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#1 |
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bit-tech Staff
Join Date: Apr 2007
Posts: 8,011
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NCSoft sued by MMO patent holders
http://www.bit-tech.net/news/2009/01...y-worlds-com/1
NCSoft is being sued by MMO developer Worlds.com, which basically alleges that it invented the MMO model.
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#2 |
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Supermodder
Join Date: Jul 2007
Location: Wangamadness, New Zealand
Posts: 331
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abuse. why don't they sue the whole internets while they're at it. from the abstract, it seems that every site that lets you communicate with others violates the patent (I'm too lazy to go reading the whole patent draft for exactly what it's after)
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Visit my DeviantArt page or I'll make you squeal like a piggy and throw a spatula at you. FEAR THE SPATULA! What the hell part of a chicken is the nugget?! goddamn McDonalds and their LIES! |
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#3 |
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Supermodder
Join Date: Nov 2004
Location: UK
Posts: 334
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Claims, screwed up the Lawsuit application and is basically patent trolling... blatantly the legal/patent system being further abused by money-hungry shareholders.
Main patent applied for in 2000. NCsoft released Lineage in 1998 (in Korea, announced 1997). FAILS. Secondary patent is 1995, before Lineage release or announcement, before any MMO really not just NCsoft produced HOWEVER - not exploited by company so claim will fail. Not mentioning there is prior art in countless MUDS. It's badly times and a rubbish attempt - will fail and be forgotten in a couple of months. Even if the facts I've already stated are ignored by a dumb US Judge, all other MMO companies will run in and make sure this fails as they would be affected by the terrible incorrect precedent that it sets. |
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#4 |
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Victim of AdvancedModernCapitalism
Join Date: Nov 2006
Location: The town of Love, Funchal
Posts: 601
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You can all stick your intellect patents up the rear. This is just getting too stupid. Ultima Online beta dates to 1995 so the intellect was there already.
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#5 |
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What's a Dremel?
Join Date: Jan 2009
Posts: 1
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http://knol.google.com/k/dv8-org/wor...p40c68ytz4j/2#
Worlds Chat was the very first three-dimensional avatar world to become widely available on the Internet. It worked so well that it inspired a whole generation of 3 dimensional worlds, starting in April 1995. 1994 Ron Britvich joined KAW. He worked on the AlphaWorld (renamed Active Worlds) project inside KAW, along with the "official" product Worlds Chat. KAW was renamed as Worlds Inc. Lynne Ann and Danny Viescas joined Worlds Inc. as avatar and object makers, David Leahy was the Integrator and Producer for Worlds 1994 -1997. He developed Cyber Oz City (the first 3D commmercial space). David Tolley, the composer and sound effect maker (based in San Francisco, California) worked for Worlds .Inc from 1995 -1997. He was a staff composer for this multi-media firm, writing music for their 3D virtual reality programs "Worlds Chat," "AlphaWorld," and "Nishho-Toppan". He also composed for Starbright (the company's joint venture with Steven Spielberg). NOVEMBER 1995 Patent No. 747420 filed US Patent 6219045 - Scalable virtual world chat client-server system |
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#6 |
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Just got a great book on tape
Join Date: Nov 2005
Location: High Wycombe, UK
Posts: 3,648
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Hahahhahaha
Oh god. Patent trolls. They make my day. That said, this seems like it has some grounding, although it is so abstract it hurts.
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#7 |
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I cast flare!
Join Date: Jul 2006
Location: Cornwall
Posts: 1,196
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Are they starting with NCSoft and working their way up to Blizzard, or will the lawsuits only surface when they're running low on cash?
Its patent trolling like this that slows our progression as a whole. |
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#8 | |
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Mod Master
Join Date: Mar 2005
Location: Aberdeen, Scotland
Posts: 2,088
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What a pile of toss.
I hate this patent-trolling nonsense...
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#9 |
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DUR HUR
Join Date: Nov 2005
Location: Bristol, UK
Posts: 5,697
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Urgh
Hey I just remembered, I patented the FPS |
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#10 |
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Minimodder
Join Date: Nov 2008
Posts: 29
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I'm a little confused here. Wouldn't the patent mentioned in this article:
"system and method for enabling users to interact in a virtual space" cover things like the LAN mode in Doom? And that was 1993. |
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#11 |
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DUR HUR
Join Date: Nov 2005
Location: Bristol, UK
Posts: 5,697
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Actually it will cover any game, unless there's more to the patent than that statement which I expect their is.
It doesn't actually say who/what the users are interacting with, so it's basically people interacting with something in a virtual space, yep, they've patented the computer game. |
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#12 |
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Victim of AdvancedModernCapitalism
Join Date: Nov 2006
Location: The town of Love, Funchal
Posts: 601
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They've patented the whole concept of computers! Way to go!
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#13 |
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Elitist
Join Date: Mar 2007
Location: Ireland
Posts: 886
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Funny how they go for NCSoft but they haven't the balls to take on Activision Blizzard.
Worlds.com = Leeroy Jenkins MMOs = Drakes I predict a fail.
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#14 |
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I have a Mouse in my Purse!
Join Date: Apr 2008
Location: Houston TX
Posts: 9
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Bunch of low life US numskullz !!! Thas equivalent to patenting how we interact anywere in the world.
All they do in the US is sue this sue that !!! How about sueing me for breathing !!! Then costs go up for everything 3D wise. . . Money hungry turds. They have no life !!! Time for some hate mail to Thom@worlds.com |
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#15 |
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What's a Dremel?
Join Date: Jan 2009
Posts: 1
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Screw this guys, I just patented music. I'm so suing Beethoven for 220 years back damages.
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#16 | |
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Minimodder
Join Date: Nov 2008
Posts: 29
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Quote:
But as you say there is probably a great deal more to it as there usually is with legal documents. |
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#17 |
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Legomaniac
Join Date: Mar 2008
Location: USA
Posts: 256
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The intent of the patent system has been corrupted. A system that was once meant to protect actual inventions and technology has now become a place where trolls can patent ideas with no concern for proving the idea or whether or not the idea has already been implemented by others. The system as it is damn near worthless. These lawsuits are ridiculous and make only the lawyers richer in the long run. At minimum an entity applying for a patent should have proof that they have implemented the technology and have intent to market with 3 years. If they do not market the technology with in 3 years, they should lose the patent. This would slay many a troll.
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#18 |
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sea grogin
Join Date: Dec 2008
Location: Fresno, CA
Posts: 1,740
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lol I loved lineage 2.. I dunno how many people I pk'd and roid raged in those servers.. I doubt they have a patent on people losing 2 days of 'work' grinding online when my phantom ranger confused a boss onto thier character and they'd drop a piece of thier inventory and tons of xp (like this one guy remember dropped his 5 mill adena blue wolf helmet).. I'll take that!
not to mention having to hide in a obscure part of the server and grind while a whole alliance is out looking for you =] ncsoft made the best mmo there imo.. it was hardcore- not like the pssy mmos all the dingles play nowdays.. don't even get me started on runescape.. oh the humanity of making a warrior with full rune and dragon drop it all in the high woods =] real men's (or geeks) games world.com.. I'm sorry but I haven't heard of them- I remember mmo's around 95 though like virtual worlds.. they were'nt in quite what he had after that.. maybe they have a claim |
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#19 | |
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Truly truly truly outrageous
Join Date: Feb 2007
Location: Illinois
Posts: 1,505
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Quote:
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#20 |
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Multimodder
Join Date: Feb 2007
Posts: 136
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internet forums and chat rooms are "systems and methods for enabling users to interact in a virtual space"
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