Engine COD4- IW: proprietary (nickname:Warfare Engine) COD5- Treyarch: COD4 engine COD6- IW: ???
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RIP: 3DRealms & Duke Nukem Last edited by UrbanMarine; 26th Sep 2008 at 14:26. |
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#10 |
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What's a rebimboca da parafuseta?
Join Date: Sep 2004
Location: Sao Paulo - Brazil
Posts: 712
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wow! dunno wich ngine they'll be using, only that they do it fast!
I am so anxious for this one...
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#11 |
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Hypermodder
Join Date: Feb 2006
Location: Ontario, CANADA
Posts: 718
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CoD4 is good fun... but i expect this to be better. gameplay wise that is.
i still prefer BF2 series becoz of the map size and gameplay... CoD is just twitch reflex shooter where 90% of the players r playin the same old deathmatch or team-deatchmatch. boring, but pretty. but still pretty boring. the fun didnt last.
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#12 |
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Multimodder
Join Date: Feb 2008
Posts: 88
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UrbanMarine: World at War isn't COD5.
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#13 |
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Government Prostitute
Join Date: Aug 2008
Location: United States
Posts: 1,010
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"Call of Duty: World at War is a first-person shooter video game developed by Treyarch and published by Activision for Microsoft Windows, PlayStation 3, Wii, Xbox 360, and Nintendo DS. It is the fifth installment in the Call of Duty video game series, excluding spin-offs.[1] The game is set in the Pacific theater and Eastern front of World War II.[1][2] The game is scheduled to ship in North America on November 11, 2008,[4] in Europe on November 14, 2008 and in Australia on November 12, 2008.[7]"- Wiki
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#14 |
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Government Prostitute
Join Date: Aug 2008
Location: United States
Posts: 1,010
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All they did was add a title to spice it up. It is COD5.
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#15 |
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Minimodder
Join Date: Aug 2008
Posts: 25
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never mind i doubt the high power weapon will be available in multi player unless it's a military knife for the allies and katana for the enemy "which while equip makes u invincible for 30 seconds every time u equip it"
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#16 |
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What's a Dremel?
Join Date: Apr 2008
Posts: 13
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Fix or remove the perks and fix the engine then multiplayer might actually be fun.
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#17 |
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Multimodder
Join Date: Aug 2005
Posts: 105
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i enjoy the perk system. but seriously, martyrdom -> remove, its a zero skill imba perk. at least other perks require *some* nouse. o yea airstrike -> nerf. helicopter -> nerf. (assuming equivalents in cod5, i know its ww2).
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#18 |
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Multimodder
Join Date: Nov 2005
Location: Elmhurst, IL
Posts: 183
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this is rediculous... they are doing world war 2 again. call of duty has done ww2 3 games in a row, and none of their games did that well in terms of sales. but when they released cod4 modern warfare (which obviously takes place in modern times) the sales were HUGE, i dont know a single person that has and xbox or gaming pc that DOESNT have cod4. im sure activision knows this, so why would they ever IMAGE going back to ww2 when its done so bad in the past? doesnt make any sense to me, but hey, im not making the games now am i?
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#19 |
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Madeira's banana is the best!!!
Join Date: Sep 2005
Location: Madeira ; Portugal
Posts: 6,461
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i feel that the pacific part of the war is very very very difficult to do... every game that uses this scenario is usually bad or not very good.
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#20 |
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Hoot if you're a revowlutionary.
Join Date: Jan 2008
Location: Bucks, UK
Posts: 1,758
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The perks on CoD4 are very unbalanced, I only use a few of them. Also Airstrike and Heli ruin KtD ratios on both sides.
I don't know why you say the other 3 CoDs did badly, I have CoD2 on Xbox and it was one of the best games I've ever played.
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