|
|||||||
![]() |
|
|
Thread Tools |
|
|
#1 |
|
Player Character
bit-tech Staff
Join Date: Apr 2007
Posts: 7,940
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Spore de-authorisation tool released
http://www.bit-tech.net/news/2008/12...ool-released/1
EA has released an official de-authorisation tool for Spore, while a Ubisoft patch corrects widescreen issues in Far Cry 2.
__________________
|
|
|
|
|
|
#2 |
|
Multimodder
Join Date: Jul 2007
Location: Derbyshire, UK
Posts: 225
![]() |
So all this time people playing Far Cry 2 with widescreen monitors have had this bug??!! Can't believe they have only just released a fix!
__________________
Asus M2N-SLI DELUXE ¦ AMD Athlon64 6000 ¦ Gainward GS 4870 1GB ¦ 2x2GB OCZ DDR2-800 Reaper ¦ Seagate Barracuda 7200.11 500GB ¦ Auzentech XFI-Prelude + Creative T7700 7.1¦ Enermax Liberty 500W ¦ CM690 case ¦ Samsung 22" 226CW ¦ Vista x64 SP1
|
|
|
|
|
|
#3 |
|
Sir Bongaminge
Join Date: Apr 2007
Location: Godalming, near Guildford
Posts: 1,553
![]() ![]() |
And was there any point in including the DRM in Spore in the first place?
*checks piracy figures* No. It's the same thing that happened in Bioshock, the widescreen view is a vertically reduced version of the 4:3 view. It's not a bug per say, just a developer's choice, but unfortunatly one that a lot of people don't agree with. I happen to agree. You have normal monitors and widescreens, not tall screens and normal ones. Widescreens should have wide viewing angles.
__________________
Pentium 4 CPU 3.4 Ghz | 1Gb + 2x512Mb Corsair DDR2 667 Mhz Sapphire Radeon HD 4770 512Mb| WD Raptor 36Gb, Seagate 300Gb | Asus P5LD2 SE Ibanez RG 470 Japanese Edition | 1991 Japanese Lo-TRS Tremolo | V7 S1 Custom V8 HSH Pickups |
|
|
|
|
|
#4 |
|
Minimodder
Join Date: Aug 2008
Posts: 37
![]() |
But bad day for European Steam customers (except UK).
|
|
|
|
| faugusztin |
| View Public Profile |
| Find More Posts by faugusztin |
|
|
#5 |
|
Multimodder
Join Date: Dec 2004
Location: Germany
Posts: 83
![]() |
And you still can't user proper wide screen in FC2 multiplayer! Now why is that? In order not to put 4:3 screen users at a disadvantage? So they happily put the widescreen owners at a disadvantage. In my book the people responsible for FC2 are the most incapable, dumbest, moronic failures I have ever seen.
"Designer's choice"? I have a bigger screen and get to see less? Designer my ass! If you follow this logic you'd need to add code to hamper mouse control from hires mouses, etc. etc. etc. |
|
|
|
|
|
#6 | |
|
Modder
Join Date: Nov 2007
Posts: 57
![]() |
Quote:
widescreen is NOT a regular screen with screen added to the sides it is a different format (and square inches to diagonal, it is actually smaller) |
|
|
|
|
|
|
#7 | ||
|
Supermodder
Join Date: Jul 2005
Posts: 297
![]() |
Quote:
|
||
|
|
|
![]() |
| Thread Tools | |
|
|