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Old 13th Nov 2008, 10:55   #1
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Square Enix to publish Supreme Commander 2

http://www.bit-tech.net/news/2008/11...-commander-2/1

Square Enix has confirmed that it will be publishing Gas Powered Games' next title, Sup Com 2.

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Old 13th Nov 2008, 11:23   #2
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I hated you when you announced FF13 for the Xbox,
But now i am warming up a bit if you make me another Supreme Commander....

If you knock on my door i just might let you in now Square Enix...
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Old 13th Nov 2008, 11:29   #3
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If Square are involved, does that mean we'll have massive robots with massive swords? I'd pay money for that
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Old 13th Nov 2008, 12:02   #4
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as excited i am of the prospect of supcom 2 i also fear now that square enix are on board that we've pc gamers have lost the last unconsolified genre we had going.

if they keep them seperate then i cant see if being an issue but supcom has one of the best interfaces ive seen in RTS in recent years and for it to be consolified would be borderlining on a criminal act.

i know supcom got a 360 port eventually, how did that work out in the end?
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Old 13th Nov 2008, 12:18   #5
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I don't know if I'm looking forward to it or not, I was a bit dissapointed by Supreme commander, compared to total annihalation that it was supposed to be a spiritual successor to.
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Old 13th Nov 2008, 12:25   #6
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Agree with bladestorm.
One thing I hated was the apparent lack of support for the game. Lots of horrible bugs when it came to patching it too.
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Old 13th Nov 2008, 12:45   #7
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The patching problems were with THQ I believe. Constantly failed to update mine and eventually corrupted the game so I couldnt even open it
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Old 13th Nov 2008, 13:12   #8
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Quote:
Originally Posted by Flibblebot View Post
If Square are involved, does that mean we'll have massive robots with massive swords? I'd pay money for that
Agreed!
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Old 13th Nov 2008, 13:53   #9
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Does this mean we will be able to build Ragnarok units?
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Old 13th Nov 2008, 14:24   #10
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More importantly...will there be Airships now? I can't wait to be hit with a bloated, over the top CG scene whenever I tell a unit to simply..."Attack".
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Old 13th Nov 2008, 16:34   #11
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Quote:
Originally Posted by Flibblebot
If Square are involved, does that mean we'll have massive robots with massive swords? I'd pay money for that
What? So you want a Power Rangers game?
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Old 13th Nov 2008, 16:43   #12
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I bought Supreme Commander. Fired up the first level. Everything OK. Within fifteen minutes it had slowed down to the point of complete unplayability.

Hmm, OK, thinks I; I've been building lots of stuff. My machine must not be up to it. I'll run the level again and not build anything, just to make sure. Fifteen minutes in, two frames a second, even with nothing on screen but sand.

Then Game didn't want to give me a refund. Did they ever fix these issues?
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Old 13th Nov 2008, 17:15   #13
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CPU intensive. GPG released like a patch a day anyway so I guess.

Loved the original Supcom but I never actually played FA.
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Old 13th Nov 2008, 17:49   #14
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someday I really need to pick this game up.. I wish I had more time to play games these days :P
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Old 13th Nov 2008, 19:02   #15
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loved the game. but its not everybody's cup of tea though. some of my buddies just prefer micro-managing more.

and i kno it sounds crazy, but if SC can be bigger and have more units, that would be even better. love the zooming in and out.
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Old 14th Nov 2008, 02:52   #16
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Quote:
Originally Posted by UncertainGod
Does this mean we will be able to build Ragnarok units?
That would be sick. (The one from FFVIII, right?)

What exactly does publish mean? Do they have a direct role is producing the game?
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Old 14th Nov 2008, 05:31   #17
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Loved SupCom, in spite of the fact that all 3 sections were basically the same (sure - minor differences WRT instant hit or not weapons, that come into play when playing against mates).
THe thought of a second one excites me in all the politically correct ways.
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Old 14th Nov 2008, 12:08   #18
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For me it's one of these games where teamplay shoud be introduced...one person micromanaging and the other battling.
In the higher levels i failed to do bothat the same time...
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Old 14th Nov 2008, 18:24   #19
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Lol, don't you mean one for micromanaging the battling?
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Old 14th Nov 2008, 23:01   #20
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I just hope SC2 is more interesting than SC1 was.

SC1 in my opinion was nothing special, though I did like the use of dual monitors, otherwise it really was not much different from other RTS games.
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