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Old 14th Apr 2011, 14:59   #1
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Call of Duty: Black Ops to get mod tools

http://www.bit-tech.net/news/gaming/...et-mod-tools/1
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Old 14th Apr 2011, 15:01   #2
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can only be a good thing?
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Old 14th Apr 2011, 15:05   #3
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well, looks like my £40 isn't wasted
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Old 14th Apr 2011, 15:20   #4
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They will likely never give away map tools as that will hurt DLC sales on PC. Even if they did, thanks to Gameservers monopoly, Activision will have to approve a map before it can be used to make sure people aren't copying DLC content and calling it a mod. It will likely also only work on unranked servers. Really it just seems that people are expecting far too much out of this. It's too late to save the game anyway the massive technical fail that the game is has killed it not to mention it's mediocrity.
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Old 14th Apr 2011, 17:25   #5
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Hence chucking this out... it sounds like "sod it you deal with it, I've had enough, I'm off". So much for treyarch's PC dedication? Maybe the community can polish it up? Maybe not.
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Old 14th Apr 2011, 18:06   #6
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Six months after release... the game is already dying due to Treyarch's less than brilliant release and then some god-awful gameplay. Even with mod-tools this isn't going to change anything...

Call of Duty prepare to get your ass handed to you by BF3.
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Old 14th Apr 2011, 18:10   #7
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Hey, we could always have IWnet back ;P That was a cool way to spend 20 mins playing and 1 hour waiting with NO control of the tossers on when you got there.
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Old 14th Apr 2011, 18:10   #8
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On the bright side at least a big AAA title is getting some sort of tool. Perhaps this will prompt others to follow suit if the mod community really helps the game and shows what good mods can do.
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Old 14th Apr 2011, 18:24   #9
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Unforeseen technical difficulties in an engine which is how many years old? Poor excuse for releasing a token gesture so late.
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Old 14th Apr 2011, 18:46   #10
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GTFO - cod is pretty much dead for me now since I refuse to buy any DLC and all the servers have upgraded. So they can use the mod tools and create a turd for what I care.

The mp is a ghost town and there are only a handful of "24/7 Nuketown claymore only" servers left that don't have DLC content.
I shouldn't have got this one in the first place
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Old 14th Apr 2011, 18:49   #11
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Too late, the game is dead and far better games coming.
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Old 14th Apr 2011, 19:13   #12
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The only thing I care about is if finally the promod will be made and available. The first good thing happening to Black Ops was the BlackTomato Mod, works perfectly. Now with mod tools competition can be turned up a notch
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Old 14th Apr 2011, 20:35   #13
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Quote:
Originally Posted by mucgoo
Unforeseen technical difficulties in an engine which is how many years old? Poor excuse for releasing a token gesture so late.
I think you underestimate the complexity of the software behind game creation, as well as many of the legal hurdles surrounding releasing tools. Most games use software libraries that aren't free, for one, which means that often obtaining permission to actually release the tools to the public in the first place can be very difficult, and may even require re-writing significant portions of the game editor's code to get around copyright and patent hurdles.

Then there's compatibility, which needs to be tested far more extensively when you can't ensure the tools are being run on top-end hardware. Not to mention, of course, fixing bugs which developers put up with internally but aren't suitable for the end user to deal with, features that they aren't allowed to or don't want to include for any number of reasons needing to be stripped away, improving the interface to be more intuitive (i.e. creating labels and icons for buttons that never had them internally), etc.

This is still a huge undertaking, and when you only have a couple of people devoted to the task while simultaneously working on DLC, future updates, and a new game entirely, be thankful you're getting mod tools at all. The situation could be way better, of course, and I wish it was, but don't make it sound like the delays are due to outright laziness or lack of ability. That's just unfair to the developers behind these games.
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Old 14th Apr 2011, 22:03   #14
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I wonder when there'll be a mod to make it suck less campaign wise..
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Old 14th Apr 2011, 22:53   #15
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Quote:
Originally Posted by sear
Quote:
Originally Posted by mucgoo
Unforeseen technical difficulties in an engine which is how many years old? Poor excuse for releasing a token gesture so late.
I think you underestimate the complexity of the software behind game creation, as well as many of the legal hurdles surrounding releasing tools. Most games use software libraries that aren't free, for one, which means that often obtaining permission to actually release the tools to the public in the first place can be very difficult, and may even require re-writing significant portions of the game editor's code to get around copyright and patent hurdles.

Then there's compatibility, which needs to be tested far more extensively when you can't ensure the tools are being run on top-end hardware. Not to mention, of course, fixing bugs which developers put up with internally but aren't suitable for the end user to deal with, features that they aren't allowed to or don't want to include for any number of reasons needing to be stripped away, improving the interface to be more intuitive (i.e. creating labels and icons for buttons that never had them internally), etc.

This is still a huge undertaking, and when you only have a couple of people devoted to the task while simultaneously working on DLC, future updates, and a new game entirely, be thankful you're getting mod tools at all. The situation could be way better, of course, and I wish it was, but don't make it sound like the delays are due to outright laziness or lack of ability. That's just unfair to the developers behind these games.
While I have no doubt all of this is true...

This is Blizzard Activision, with their biggest, fattest (non-WoW) franchise, selling millions of copies everytime. If BA are saying they can't do it, then they are ****ing lying. The obvious reason is to not hurt the sales of their own, hideously overpriced DLC.
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Old 15th Apr 2011, 01:40   #16
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BF3 and the CoD8 will be out later this year so I doubt many people will still be playing this come the end of the year with or without mod support.
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Old 15th Apr 2011, 07:08   #17
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Quote:
Originally Posted by cgthomas View Post
GTFO - cod is pretty much dead for me now since I refuse to buy any DLC and all the servers have upgraded. So they can use the mod tools and create a turd for what I care.

The mp is a ghost town and there are only a handful of "24/7 Nuketown claymore only" servers left that don't have DLC content.
I shouldn't have got this one in the first place
No you should definetly not have bought the game. If you want to play ONE map with only Claymore then you can save all your money and quit bying games all together because thoose points you are making are ridiculous.
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Old 15th Apr 2011, 10:20   #18
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Gief mod support for BC2.
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Old 15th Apr 2011, 11:09   #19
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Originally Posted by [WP@
WOLVERINE]
Quote:
Originally Posted by cgthomas View Post
GTFO - cod is pretty much dead for me now since I refuse to buy any DLC and all the servers have upgraded. So they can use the mod tools and create a turd for what I care.

The mp is a ghost town and there are only a handful of "24/7 Nuketown claymore only" servers left that don't have DLC content.
I shouldn't have got this one in the first place
No you should definetly not have bought the game. If you want to play ONE map with only Claymore then you can save all your money and quit bying games all together because thoose points you are making are ridiculous.
I think you misunderstood. He refuses to pay for the DLC, and the only servers left that aren't running the DLC are the aforementioned claymore ones. He doesn't want to play them, but they are the only choice.
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