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#1 |
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bit-tech Staff
Join Date: Apr 2007
Posts: 7,965
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CRT emulation provides authentic retro gaming
http://www.bit-tech.net/news/gaming/...lla-emulator/1
Researchers have accurately emulated CRT colour-bleeding, afterimage effects and scanlines in an Atari 2600 emulator.
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#2 |
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Sir Bongaminge
Join Date: Apr 2007
Location: Godalming, near Guildford
Posts: 1,553
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My primary TV is a 32 inch CRT for this very reason. SD inputs just look 10x better on a CRT with its natural AA than an LCD (especially without decent hardware upscaling) ever could. When I eventually move to HD, I'll pick up an HD TV, but until then you can't beat a good old CRT for the wonderful way they smooth the image (and provide deeper blacks etc. etc.).
True for a monitor it's LCD all the way, as a totally static pixel perfect image is important for things like text, but for TV, never been.
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#3 |
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Hypermodder
Join Date: Jan 2002
Posts: 736
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Looks like when im cooking with glasses on :>
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#4 |
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69 Dude!!
Join Date: Jan 2006
Location: Arrg Yarrg
Posts: 69
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That's cool, but somehow it isn't going to simulate the effect of staring really closely at the CRT screen to see the red green and blue pixels individually...
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Desk: brown wood Chair: black with wheels Desk Lamps: in SLi ![]() Pen: Bic Medium GTS |
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#5 |
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Multimodder
Join Date: Aug 2005
Location: The Dark Side
Posts: 116
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I dont care what anyone says, modern HD LCD TV's and monitors are crap for any kind of retro gaming....
Wish i'd kept my old 19' Mitsubishi Diamond Pro CRT from a few years ago, far better picture all round (blacks that actually look black, colour intensity) than any LCD i've seen. No bother with running at anything other than the LCD's native resolution either.... And as for stuff like MAME,ZSNES..etc, the old games look far better on a CRT. In fact the only advantage my LCD has over the CRT is the ability to go into portraight mode for vertical 2d shooters. |
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#6 |
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Multimodder
Join Date: Oct 2006
Posts: 221
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Is there a Youtube example clip for this? There must be... these aren't the dark ages.
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#7 | |
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mother into a board?!
Join Date: Jan 2007
Location: Canada, Montreal
Posts: 3,474
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Quote:
I mean let's look at my 17inch and 19inch CRT monitor, both can go 1600x1200 @ 85Hz (no flickering at this level). My monitor cost 400$. You want the same thing in a LCD... well for one it does not exists, you need 2 of them minimum.. one for graphics and the other for movie/gaming. How much they are? Well the first one, 22inch is the closest resolution, is about 1500+$ US, and the second one is about 300$, if you are willing accept several drawbacks. So is for a grand total 1800$. 1800$ JUST to save a little desk space, which is lost because you have 2 monitors, and have the inconvenience of switching every time between 2 monitor, versus a 400$ high-end CRT monitor. To this date I think the LCD technology was a HUGE step back in end result in display. And I am SURE, that if CRT's still widely sold today, they would be thinner, lighter and even better thanks to newer technology, even go at higher Hz.. like 150Hz (when I do that on my CRT (800x600), it feels like looking at a sheet of paper)
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#8 |
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Supermodder
Join Date: Apr 2006
Location: Stockport
Posts: 407
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I prefer my emu's with sharper image - i <3 pixels.
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#9 |
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Supermodder
Join Date: Feb 2005
Location: Atlanta
Posts: 266
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So are they going to make a converter box or something that lets me hook up my old systems and have them look like they did on the old tvs?
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#10 |
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Minimodder
Join Date: May 2005
Location: South Korea
Posts: 36
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Holy crap GoodBytes, where did you get those prices? I got a 22-inch LCD for like $230. Yeah color accuracy is bad, but it's much better on your eyes if you're working with text. I do just about everything on my main LCD monitor. I also have a 20" MultiSync CRT which I got for $20 on Craigslist. It has excellent color accuracy and it was probbably a $600 monitor when it was new, but it's only better for working with photos and such. Since I don't do much photo processing, I would trade that high-end CRT for a crappy LCD in a minute if I had the money for a second one.
P.S. $1800, really? Where do you live? |
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#11 |
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Multimodder
Join Date: Dec 2007
Posts: 195
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for the love of god, why?
why would you do this? |
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#12 |
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I'm not a modder.
Join Date: Jan 2007
Location: Bury St Edmunds/Durham Uni
Posts: 1,844
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I agree with MrMonroe, I really can't see a use for this. It would be vaguely understandable if done by some bedroom coders but a university computer science department?
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#13 | |
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mother into a board?!
Join Date: Jan 2007
Location: Canada, Montreal
Posts: 3,474
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Quote:
My CRT was purchased 4-5 years ago, and now starting to show age (it's time has sadly passed form me, and obligated to get an LCD). My CRT was 600$, but price drop when the LCD was coming, and I got it for 400$. It's a NEC. The LCD I was looking at is the only descent 22inch Samsung screen, meaning no glossy frame, or film and that is height adjustable. It has issues like about all Samsung's, backlit bleeding, 6-bit panel, uneven lit screen and poor color accuracy. The 1500$ one is an EIZO screen, even backlit, 8-bit panel, proper color accuracy, but because it's not a TN panel, there is even ghosting or reverse gohsting when you move your mouse on the screen, so I don't want to know how it's going to look at when I watch a movie. And it's not like I am looking at the best. [rant] If you can name me a screen 22 or 24inch that has decent level of color accuracy, 8-bit panel, no glossy frame nor glossy screen film, height adjustable, good quality/service, good for games/movies (not the best, just something good that won't show too much from normal distance) and no backlit bleeding... then I am all all ears. But nooooooo, that doesn't exists, because people (that is what companies says) wants USB ports all around the screen, and 32-displays they can attach to it, and beg for ultra glossy screens made of the cheapest quality that the air itself scratches the plastic. First make a descent display, THEN you can focus on these things, instead of recycling the same crap display for the last 2-3 years with a new design and added USB port and call it new. Well as long as review sites don't notice and consumers don't as well, then why not, I guess, from a buisness point of view. Even Nvidia is not THAT bad. But I guess it hard things to catch as there are just so many displays out there.![]() [/rant]
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AMD Athlon 64 X2 4400+ S939 | 3GB of Corsair/Kingston (mix) RAM @ 400Mhz 3-3-3-8-2T | ASUS A8N32-SLI *Deluxe* | Geforce 260 GTX | X-Fi XtreamMusic | Western Digital 250GB SATA-II 16MB of Buffer | Corsair HX620W | Antec SOLO case | Monitor: 24inch Dell U2410 | Win 7 64-bit Go for Pro! Last edited by GoodBytes; 5th May 2009 at 20:43. |
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#14 |
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I *am* The Stig
Join Date: Apr 2007
Location: Wisconsin
Posts: 3,218
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I don't know why you would want to go back
CRT are great don't get me wrong (deep black, no ghosting...) but LCD are so light and convenient
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#15 |
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Legomaniac
Join Date: Mar 2008
Location: USA
Posts: 256
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Hum... let me see. Run emulation software to distort and otherwise crapify what was a good image? No thank you.
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| LordPyrinc |
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#16 |
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Multimodder
Join Date: Apr 2007
Posts: 165
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Good idea I like it.
/donecomment |
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#17 |
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Retro nut
Join Date: Sep 2008
Location: Darlington, UK
Posts: 429
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What wrong with old games on modern day Lcd screen. Lol i have both set ups i have modern day games on a 28" arcade monitor running between 15khz and 25khz and 1 now running on a 48 LCD. There is distinctive difference. No point slagging off one over the other because they are and all ways will be different. Any one can emulate any thing given time but it will never feel the same as all them years ago ... Why because we grow up ... We don't have the same feelings as when we were kids.
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#18 |
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Modder
Join Date: Apr 2009
Posts: 60
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(1) It provides a more accurate re-creation of older games and systems.
(2) The limitations of TV CRTs (not monitor CRTs in general, since these have advanced greatly) in many cases improved the image of low resolution (around 300 by 200 pixels) images. Try playing a classic game using CGA or MCGA in DOSBox or ScummVM - even with high quality scalers (hq3x) the sharpness provided by current LCDs makes many old games look like a depraved version of Tetris (gratuitous plug: GOG have the 1994 adventure game Beneath a Steel Sky available for free download - you just need to create an account to get it). (3) Certain games (and computers for that matter) did, as noted in the article, make use of the quirks of TV displays - for example the Apple II made heavy use of quirks in the NTSC standard (discussed here). LCDs don't handle such features so emulation has to address them instead. |
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| AstralWanderer |
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#19 |
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Hypermodder
Join Date: Dec 2002
Location: Hemel
Posts: 975
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having played arcade emu's on variouse pc monitors for a decade there's nothing that beats playing these games on my mame cab with a crt arcade monitor circa 1989....
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#20 | |
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mother into a board?!
Join Date: Jan 2007
Location: Canada, Montreal
Posts: 3,474
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Quote:
A good CRT will give you a very sharp image, and no flickering or headache. CRT sizes exists in 32inch and even higher, I think I even saw 42inch CRT screen if I am not mistaken. Back in the old days, people were buying 27inch size screens, and that was considered large. 32inch was getting over the top. Something, thus, that you must remember, is that LCD screens are in widescreen. A 19inch LCD is much smaller in height then my 17inch CRT computer monitor.
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