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Old 29th May 2009, 11:39   #1
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AMD will be first to DirectX 11

http://www.bit-tech.net/news/hardwar...o-directx-11/1

COMPUTEX 09: According to sources in Taiwan, AMD will beat Nvidia to the market with the world’s first DirectX 11 capable graphics cards.

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Old 29th May 2009, 11:58   #2
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woot, this is gonna be fun to see them battle again. Looking forward of getting the gen best graphics card =]
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Old 29th May 2009, 12:14   #3
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But surely DirectX 11.1 will be released one week later and the Radeons will lose out as they don't support it! :P
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Old 29th May 2009, 12:20   #4
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It was nVidia that had all the issues with 10.1, deferred rendering and anti aliasing...
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Old 29th May 2009, 13:05   #5
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See, the difference in that situation would be that NVIDIA would start paying developers to include the features instead of paying them to NOT include them, just so they look better in comparison again.
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Old 29th May 2009, 13:09   #6
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Quote:
Originally Posted by mjm25
It was nVidia that had all the issues with 10.1, deferred rendering and anti aliasing...
Really? Then how come there are games that exist that don't support anti-aliasing at all on the AMD side, i.e. Dawn of War II? Don't want to throw mud, but just saying, a lot of it depends on what developers choose to support - and most haven't even bothered with DirectX 10.1. The only game I can think of is Assassin's Creed, and in that case they actually removed the support in a later patch because of the glitches it introduced.

We have made major strides in getting equal image quality and performance between different cards due to the adoption of APIs like DirectX and OpenGL, and in fact in most games you will be hard-pressed to tell any differences between cards these days outside of raw framerate numbers, the differences between which are often so small as to be unnoticeable. It really comes down to support, drivers and additional software. The advantages of going one way or the other are pretty slim these days outside of what driver control panel you want and whether or not you care about PhysX on your GPU (according to a recent Anandtech poll, most don't).
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Old 29th May 2009, 15:13   #7
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Quote:
...in that case they actually removed the support in a later patch because of the glitches it introduced.
Glitches it introduced on NVIDIA hardware, you mean.
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Old 29th May 2009, 15:21   #8
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It appears to have been a good decision by AMD to experiment with the 40nm process so they can work the bugs out while readying the next gen chip. The history of whose on top has bounced between AMD/ATI and Nvidia and just because Nvidia has the very high end today but remains to be seen in October. They might still have the top card in the new bunch but AMD has been moving into the mid-low range where most people buy. Having the high end flagship certainly seems to have helped Nvidia so will AMD follow suit?

I buy whoever has the best bang for my buck at the time I buy, not the fanboy thing. Though I do want to see AMD put out very competitive cards because that keeps prices competitive and that's good for all of us.

Can someone show me why folding@home is such a big deal in a graphics card, does it improve my game playing in any way? So far I can't see it's importance to me or the reason for focusing on it, it looks like a Gee Whiz marketing gimmick.
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Old 29th May 2009, 15:28   #9
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I'm still on DX 9.0c!
Stopped my plans for an upgrade for now... then again as soon as I've bought a DX 11 Card MS will bring out DX 12!
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Old 29th May 2009, 16:06   #10
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A lot of the titles that accept AA on Nv but not on ATI are TWIMTBP games, ie Dawn of War II...
Its in NV's interest to say "look, AA doesn't work on ATI" mainly because Nv hardware uses deferred rendering, so that it is impossible to compare direct screenshots between the manufacturers...

The deferred rendering came in about when Nv was getting the sh*t kicked out of it for image quality issues....
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Old 29th May 2009, 19:06   #11
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and doesn't amd hold the new crown for single gpu
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Old 29th May 2009, 19:47   #12
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ATI is always first to adopt a new standard, just like AMD is typically always first to try something new for CPU, nVidia and Intel just sit back and see how it does before copying it.

Either way awesome.
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Old 29th May 2009, 20:41   #13
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It's usually best to just set a rough upgrade schedule. I base it around always going for the final version of a technology when I can (Usually a smaller manufacturing process, lower voltages and temperatures, and higher clocks).
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Old 30th May 2009, 00:05   #14
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This is why I haven't upgraded from my 8800GTX yet. DX11 cheesecake! Crappy high prices! Me have no money!

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Old 30th May 2009, 01:38   #15
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should be interesting when it comes out

http://www.theinquirer.net/inquirer/...0-architecture

(i know it's the inquirer, so it is potentially iffy info )
Essence of the story:

-Nvidia whined at microsoft until they got some pretty big features removed from the DX10 spec so their cards would support it.
-ATI cards are designed to support the original higher spec

which leads to now
-ATI cards are roughly DX11 compliant in hardware (DX11 is mostly what DX10 was until Nvidia threw a tantrum)
-Nvidia cards will need to dedicate a lot of general purpose shaders to DX11 features as they don't have the hardware support, or completely redesign the chip in an incredibly short timeframe

All in all, i'm quite worried of a monopoly forming in the graphics area in the future if nvidia gets that far behind, not to mention if Intel's larrabee turns out decent, giving Intel a monopoly of such magnitude it'll be terrifying to watch o.O
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Old 30th May 2009, 03:50   #16
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It's written by Charlie, who lives in his own little world where ATI can do no wrong and Nvidia gets everything wrong. My favourite article of his was when he claimed R600 would be better than G80 and would 'kill it' (or words to that effect) in every benchmark. We all know how that turned out.

He takes a lot for granted in that article, and I'd take it with a huge bucket of salt; he basically says that there's only a doomsday scenario and that Nvidia is dead in the water - I'm yet to see any evidence of that. That said, I am a little worried about their DX11 part and how it's going to turn out because it's quite a risky chip.
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Old 30th May 2009, 05:47   #17
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The only worry I have for Nvidia is the lack of a multi-purpose shader for the tesellator..

At any rate though Larabee, even if it's successful won't really catch on until it's affordable. Right now it looks really expensive(production wise) and if it was to continue, I'm guessing it would end up like the Caustic GPU.
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Old 31st May 2009, 07:24   #18
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Quote:
Originally Posted by Tim S
It's written by Charlie, who lives in his own little world where ATI can do no wrong and Nvidia gets everything wrong. My favourite article of his was when he claimed R600 would be better than G80 and would 'kill it' (or words to that effect) in every benchmark. We all know how that turned out.

He takes a lot for granted in that article, and I'd take it with a huge bucket of salt; he basically says that there's only a doomsday scenario and that Nvidia is dead in the water - I'm yet to see any evidence of that. That said, I am a little worried about their DX11 part and how it's going to turn out because it's quite a risky chip.
Haha, Google auto-suggests "Charlie Demerjian hates nVidia" when you search for his name.

I'm just hopeful that I can' safely skip a couple generations, of graphics hardware. the GTX 4xx and HD68xx will be the cards for me.
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