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#1 |
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bit-tech Staff
Join Date: Apr 2007
Posts: 7,940
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Microsoft announces LittleBigPlanet clone
http://www.bit-tech.net/news/2009/01...planet-clone/1
Microsoft has announced a new eeriely familiar title for the Xbox 360, dubbed Kodu, which will let players create their own simple games.
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Hypermodder
Join Date: Mar 2008
Location: Ireland
Posts: 837
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next theyll say they invented the idea.
http://www.bit-tech.net/news/2008/11...nted-avatars/1
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xbox live id: shigllgetcha ¦ I dont trust anything I hear on QI PC: some dell
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#3 |
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DUR HUR
Join Date: Nov 2005
Location: Bristol, UK
Posts: 5,676
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I don't think comparing LBP to G-Mod is very fair. G-Mod is a sandbox physics builder, not a platformer, you can make a platformer if you like, but it's not primarily a platformer. The original releases were also very simplistic compared to what G-Mod is today and only allowed you to rope objects together and shoot manhacks. LBP on the other hand is a platformer that makes extensive use of physics and allows you to create your own levels. If anything I'd say it's more copying Timesplitters' (a console game released 5 years before the first G-Mod) ability for the user to easily create their own maps in-game.
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#4 |
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What's a Dremel?
Join Date: Oct 2008
Posts: 10
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Actually.... I know for a fact this isn't just coming on the heels of LBP... since I saw a demostration at my Uni of a project very similar to this coming from MS about two years ago.
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#5 |
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DUR HUR
Join Date: Nov 2005
Location: Bristol, UK
Posts: 5,676
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Well building your own levels isn't particularly a new or amazing idea. It it were a side scrolling co-op platformer where the players control their own bagboys and makes heavy use of physics, then yeah that's a LBP clone, but from what I can see, the only similarity here is the create your own aspect.
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#6 | |
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Hypermodder
Join Date: Nov 2006
Location: US of A
Posts: 884
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Quote:
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#7 | |
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Minimodder
Join Date: Nov 2008
Posts: 29
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Quote:
About the "user created content" discussion, at any other time one could happily claim that Microsoft aren't going for an LBP clone, but seriously. A very similar game, announced a few months after LBP, from the PS3s biggest competitors? Its clearly a very targeted release. |
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#8 |
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I also ride trials :¬)
Join Date: Apr 2004
Location: Fallowfield, Manchester
Posts: 2,233
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Well as a 360 user I'm much more excited about the announcement the other day of a possibility of a 360 port for LBP. This Kodu thing looks... dull.
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#9 |
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Multimodder
Join Date: Oct 2005
Location: Maaaaryland, USA
Posts: 219
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This is actually the first time I've ever seen a site reporting Kodu as a LBP clone, Other sites seem to have said it was more of some sort of 'Learn How to Make Games, For Kids!' app. I think Robbie Bach's exact words (as liveblogged by Engadget) were "We're shipping a new product called Kodu -- a way to help tech kids how to program, and they can create games and share them with other people." I'm sure it will have similarities to any game that's had a content creation system but to call it a "clone" seems a bit much.
I mean, if they were attempting to make a clone they might've at least tried to make it look a tiny bit interesting and not market it directly at children. Also, just on a sidenote, what is with MS and naming their products with douchey little short names like 'Kodu' and 'Zune'. Could they please cut that out? I swear recently it's seemed more and more like there's some brainless marketing executive with a thousand brain-dead focus groups making waaaay more decisions than he should be allowed to. |
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